Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, UC is a must have mod for many chaos players, can it be compatible? If you double the entries in "building units allowed" it should work. Original buildings are still listed, but also add the UC god buildings (such as "_steel_khorne_3", etc), for vanilla and UC compatibility. "Main units tables" have the "additional buildings requirement" that would need the same treatment, but some have issues recruiting units with secondary building requirements, so I generally leave those blank. Last I think is the "unit set to unit junctions" to add these units to also receive the bonuses for each chaos gods' units (like "_chs_khorne", etc.) and unless I'm forgetting something, that should make this compatible with UC while also staying compatible with vanilla and else. ^_^ cheers! ^_^
Lets bring some OP chaos invasions!