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It didn't work, for some reason it either can't vent itself properly(?), or the fuel tank is glitched. But I now have a bomb in my base that detonates no matter what I do, unfortunately.
If I've got a save where I haven't yet used the system, I can rip it out and build it in a remote facility, instead of in the middle of my base... But thanks for your help and responses. It's still a nice script, I just got fucked somehow...
I can't see your build, so I shared an example - a creative world with a prepared furnace just before the first launch. For sure this is not the best way to do this, a lot of things needs to be improved there... But as for example it's fine.
Also I noticed that in creative mode the tank with fuel actually has the wrong mixture, so I used rocket fuel tanks
Sorry if this is annoying, I'm just trying to figure it all out before I make it in survival...
In general, it cycles through the stages:
1. Temperature or pressure too low - input fuel until both are above the maximum (required for the selected alloy). Otherwise, it will set the fuel consumption to 0.
2. Too much pressure - calculates exact amount of waste and pumps it out.
3. Waits for the furnace to cool below the minimum