RimWorld

RimWorld

RimNauts
321 Comments
Foxy Nov 24 @ 7:14am 
1.6?
Lucas.T.M May 17, 2024 @ 8:42pm 
When we have Update 1.5
Celeste Apr 15, 2024 @ 11:30pm 
please update! :)
Mia Wia Mar 9, 2024 @ 12:32pm 
I noticed RimNauts and Expanded floorings stone floors dont co-exist, you cannot use the stones added by RimNauts (maria and lunar highland) for the expanded flooring stone floors so I made a mod to add that capability. If you wish to also be able to you can find the mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=3176698939
Mike3223cz Oct 27, 2023 @ 8:43am 
Could you make the animated asteroids usable, like, if we have some kind of scanner, we find an asteroid, in the same field as other asteroids, but these could have some stuff, like, stations, minerals, etc... For 1.3 too pls, it is a pretty good mod...
Cool galactic nova Oct 7, 2023 @ 4:25pm 
I LOVE THIS
Mike3223cz May 16, 2023 @ 11:34am 
Will you add something like a starting scenario map, the moon? Either a crashed ship (SoS2), or Ancient Research Facility, or transport pods (Transport pods, like when you start normaly...)

Pls...
SkimmingDawg Nov 30, 2022 @ 9:36pm 
yes
[FD] Tomatohead Nov 18, 2022 @ 9:11am 
I am sorry if this was clearified already, but Rimnauts 2 has everything this mod has right? There is no need to get both?
permarust  [author] Oct 27, 2022 @ 8:54am 
Ding-A-Ding-A-Ling Singh Oct 18, 2022 @ 2:15pm 
Reading available comments, i'm excited for the idea of the return trip requiring some kind of work..perhaps one is supposed to harvest steel and simply build another launch pad. Either Rimefeller, or a few chemfuel deposits could work. World/map editors for those truly stuck with what to do with this mod atm.

Also, what do we find on the moon as stated before by others.. lucrative moon mining is an ok idea, but needs to perhaps be alongside a actual quest. Alien gene = tough pawns, less sleep? Lost Alien tech like some archotech equipment? ( like the endless generator or something ) Weapon Tech for earth's destruction.. found abandoned in what must be an unknown moon colony, perhaps of nazi or russian origin. Secret Nazi Space gene? Muhahaha

Keeping my eye on this one! Great Idea i have high hopes.
MercuryRiver Oct 18, 2022 @ 11:08am 
Cheers! I'll keep an eye out for that then
permarust  [author] Oct 18, 2022 @ 10:57am 
Will be fixed in RimNauts 2
MercuryRiver Oct 18, 2022 @ 10:40am 
Debris shows up and blocks my view/passes through the planet in a bizarre way even when I'm zoomed in close, like when I'm making caravans. Would love either an option to make everything invisible at certain zoom levels or remove debris altogether. Until then I sadly won't be able to use, really liked the idea of going to the moon
permarust  [author] Oct 13, 2022 @ 5:24am 
Changes:
- Remove unused defs and images (should help with load time)
- (1.4+) Remove useless logs when generating moon
permarust  [author] Oct 13, 2022 @ 4:57am 
Updated to 1.4
Ritsuka Oct 6, 2022 @ 7:07am 
PSA: This mod causes enormous lag and a much larger save file with the useless NEOs and cant be easily removed from an existing game.
bearhiderug Sep 26, 2022 @ 12:01am 
anything worth seeing on this moon?
or just for role play purposes? the adventure!
JACK Sep 18, 2022 @ 2:58pm 
hey I have a new problem. since the rocket is essentially just a very big transport pod, once you're on the moon how are you intended to leave the moon
JACK Sep 18, 2022 @ 2:11pm 
once I've used the satellite to look at the moon is there any way to stop looking at the moon/toggle it being loaded in on the top bar?
SrWonejo Sep 10, 2022 @ 12:53pm 
Raramente el juego me crashea cuando entro a elegir el lugar de aterrizaje, osea directamente no me entra al mundo, solo se me cierra el juego.
AsidMjolnir Aug 30, 2022 @ 5:35pm 
@Madmatt88, no, you don't. Just tested that for myself. Wish you did though.
@Lonewolf, lots of steel, plasteel, and uranium on the moons there.
Lonewolf Aug 27, 2022 @ 10:13pm 
Moon trip is one way only. What is the point?
Madmatt88 Aug 19, 2022 @ 10:52pm 
Do we need space suits for moon missions?
Athos Aug 16, 2022 @ 12:17pm 
Is the Space junk and stuff supposed to be playe-able? because ive observed and landed on a number of them using SOS2 but they are all desert planets. is my game bug or are the space junk not a land-able feature yet?
H4RDPWN3R Aug 11, 2022 @ 11:03am 
My save file with this mod on: 103.087 KB, super laggy world map.
The same save file after I edited it with Notepad++ to remove all the instances of space junk from this mod: 68.033 KB, world map lag gone.
It just takes up too much space, man.
Deepfield Aug 8, 2022 @ 2:45pm 
For some reason every time I load my game Rimnauts generates more Satellite worldObjects. I went though my save file and saw thousands of instances of it.
Bait-exe Aug 6, 2022 @ 12:11pm 
I accidentally abandoned the moon tile, is there a way to get it back, I've already tried rebuilding the satellite dish
Armorguy1 Aug 2, 2022 @ 5:46am 
Also anyone know any incompatibilities with this mod because if I enable this one, I can't see the specifics of a tile exept for ocean tiles.
Armorguy1 Jul 29, 2022 @ 7:02am 
Can you terraform the moon with terraforming mod to make the air breathable?
Serishi Jul 26, 2022 @ 2:45pm 
Just had a look at the roadmap "add boss battles" yes please XD
SkimmingDawg Jul 25, 2022 @ 7:33pm 
i'd love for these to be in save our ship one day honestly
Smiley Face Killer Jul 12, 2022 @ 1:10pm 
This looks really neat imo, but is the moon rock problem solved yet or?
The Soulkeeper Jun 15, 2022 @ 11:12am 
how have i never seen this mod wow
Undertaker May 15, 2022 @ 10:46am 
It's a great mod but i am unsubcribing until fixing the moon rocks spawning on main planet.
tanitanino Apr 17, 2022 @ 3:26am 
same issue - lunar maria rocks spawning on main planet
Random Tank Apr 10, 2022 @ 4:50pm 
Yeah I get the lunar rocks spawning in even vanilla biomes on the main planet; there is 100% a way to tie a specific rock type to a biome, because Alpha Biome rocks don't spawn in other biomes, maybe talk to sarg to see how they did it?
Lesamuen Apr 1, 2022 @ 3:17am 
I think they're just there to look pretty.
AcetheSuperVillain Mar 24, 2022 @ 10:47am 
Is there a way to interact with the orbiting NEOs? I've tried using the lunar rocket and SRTS to reach them and they never seem to do anything.
dabeek Mar 17, 2022 @ 7:47am 
Lunar Highlands and Lunar Maria rock generate on the main planet alongside the normal stone. Please fix.
TheNotSoGoodGamer Feb 19, 2022 @ 3:54am 
also are the moon rockets a one time use like the transport pods or can they be re-used
TheNotSoGoodGamer Feb 18, 2022 @ 6:05am 
so I made the sattelite dish and viewed the moon, but some events happen on the moon wich makes less events happen in my colony, is there a way to only enable events on the moon when I actually am able to get to there?
piercebuster Feb 17, 2022 @ 3:32pm 
Hi! Does this require a new save?
Mr.Twinkls Jan 27, 2022 @ 9:02am 
This mod's rimnauts.worldrendererutility process drops both fps and tps on world map down to 10 and lower. Had to disable it.
BlueSteakManFlesh Jan 11, 2022 @ 7:48am 
@Mummy savage the q&A says yes, but you won't see the near-earth object unless you go to a new planet using SOS mod as well.
Mummy savage Dec 21, 2021 @ 8:38pm 
this isnt compatible with old saves right you need to start a new game? if im mistaken plz lmk
Junebug Dec 1, 2021 @ 1:04am 
Also wondering if theres a way to remove moons from the space map, I accidentally made two and now I can't get rid of em. Destroy map doesn't work.
VelxraTV Nov 29, 2021 @ 11:47pm 
Hey I was looking at the graphic setting mod and noticed the image file size for this mod is rather large. Could you lower the image quality or resolution to help save vram to help performance? Or upload a lower quality pack we could paste into the mod files? Thanks

https://i.imgur.com/oLloofs.png
🍀clover🍀 Nov 24, 2021 @ 6:02pm 
@thundercraft imagine that system fu cks up and tribals raid you on the moon
Popo Bigles Nov 11, 2021 @ 5:38am 
We will now commit war-crimes on the moon.