Total War: SHOGUN 2

Total War: SHOGUN 2

More Ninja Units (Vanilla)
18 Comments
zazz Aug 28 @ 2:15pm 
bots also have those units?
Yakuuu Jun 8, 2023 @ 10:48am 
a fine addition to my collection
Holyshot Jun 30, 2021 @ 7:26am 
any way to make these ninja units only for the hattori and tokugowa ? i prefer my factions that specialize in them to have them, i hate seeing armies of ninjas everywhere lol.
Kuronoshi209 Jun 24, 2021 @ 1:47am 
Oh wow! I'm excited to see what it is! :steamhappy:

Not gonna lie, I'm hoping it adds muskets/matchlocks that functions like snipers like the Yugekitai from the Jozai faction in FOTS, hahahahaha! :steamhappy:
Darnold  [author] Jun 24, 2021 @ 1:03am 
@Kuronoshi209 Cheers for the feedback dude, got an update coming for this too.
Kuronoshi209 Jun 23, 2021 @ 6:13pm 
Tried it, love it! THANK YOU FOR THIS! :steamhappy:
Kuronoshi209 Jun 21, 2021 @ 9:42pm 
I'll try this out soon! This looks very promising since I've always wanted something like this! THANK YOU! :steamhappy:
Sir Kevineth Jun 3, 2021 @ 10:14am 
thank you. cant wait for the monks
Darnold  [author] Jun 3, 2021 @ 7:21am 
@Kevin hellcase.com Thanks for the feedback. I currently have a "more monk units" mod, only like 3 new units i'm working on, which I will release with this one as an all in one. I will add your suggestions to that mod.
Sir Kevineth Jun 3, 2021 @ 7:10am 
Hello. I really like this mod, but the price of the units are a bit low. The bow ninja and fire rocket ninjas should be atleast 250 for upkeep, and the fire rocket ninjas dont need any gunpowder building. Could you please balance them out a bit?Note, please dont change any of the stats, I love these units, they just break campigns by having them too early and too cheap.
Cheers
Aghoric Visions Oct 28, 2020 @ 9:15am 
*smoke bomb*
𝓖𝓱𝓸𝓼𝓽 Oct 3, 2020 @ 12:48am 
True Ultimate Ninja Logic -

"NINJAS THERE CASTLE GATES, IS OPEN"

.................................................................

"CLIMB THE WALL AND ATTACCCCCCK"
TR3 Aug 9, 2020 @ 12:39pm 
You are right!:)
󠀡󠀡 Aug 9, 2020 @ 12:23pm 
bruh if they attack a broken castle they do go through the gate, at least for me lol. but going through gate kinda suck anyway just 1 yari unit stand in front of the gate and none shall pass lol,
TR3 Aug 9, 2020 @ 8:16am 
Let me add that, even if they attack already broken castle doors they never use the doors! You already seen before, right? Anyway ... Maybe some one, one day create fix mode for this crap! We need... Thank you again, for your attention and your perfect mode! :steamhappy:
Darnold  [author] Aug 9, 2020 @ 8:02am 
@M.K.ATATÜRK I'm not sure if that is possible. I know exactly what you mean, AI never burns gates even when they have standard spear troops. Honestly i'm not that advanced at modding yet to know how to alter AI moves to that extent that they will burn gates instead of climb.
TR3 Aug 9, 2020 @ 7:08am 
There is the following problem for enemy units in this siege battles screen: Players units can do but enemy units never 'burn-destroy' doors in castle sieges, they always attack castle walls by climbing, like idiotic spiders! Why? Also, where is the ladders like siege battles in Medieval II TW? Is it possible to fix this all nonsense? Thank you very much!
󠀡󠀡 Jul 24, 2020 @ 12:22pm 
fire rocker OP af lol