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If it was Collision Resizer doing it (breaking Permaprop), it wouldn't work in saves etc..
I'm trying to kit out Technically Legal with a few permanent additions to use in all gamemodes, but I can only save this prop in it's default size.
Seriously, what is the point of this mod?
It's each time I resize something with it, I have the original resizer paired (which was always compatible with this one and doesnt have any problems related to it, and the error doesnt show up with it.)
I used the "Remover Advanced" tool on a resized prop that was resized with this addon, and the Error is linked to "sizehandler"
Thank you for this addon and have a good day/night, hoping to see if its something easily fixeable.
I just did some testing and was unable to cause a crash. I tried spawning, resizing, and duplicating dozens of props and everything worked fine. It lagged the game a little, but no crashes. If you make things WAY too big or WAY too small, or try to duplicate hundreds of resized props at once, then it might crash, but this is due to intrinsic limitations of the Source Engine and the gmod Lua API itself. Also, this addon does let you resize along any axis, so I'm not sure what you mean.
My biggest problem with this addon specifically is how easy it is to crash the game by resizing a prop. As a poser, this has been a huge pain in the ass, because I tend to spend an hour or so into my creations, just to have everything be lost within seconds because I accidentally moved a big prop by an inch.
This has great potential, but said "potential" can cost an hour from your life and your progress wasted for nothing.
-A frustrated Steam user whose game just crashed minutes ago.
This would be less of an issue if I could copy and paste resized prop properties, but there is no such feature to allow me to simply copy the properties of a resized prop.
Due to the way the physics work with the simple wire servo on the panning cameras I made, it is not ideal for me to delete and re-paste in the affected panning cameras.
Sorry about the delay. Unfortunately no, I've actually never used Discord before. The best way to contact me that I can think of would be to friend me on Steam and then start a chat.
Sure, how would you like to contact me?