Sid Meier's Civilization VI

Sid Meier's Civilization VI

EpsTweak for Civic Units
19 Comments
Eps  [author] Feb 12, 2023 @ 10:56am 
No, they use the Infantry model. I don't have 3D modelling skills.
NuDDen Feb 12, 2023 @ 10:21am 
Do the Commando unit have a unique model? Is there a screenshot anywhere?
DeadWeatherDrums Apr 25, 2022 @ 7:53pm 
Okay, I can see what you're saying. Another option would be to make Kotoku-In available in an earlier era (and only 400 Production), as one outdated mod did. The Grand Master's Chapel generally comes too late for Monks to be relevant, so we are left with either them being a nifty little niche thing for one civ, or we make them available to all. I can dig the first, but the latter option certainly solves the issue for good. Given that martial arts warriors have been a real thing all over the world, it makes sense. And given that I have played bachillions of hours of Civ 6 and NEVER gotten or particularly wanted Monks (because of how useless they are when they arrive, or that I couldn't never get or justify getting the requisite Religious Belief) it'd be nice to finally play with these cool little dudes.

Just once, dear lord, just once! I wanna be able to wear the t-shirt that says "Been there, Monked that, Got the robes!" Ya dig? Can I get a high five high kick, brother?
Eps  [author] Apr 25, 2022 @ 2:52am 
Generally speaking, Warrior Monks don't need to be available to everyone, because either your using the unmodded Grand Master's Chapel and can buy any land unit with faith anyway, or you use the modded version and then Templar Knights become available at roughly the same timing. As such, Warrior Monks need their own unique niche, and being tied to a belief is such a niche.
DeadWeatherDrums Apr 25, 2022 @ 2:48am 
This mod would be a cool place to add the Monk purchasable by Faith. I know you have a cool mod that overhauls the Monk well (but isn't available to all players, only through the Religious Belief) and MadCamMan had one ("More Monks") that was let everyone use Monks, but he hasn't updated in 5 years (hence, "das ist kaput"), so I figure here would be a simple place to add Monks purchasable by Faith, like your Templar unit is.

By the way, I dig this mod and these units. It'd be cooler with any sort of variation in the art, beit color or figurine. For example, the S.A.S.R. would be a perfect reflection of the Royal Para/U.S. Ranger thing you're trying to do with the Commando.

P.S. The reduced strength of the first three units makes sense historically and game balance wise.
Eps  [author] Apr 22, 2022 @ 2:04am 
Fairly straightforward to do that. But this mod is focused on adding things, rather than changing existing ones.
Fluffy Boy Femboy Oct 6, 2021 @ 6:37am 
Hmmm... would it be possible by chance if France's imperial guard could be updated to the civics?
rock throwing enthusiast Apr 29, 2021 @ 5:39am 
Cool, thank you!!
Eps  [author] Apr 25, 2021 @ 1:03am 
Already did.
rock throwing enthusiast Apr 25, 2021 @ 12:00am 
Sorry to bother, but could you update the combat strength on these units to reflect the balance updates to their Tech Tree counterparts in the latest patch?
Eps  [author] Apr 12, 2021 @ 12:09pm 
Yes. Commandos are melee units that can paradrop.
vincent Solus Apr 12, 2021 @ 9:55am 
commando is melee?
Eps  [author] Dec 20, 2020 @ 2:06pm 
That would require making a customised version of the Steel and thunders mod, as the visual asset itself holds the ID of the unit to attach to.
general_james Dec 20, 2020 @ 10:42am 
Thanks for the quick reply. Is it possible to sub in the unit model from Steel and thunders unique units (templar)?
Eps  [author] Dec 19, 2020 @ 9:51am 
They look exactly like their Tech tree counterparts: the two Landsknechts look like a Pikeman and Pike & Shot, respectively. The Templar Knight looks like a Knight, and Commandoes look like Infantry.
general_james Dec 19, 2020 @ 9:49am 
can you post a picture of what the units look like please?
Jimmy Carter Nov 5, 2020 @ 10:41am 
Small bug/incompatibility report- in addition to all units being slightly underpowered when this mod is used alongside Warfare Expanded, the Landsknecht Pike & Shot does not have a unit graphic. Presumably due to this mod removing the unit named Pike & Shot, as the Pikeman still works.
Drahzev Aug 19, 2020 @ 7:43pm 
A very good idea. I find cultural victory overly difficult compared to scientific victory in the vanilla game. Thanks for this mod.
Lucius, the Heavenly Dragon Aug 19, 2020 @ 4:34pm 
Very nice.