Europa Universalis IV

Europa Universalis IV

Extended Timeline
20,739 Comments
ELchivo_loco Nov 19 @ 11:04am 
A rolear
TheGreatKatana Nov 14 @ 11:14am 
@smokeybowl7488, just deal with it tbh
Grodlum Nov 14 @ 2:31am 
Would love this in EU5
Nobodyfindsme Nov 13 @ 3:14am 
please bring this to EU5!
Libellaria Nov 10 @ 10:39am 
+1
Mineclafter2017 Nov 9 @ 4:04am 
Waiting for remake in eu 5
johnh2211 Nov 8 @ 2:41pm 
Are you doing same for V?
El Gordo Nov 6 @ 1:41am 
This mod is broken - rebels keep popping up, even after having completed Humanist ideas. A lot of stuff needs fixing, but this seems to be the most interesting mod out there.
Tired Nov 5 @ 2:59pm 
best mod ever,,, whem et eu5?
King brus Nov 2 @ 9:47am 
Ai does not remove early ideas even though it can pick stronger idea sets
PatateCuite4 Oct 30 @ 7:08am 
@mnk_ Personally, I modified the disaster that makes countries explode (I forgot the name) so that all countries with more than 400 provinces explode.
smokeybowl7488 Oct 30 @ 6:30am 
why does this mod touch alliances? it's so annoying when a small ass country i want to annex is allied to damn france, i can't use alliance removing mods, there's already royal marriages that cause others to join
mnk_ Oct 29 @ 2:33pm 
the problem is that some nations get way too advanced technology groups when they form another nation (like the netherlands getting western technology in 800 AD)
mnk_ Oct 29 @ 2:23pm 
Also can anyone tell me how I can prevent the AI from forming extremely large blobs? Its super unrealistic. Im playing in 1000, started in 58 and the whole world is basically divided between sunni egypt and germanic netherlands (????)
mnk_ Oct 29 @ 2:21pm 
most mission trees are broken (eg. japan, muscovy)
atlamitralyöze_ Oct 18 @ 9:44pm 
♥♥♥♥♥♥♥♥♥ mod ever only reason that this is popular is 'extended timeline'
Syth Oct 18 @ 6:34am 
best mod but why does britian stil has colonies in the 2000's
Youruncleben Oct 12 @ 9:25pm 
As Mongolia there is no decision to Form Yuan or Mongol Empire. I checked the wiki and meet all the requirements but the decision simply isn't on the list. Anyway to fix this bug?
Vodahmin Oct 12 @ 1:03pm 
Best mod I've ever seen in my life.
Coollimecat Oct 6 @ 12:38pm 
Paradox cant even get cultures right and this fixes them AND adds all dates from the AD era. how?
Arsenon Oct 3 @ 7:28am 
100/10
Tratata Oct 3 @ 6:15am 
This mod is the actual game for me. I can't even remember when I played vanilla for the last time.

Thank you!
deleteduser575874324790 Sep 30 @ 4:10am 
10/10 classic Paradox mod qwetyr, jey, and butler are the best mod team leaders
deleteduser575874324790 Sep 30 @ 4:10am 
big things coming :steamhappy:
z1646808 Sep 23 @ 1:13am 
The uninhabited territories of Sakhalin Oblast and the Kuril Islands should become Ainu territory, as in the latest version; or, in past eras, Nivkh territory.
ProTartareSauce Sep 22 @ 5:15am 
is it normal that all the technologies are given immidiatly ?
Askar Sep 11 @ 8:06am 
mod idea groups and government reforms are gone.
SPAAG Aug 29 @ 12:59am 
please bro I beg make a map only version
DeRuesch Aug 20 @ 8:39am 
suddenly all the ideagroups are gone =(
JackX Aug 20 @ 2:05am 
Hello. Thanks for a great mod! But there is something wrong with the Estates missions and appearance when you play Sweden. It doesnt look right nor works as it should. Can you please take a look at it? It used to work just fine like a year ago or so. Thank you :)
dayeun Aug 18 @ 8:21am 
the dark age requirement to have buddhic group harmonized/syncretic or state religion dosn't work for harmonizing at all...
tallmang Aug 17 @ 6:35pm 
When the HRE is formed before the schism, it will be deleted when it happens.
Haruno Sakura Aug 16 @ 6:38am 
I do get a lot of plagues (the poluation of <province_name> has increased significantly, which has led to a large number of people living close togheter in unsanity conditions, This has allowed a plague to spread....) costing 9 dev, per province..

How can I disable that?
Ateş Bozkurt Aug 14 @ 2:55pm 
now we need a 2030 bookmark (semi-realistic)
deleteduser575874324790 Aug 12 @ 8:05pm 
yeah It was a troll report possibly from a group of trolls notorious for filing troll filings
WHAT DID KERMIT DOOO? Aug 12 @ 10:33am 
very nice
Kramspeeder Aug 11 @ 11:33am 
dmca for what? my guess is its a troll report.
Losng1StARs Aug 11 @ 9:44am 
DMCA lol
XAW Aug 10 @ 11:01pm 
这也被dmca了
deleteduser575874324790 Aug 10 @ 3:53pm 
look at how the Victorum Universalis creator dmca'd all the popular steam workshop mods LOL
j.andreaspersson Aug 10 @ 5:53am 
Using the mod, works fine. Is there any way to change the super long government development? Only part i want to be a bit shorter as it takes forever to progress realistically.
NuklearOrange Aug 6 @ 12:21am 
When I get the norse event chain to go off, and when I reach the part where I can change to norse culture it says "no culture" instead, and when I click it my leader and country gain no culture.
Gubben i lådan Aug 5 @ 2:21pm 
game no longer works for me, says its something wrong with the mod? Have i done something wrong or?
swîmmêr Aug 4 @ 10:52am 
the visual changes are so bad specifically ocean looks horribly bright
TeHFurby Aug 2 @ 9:43pm 
anyone know why this will no longer work and if there is a fix? I have even tried rolling back game versions
Bakubread Jul 30 @ 7:30am 
archiebug, if you are referring to the changes made to the map (ie; its size, province shapes, etc) there is no way to do so. The map changes are tied directly to the history changes, so even if you manually removed the map changes, you'd just end up with a broken mod. Your best bet would be to either find or create a new map mod that is compatible with the changes that ET makes, but unfortunately I don't think there are any that do so, aside from the map that comes with Challenger's mod (which is even further from the vanilla map).
archiebug08 Jul 27 @ 10:51pm 
can anyone tell me how i can get the extended timeline mod but without the graphics changes
tallmang Jul 26 @ 9:24pm 
I was observing a game with a very intersting HRE. By the time 908 rolled around and the great schism occured, the HRE went through 8 emperors in a day and vanished. My leading theory is that this is due to the fact Chalcedonism was the Official faith (not just dominant) and thus neither Orthodox or Catholic rulers could be emperor. This is evidenced by the fact the last emperor was some random opm in the Caucusus, likely the game went through all nations that were Chalcedonian until none were left. Any information I could find online is outdated by at least 10 years, so I don't know the prerequistes for the decision and no one seems to have it. So any help in bringing it back would be appreciated.
Coldplay Jul 23 @ 12:12pm 
The monarch power distribution is crazy. Some of the worst leaders are above average mana and many of the best are bad or worse.
Lcs Jul 23 @ 7:33am 
Is there any feature in the mod that, during the colonization of Africa, prevents the creation of colonial nations and instead gives you directly administered territories? Or is there another mod that basically does the same thing as Extended Timeline but without creating colonial nations in Africa?