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Godspeed, you magnificent spooky face.
Only thing... Its incredibly open and sniper rifles here are insanely orepowered. But I guess that's a feature, heh.
There is a single misplaced rock, though. Flies above ground.
And don't worry about lack of compliments cause Ravenfield players are not the type to praise creative work and only complain about whatever drifts through their frazzled minds.
If this mod was on a more creative, artistic type game workshop, it would be extolled as a work of art.
I also hope to work on something with the more-active guys on the workshop too, guess i'll hit them up on the Discord to see if they would be interesting in a collab project.
Thanks for the compliment once again bro. My first map Low Poly CQC (i'll probably remaster this eventually since it's way too simple for my liking), both versions of this map, and the Sci-Fi map that's been on hiatus, all consist of paid Unity assets. I only use the best quality Unity assets when creating my maps. That along with my preference to use a Low-Poly theme help with performance and matching the original aesthetic of this game. Since my Sci-Fi map is on my laptop, i'm going to start another one on this new desktop. Thanks for your support. I'm gaining motivation to keep aiming to bring you guys quality maps to play on.
I still have that Sci-Fi map, but it's on my other computer. I kind of lost interest in moving forward with the Sci-Fi map and others as well, shortly after the release of this one. At first it seemed people thought this map, and the other version were un-optimized crap. At that point I lost motivation to continue. Recently though; especially the past couple of months, it seems people have appreciated this map more. Getting more and more compliments recently, alongside good ratings. The workshop is over-saturated with garbage maps. There's not many with lots of effort put into them. I wanted to bring quality maps to the community to enjoy. I may pick up where I left off with that Sci-fi map. Reading comments like yours makes me glad that people enjoy something I spent a lot of time and effort on. I will try to get back to it, but as far as an ETA on it; i'm unsure at this time brother. Thanks for the comment by the way!
I really appreciate your comment brother! I'm glad you enjoy all the details this map has to offer, and the different type of combat it provides vs. other maps.
I love the sniping of badguys amongst the deadfalls and rocks, and beautiful northern lights above the cute trees.
The map is very open so there are none of the dreadful stalemate slaughter zones like on most maps cause the bots move all over the map freely, It also makes it impossible for a lazy player to camp and snipe freely without worry cause there are always badguys flanking one's position.
Thank you for this highest quality map. It even runs without lag despite the detailed landscape.
Hello fellow gunbunny!
"RedLegs" = "Field Artillery are referred to as 'RedLegs' because during the Mexican American War, both Ringgold's Battery and Duncan's Battery were issued uniforms distinguished by scarlet stripes down the legs of their uniform pants, a practice continued through the Civil War and on dress uniforms even after WWI".
I am ex13B30H
Redleg gives away the state eh?
My home on the range as well!