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One one my Pawns has an Archostack installed and I have multiple empty Archostacks in storage but when trying the "Duplicate Stack" option the Pawn is not selectable. Only Pawns with "normal" stacks can be selected
– https://steamcommunity.com/sharedfiles/filedetails/?id=3305504186
considering it's automatone, it shouldn't be count as a sleeve technically
VAC RESISTANCE WAS ADDED TO ARMOR!!! ALL HAIL HELIXIEN!!!!
https://gist.github.com/HugsLibRecordKeeper/0ac539024daa6d18886577164b5570ba
Trying to save reference to a discarded thing The Obnoxious with saveDestroyedThings=true. This means that it's not deep-saved anywhere and is no longer managed by anything in the code, so saving its reference will always fail.
https://gist.github.com/HugsLibRecordKeeper/ef7216d42f5d6dacb293b6907ff9101c
[Altered Carbon 2: ReSleeved - Start of stack trace]
Verse.PatchOperationAdd(xpath="/Defs/ThingDef[defName="GeneAssembler"]/descriptionHyperlinks"): Failed to find a node with the given xpath
Verse.PatchOperationSequence: Error in the operation at position=1
[End of stack trace]
– https://steamcommunity.com/sharedfiles/filedetails/?id=3491693870
I guess, it's not compatible because the personality of a criminal should be bound to a stack.
System.NullReferenceException: Object reference not set to an instance of an object
[Ref 25DF9D9F]
at AlteredCarbon.Hediff_NeuralStack.PostAdd (System.Nullable`1[T] dinfo) [0x0002e] in <7f1267d4f2e941c5a987e6e5572e5626>:0
at Verse.HediffSet.AddDirect (Verse.Hediff hediff, System.Nullable`1[T] dinfo, Verse.DamageWorker+DamageResult damageResult) [0x00109] in <cb53cd4422904947932d33f561ad8d15>:0
- TRANSPILER rimworld.erdelf.alien_race.main: IEnumerable`1 AlienRace.HarmonyPatches:BodyReferenceTranspiler(IEnumerable`1 instructions)
- PREFIX VREAndroidsMod: Boolean VREAndroids.HediffSet_AddDirect_Patch:Prefix(HediffSet __instance, Pawn ___pawn, Hediff hediff)
- PREFIX Altered.Carbon: Boolean AlteredCarbon.HediffSet_AddDirect_Patch:Prefix(HediffSet __instance, Pawn ___pawn, Hediff hediff)
https://gist.github.com/HugsLibRecordKeeper/91f2b1aa871cf134627e53065fff4793
Duplicate keyed translation keys:
AC.OriginalGender
AC.StackDegradation
AC.CancelStackDuplication
AC.CancelStackDuplicationDesc
I have narrowed this issue down to these two mods and provided a long here.
https://gist.github.com/HugsLibRecordKeeper/013f28b780da97fe6799b9a947b41097
On my main save this also overwrites the needle-casting pawn with the persona-data of the pawn they are needle-casting into.... I know this is a conflict of some kind since it does not occur in my minimum mod testing.... and I have not yet managed to track exactly which mod is causing this issue..... I do understand not giving it more then a quick look though since I understand the FAQ and I don't expect you to download the whole list.
https://gist.github.com/HugsLibRecordKeeper/4998d578216c7c71673c1cf9f9d63681
Manual disconnect doesn't overwrite the pawn only a force disconnect on game load.
HugsLib log: https://gist.github.com/HugsLibRecordKeeper/0c7d862fe85b2392ddc21308671f9cc5
Might want to take a look at work givers, this suddenly started popping up, I decided to check on the logs for some weird freezing issue I am having, it wasn't because of this mod but this error from carbon is concerning
with this mod, research bench + gene assembler + gene bank + gene extractor = lab, but research bench "not in the lab", work speed at 80%
Archotech stack doesn't give psylink, it lets psylink be carried over to a new body on swap. You'll need to make them a psycaster independently of giving them the stack.
deleting world pawns can delete the bestower
which breaks royalty in its entirety
For anyone running into the Harmony errors on startup, this happens when using the latest Harmony update on Steam Workshop. A workaround is to use the 14/06/25 release of Harmony found here on the Harmony GitHub:
https://github.com/pardeike/HarmonyRimWorld/releases/tag/v2.3.4.0
You can rollback using the following steps:
- Unsubscribe from Harmony in the Steam Workshop
- Download the .zip from the above GitHub link
- Extract the HarmonyMod folder from the .zip into your games Mods directory (right click RimWorld in your Steam Library > Manage > Browse local files)
- Launch the game and enable Harmony via the ingame Mods menu. Alternatively can be done in a mod manager of your choice e.g. RimPy, RimSort
Cheers!
https://gist.github.com/HugsLibRecordKeeper/8766c300639540fea4ef92bce998e43b