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Rapporter et oversættelsesproblem
@® ELPIRATA (B.E.A.R.) © ✅ Vanilla Arma 3 drones also does not have night vision. But if desired we might think of adding it, if possible.
The portable ar2 in the objects is invisible as well. I really hope this mod can get fixed.
I have ACE I've tried every possible battery type and every UAV terminal but there doesn't seem to be anything to link the UAV to the terminal so I can't start it.
Some suggestions could be the ability to:
- New drone spawn with a full battery
- Adjust time to deploy or remove the drone
- Adjust time to replace battery
If you are asking whether Portable Drone ACE Interactions can be used to place AR-4s, then no, only "AR-2/AL-6 (Portable)" drones are affected.
Simple attaching of grenades to a Portable Drone should work without issues though (as it does for vanilla drones), just like it works with the Combat Drones Expansion mod.
Any mod that adds weapons, vehicles or anything that needs to be syncronized with other players in MP can't just be run client-side. Everyone needs to run it, otherwise you are bound to encounter issues.
or is it because i dont have ace installed? is ace a hard requirement now?
1) All responses by hint is overridden by Antistasi, and checking battery would be fruitless bc of that;
2) Somehow when deploying portable drone with portable battery in inventory, battery is not charged (but can be recharged via ACE interaction)
Primarily I'm interested in changing flight times, max connection distance, and optics. I really like the portability aspect of this though.