Conan Exiles

Conan Exiles

Build On Telith Island
22 Comments
REO Speedwagon 1932 Jul 12, 2021 @ 11:05pm 
RIP this mod, players on my server loved building here but the water looks like concrete and horses cannot exit the water while this mod is active, I am leaving this comment here in case someone decides to dedicate themselves to updating it.
Memori  [author] Apr 26, 2021 @ 8:29am 
I have uninstalled the SDK a while ago due to disk space issues (the SDK is huge). So I'm unable to update this mod if it's broken. I've kept the files so I may still update it in the future, or if anyone else is interested in keeping this up-to-date, I'll see if I can send them the mod files.

Sorry for the inconvenience.
Crowley Apr 25, 2021 @ 12:21pm 
I think this Mods needs an update as of the latest patch, the water around the island is all messed up and looks like static
Mysto Nov 6, 2020 @ 2:36pm 
Sorry for the delay; RL issues. This mod does seem to be working okay on my single player game at this time. I still haven't found the cradle though; I've swum all the way around the island and nothing.
Memori  [author] Nov 5, 2020 @ 5:05pm 
Let me know if it does.
Mysto Nov 5, 2020 @ 4:46pm 
Does this need an update for the most recent patch?
Memori  [author] Oct 15, 2020 @ 2:37pm 
@Dakhma Nope! That is someone else.

@Mysto The discovery is elsewhere since it was paired with the ghost whispers. Try the original spot or jump down the high cliff (to where the cliff in the water is). There should be a ghost in the water nearby too.
Abyss-Mariner Oct 12, 2020 @ 1:22am 
Hey didn't you make the one for New Asgarth and mounds of the dead?
Mysto Oct 11, 2020 @ 12:27pm 
Nice mod; the island is a good building spot now. Only one small thing- I think i found where you moved Imi's Cradle near the steps but the map discovery doesn't pop for it.
Wulf_Jarlson Sep 24, 2020 @ 10:11am 
Tested in single player, your mod and Pippi only. everything was as expected. Ruins gone, land sculpted, bears and resources as expected, could build freely, ghost spawn as remembered.
Thanks again.
Memori  [author] Sep 24, 2020 @ 5:19am 
I recompiled the mod with the latest devkit version. Can you guys let me know if this worked? The game update is too big for me to test; already had to delete stuff to make room for the devkit update.
Contrador Sep 20, 2020 @ 10:59am 
@Memori

Hammering the comments section, no problem !
Wulf_Jarlson Sep 20, 2020 @ 8:21am 
Looking forward to it. Your mod is a must for my build. Thank you for your work so far and intent to continue.
I am glad to see your response here, My mind will rest easy knowing your still maintaining this excellent mod.
Memori  [author] Sep 20, 2020 @ 6:49am 
I'm aware that this mod needs to be updated to the latest version. I'll see if I can update it coming thursday or friday. If not; keep hammering the comments!
⛧IslandMunky⛧ Sep 17, 2020 @ 1:57pm 
Apologies as you are probably getting a lot of this now but do you plan on updating to current version?
Wulf_Jarlson Sep 16, 2020 @ 8:43am 
Great mod. The island was easy to line up foundations on and lent itself well to level changes. I'm looking forward to your next update.
Contrador Sep 15, 2020 @ 3:04pm 
Will you @Memori update this mode for Siptah ?
Big N. Strauss Sep 14, 2020 @ 5:11pm 
Anyone else having purge trouble when building on the island? I just have a pretty standard ground level house but the purges are spawning on the roof. I assume it's cause the purge NPCs are having pathing issues with the island being altered.
Memori  [author] Aug 11, 2020 @ 4:32pm 
@desert-tiger I don't see why not!
desert-tiger Aug 11, 2020 @ 8:57am 
Can you place thralls there now?
Greenranger Aug 10, 2020 @ 7:53am 
I sense a new castle location!
:steamhappy::steamhappy::steamhappy:
Aisling Aug 9, 2020 @ 8:50am 
Well this looks interesting. I was just passing by on my way back to home when I noticed this island and thought "What a nice place for a castle that would be if it was cleared up a bit." So thank you, I'll check it out. :)