Total War: WARHAMMER II

Total War: WARHAMMER II

Plagues for the Plague Cauldron
38 Comments
Pumko Sep 10, 2022 @ 3:38am 
Hello, do you have any plans to transfer this to tww3?
DudeChris33 Aug 29, 2022 @ 7:19pm 
this mod works in TWW3 without any changes
DudeChris33 Aug 24, 2022 @ 9:31pm 
is this coming to TWW3?
Ashram Jan 29, 2022 @ 6:02pm 
Works
NorscanWarlord Nov 12, 2021 @ 11:10am 
does it still work?
sirmicou85 Aug 8, 2021 @ 6:23am 
Hi ! Thank you for your work, but could we get an update please ? :)
DudeChris33 Apr 22, 2021 @ 4:43pm 
Any way you could add an effect where Skrolk's army has a permanent recurring plague effect like the building causes?
DudeChris33 Apr 22, 2021 @ 4:42pm 
@137438 it works as is, it is a very lightweight mod.

@Imperial Obligation it affects them no matter what because the effect attached to the building
Mobius Mar 1, 2021 @ 6:37am 
Hi, can I translate your mod? sure giving you all credits and link :)
Imperial Obligation Feb 19, 2021 @ 9:11am 
I have a question:

Does this mod only affect the game when you PLAY as Clan Pestilens, or does it grant Clan Pestilens this effect even if you're playing as another faction?
137438 Jan 23, 2021 @ 2:04am 
how this work with sfo, need a submod?
Nerevarine Dec 28, 2020 @ 3:49am 
Ah okay nice to hear. No need to create a new building for this, you made the right choice, its really thematic and fun. I was just afraid I might had plagued my entire faction as snikch nice to hear it won't proc. Thanks for the reply and the mod!
8 Hertz WAN IP  [author] Dec 28, 2020 @ 3:12am 
The script only fires fires plagues from skrolks faction yes. To be honest I was too lazy to create a separate duplicate building just for skrolks faction, so I picked the normal one.
Nerevarine Dec 27, 2020 @ 4:05pm 
Hmm playing as snikch and the tier 5 plague building says it will unleash a plague on my settlement and I am scared to upgrade it. Does this mod only unleash a plague when playing as skrolk's faction or any skaven?
8 Hertz WAN IP  [author] Dec 6, 2020 @ 1:54pm 
Updated for the twisted and the twilight
NickTesla Dec 6, 2020 @ 1:50pm 
<3
8 Hertz WAN IP  [author] Dec 6, 2020 @ 1:48pm 
Oh I thought I already updated this. I'll do it right away
NickTesla Dec 6, 2020 @ 1:38pm 
Please tell me there are plans for an update
8 Hertz WAN IP  [author] Oct 27, 2020 @ 4:36am 
@Calibrated
I don't think it is the cause of this mod. This mod does not edit anything from the rites.
KonKonKing Sep 27, 2020 @ 11:58pm 
That makes them so hard to kill after they reached tier 5. I definitely have to start a new clan pestilens or lizardmen campaign.
8 Hertz WAN IP  [author] Sep 27, 2020 @ 1:33pm 
@KonKonKing Yes the mod also works for AI hehe.
KonKonKing Sep 27, 2020 @ 1:30pm 
wow that's such a cool mod. I waited for something like this for quite a while. Does this also work if skrolk is controlled by the AI?
drybiscuit Sep 6, 2020 @ 6:43pm 
look at nurgle over there taking notes
Calibrated Jul 24, 2020 @ 12:21am 
OMG I cannot w8 to try this with the buffs SFO gives to skrolk.
8 Hertz WAN IP  [author] Jul 23, 2020 @ 1:06pm 
Updated for Da Nutz ‘N’ Boltz update
Meh Jul 15, 2020 @ 11:08am 
@Gleen Cross Skrollk's faction is immune to plague? They buff his forces and settlements in fact.
Captain Nyet Jul 10, 2020 @ 4:37pm 
This is amazing.

Probably makes Pestilens a bit OP in the player's hands; but even with Vanilla Skaven the game's as easy as you choose to make it anyway.
8 Hertz WAN IP  [author] Jul 1, 2020 @ 1:50pm 
@waddysjunk Unfortunately transferring a faction mechanic such as the food cauldron mechanic is a lot more work then a simple plague added to a building. Especially if you're adding confederation to it. So unfortunately the answer is no
waddysjunk Jul 1, 2020 @ 10:39am 
since ya good a scripts can you make a mod that gives blacktoofs revenge and groms cauldron to all greenskins factions if confed just curiouse
Gleen Cross Jul 1, 2020 @ 7:09am 
It would be cool if we could create a script were Skrolk gives a faction wide immunity against plagues + faster methods to spread plagues. Maybe it would make his faction op, but who knows, you can't ask for something more loreful than this lol
JoergJoerg Jul 1, 2020 @ 4:13am 
thank your for the quick answer, will play a skrolk campaign right now!
8 Hertz WAN IP  [author] Jul 1, 2020 @ 1:47am 
Yea this mod should be compatible with overhauls. Its a script mod so doesn't overwrite anything, so unless the vanilla plague is outright removed from the game, this mod will work.
JoergJoerg Jun 30, 2020 @ 4:21pm 
i love the concept but i need to know if its SFO compatible, thanks in advance
Chipzahoy Jun 28, 2020 @ 9:01pm 
I swear to god, every time I look at the most recent mods section, I see at least one of them in the showcase a day or two later. The same is true here.
Btw, this is an amazing idea! I can't wait to try it out.
MorglumNecksnapper Jun 27, 2020 @ 8:44am 
Great idea, thanks for sharing.
The Best @ Depressed #1 Jun 27, 2020 @ 8:29am 
Very cool! Hopefully the AI will do some nasty things with this on accident, too.
BallsDeep69 Jun 27, 2020 @ 7:49am 
very nice nurgle would be proud
Taste of Capitalism Jun 27, 2020 @ 6:30am 
this is massive. and perfection