Europa Universalis IV

Europa Universalis IV

11,041 ratings
Extended Timeline
File Size
28.000 MB
Jan 17, 2014 @ 12:29am
Oct 6 @ 5:55am
103 Change Notes ( view )

Subscribe to download
Extended Timeline

PDXCon 2018 Grand Award Winner
"If you are feeling limited by the 400 years scope of Europa Universalis IV, then check out the Extended Timeline mod. For the unknowing, you might think this is just a mod disabling the end date of the game, but instead it's so much more. Play at any period of time between the years 2-9999 and be amazed by the detail in the recreated pre-EUIV world, as well as the present time, fulfill your journey far into the future with new techs, buildings and governments."

- Playable timeline extended to 2-9999.
- Over 500 new countries, each with historical territories and rulers at any given date.
- Added over 100 new provinces removing most wastelands.
- Dozens of new religions, most of which have unique mechanics and decisions.
- New cultures, technologies, units and buildings.
- Hundreds of new events including the fall of Rome, the birth of Islam and the great schism.
- Hundreds of new decisions.

- Europa Universalis IV version 1.27.X
- 64bit operating system. (Not an absolute requirement. See the first post of Tech Support discussion for details)

- Compatible with any combination of DLC. No DLC are required.
- The mod supports English, German, French and Spanish languages.
- Not compatible with most other mods. Only use with other mods if you know what you are doing.

To download, click the subscribe button above the description and the mod should download automatically. If you want to use direct download instead, it is available in the mod's thread at the Paradox forums.[] Unfortunately I can't add a direct download link here, since that would be against Paradox's rules for user mods.

Support Extended Timeline on Patreon.[]

Join the Extended Timeline community on Discord.[]

Check also the EU4 Discord Server.[]

- Septimentus, Tyalas, Leiche, Reloader and generalLeang for the German translation
- Zebenji and G. for the French translation
- Devillris for the Spanish translation
- Veritas et Fortitudo mod for some national ideas
- Serenissima Italia mod for some national ideas
- Extended Vanilla Experience mod for some national ideas
- New World Colony Names mod for new world colony names
- firesoul and stefan.berbece for some of the personal deity systems
- firesoul and Flavius Aetius for some of the new units
- Cirvane for the VCP package adding flavor for Norse and Slavic pagans
- Het for some flavor for Ukrainians
- anthraxus899 for Texan flavor events
- generalLeang, Challenger2008 and others for many dynamic province names
- SaintDaveUK for some flavor for Britain
- zdennis96 for flavor events for pagan religions and Muslims
- firesoul for Roman and Assyrian flavor
- Adtriarior for the European Union
- firesoul, Gojira and several others for national ideas
- G. for various descriptions and other flavor texts
Popular Discussions View All (1476)
4 hours ago
PINNED: Suggestions
8 hours ago
WW1 Problem
Darth Cyo
Oct 14 @ 1:32am
PINNED: Bugreports
< >
dr ッ Oct 14 @ 5:06pm 
is there a standalone version of the map changes?
Arquebus1683 Oct 14 @ 3:34pm 
I have had the mod both loaded and (seemingly) activated for multiple days, but it has continued to not actually activate in game. This has recurred after multiple re-subscriptions and three attempts using the direct download for 1.27, and neither method has prevailed. Are there any other potential solutions to actually activate the mod?
qweytr  [author] Oct 14 @ 2:22pm 
The wastelands are intended. The colonial regions I don't know about.
tannerleser Oct 14 @ 2:20pm 
im having trouble with my map with exended timeline enabled, whenever i start a game, there are random provinces in the sahara that are wastelands, also the colonial map is completely mixed up with colonial mexico in the carribean. I'm currently running the 1.27.2 poland update version. anyone can help?
qweytr  [author] Oct 14 @ 2:13pm 
A CK2 version would be way too much work.
Granda Man. Oct 14 @ 2:12pm 
I've always been a fan of ck2 and never really got into EU4 but I love this mod and I think it would be really cool.
Granda Man. Oct 14 @ 2:03pm 
Could you make a mod like this for ck2?
qweytr  [author] Oct 14 @ 1:23pm 
@[MG] Drako
Try the direct download.
Hugh Manatee Oct 14 @ 10:35am 

So I was curious if I could be informed as to when the Armenia becoming Miaphysite event happens? The beginning of the religion has been around for awhile, but there's only 2 or 3 provinces in the world that have it.

Historically, this would have happened around 500, but it's now 600+.

This is pretty important because Armenia isn't a kingdom unless you start at a later date than the Roman-Parthian bookmark, so I'm stuck as a Duchy. Combining info from the EU4 wiki and the Extended Timeline wiki, I have to convert to Miaphysite to become the Kingdom of Armenia.

Or potentially this is a bug? I think historically Armenia, et. al. would become Miaphysite immediately after the Council of Chalcedon but Armenia just became Nestorian following the event in-game, which I believe Armenia NEVER has been Nestorian. In fact, they accused those they opposed at the Council of Chal. of being Nestorians, as if it was a slur.
⁅FES⁆Bert_Der_Bärtige Oct 14 @ 9:58am 
First, I really enjoy this Mod, but would it be possible to implement an option to keep the wastelands? I really like the strategic point of wastelands. Removing them is a great idea because they can really fuck up sometimes but I also like playing with them.