RimWorld

RimWorld

Misc. Craftable Robots Retexture
89 Comments
leion247 Feb 4 @ 1:37am 
For anyone that may be affected by smaller bots due to the texture change I made on Misc Craftable Robots, I've added a Bot Graphics section using XML Extensions that allows you to change the draw size of both the bots and their stations, which should allow you to increase their size so they aren't tiny when using this mod.

Recommended values:
Bot Draw Size - 2.4
Station Draw Size - 1.2
leion247 Feb 2 @ 4:57am 
Heads up, I've made changes to draw size for both bots and base stations. Did so to eliminate most of the transparent space the bots had. This affects all versions, so make adjustments where you need to. Love your textures btw. ❤
Oknaa Nov 7, 2024 @ 10:53am 
1.5 pls 2
qwe5n Sep 1, 2024 @ 7:04am 
1.5 pls
Power Connoisseur Sep 3, 2021 @ 8:32pm 
Misc Robots ++ patch blease
红莲 Aug 7, 2021 @ 2:36pm 
1.3 please
🍈ₘₑₗₒₙ Jul 29, 2021 @ 12:26am 
Great mod!
Trinary0 Jul 28, 2021 @ 11:20pm 
Still works fine. But if you could spare a few minutes to look it over and update it so I stop getting a mod warning that would be awesome. Thanks!
Ulas Jul 28, 2021 @ 5:09pm 
Hey i love this mod and i use it all the time, id appreciate it if u updated it to 1.3, no hurry do please take as long as u need : )
//SlipperyPete:. Jul 26, 2021 @ 10:33am 
This does not appear to be working in 1.3, thanks in advance if you update!
红莲 Jul 25, 2021 @ 1:32am 
Hello, please update 1.3, thank you very much.
Paolini Jul 23, 2021 @ 7:06am 
It's a visual patch for a modded item, i'd be VERY suprised if it doesn't work because of 1.3 changes :lunar2019deadpanpig:
Tamriel Jul 22, 2021 @ 4:22am 
anyone wondering, the mod works without an update to 1.3
XaN Jul 21, 2021 @ 5:15pm 
1.3 please :)
MiguelRPG Jul 21, 2021 @ 3:54pm 
1.3 update please
Lesbian Scissorcannon🜏 Jul 21, 2021 @ 3:32am 
does this work with 1.3 anyone know?
VulpineVandal Jun 18, 2021 @ 11:00pm 
I just noticed that the hauler bot is actually transparent instead of white. Is that intentional? I ask because i keep losing the thing on the map if its not named LOL
Bosnian Power Armor Jun 15, 2021 @ 3:07pm 
Great mod! I use it just for Misc. Robots and it works as intended. The textures are so much more appealing, no offense to the original mod creator.
Copper Boltwire Jun 13, 2021 @ 4:56am 
Wish this worked for Misc. Robots++ too...
bell3636 May 19, 2021 @ 1:45pm 
Anyone else finding that the hauler bot has stopped working?
Celestial Meatbun Mar 26, 2021 @ 10:27pm 
This is visually pleasing
Can you add Misc robot ++ retexture ?
EvanGamer2020 Mar 17, 2021 @ 3:00am 
Can you add some for misc robots ++
MrKociak Mar 16, 2021 @ 7:49pm 
@Vort3x you can actually use this without the addon without any real issues
Celestael Feb 2, 2021 @ 6:08pm 
Thank you! This was one of my biggest issues with the mod
Amber Feb 2, 2021 @ 9:15am 
i cant find the atomic bot and analisis bot
Ronivan Oct 20, 2020 @ 2:19pm 
Does one of these robots work with the Rimefeller console? My crafting bots seems no longer operate them after 1.2.
Kuzako_Avali TTV Oct 12, 2020 @ 5:13pm 
What are the Atomic bots supposed to do? I expected them to be able to do things like load fuel into Rimatomics reactors, but they just sit on their charge pads doing nothing.
Kuzako_Avali TTV Oct 9, 2020 @ 11:31pm 
Ok, in addition to my last comment, it was broken because of Misc. Robots++. If you have the same issue and are trying to fix it, be sure to deconstruct any robots from that particular mod, save your game, then remove it. Once you reload you will be able to craft all the bots at the fabrication table with correct textures.
Kuzako_Avali TTV Oct 9, 2020 @ 10:40pm 
These textures work for the addon for this mod(bee, research, fishing, ER, and Atomic) and the construction, crafter, mining, garden, but never the hauling or cleaning bots. Please help. I have everything downloaded and in the right order
hop11 Oct 8, 2020 @ 2:37pm 
Bots not able to use the resource console from rimefeller from what I can tell, am I wrong?
ydc7777 Sep 26, 2020 @ 9:09pm 
do not multiplay
Sunset Sep 16, 2020 @ 4:06pm 
the bots themselves wont get textured, when they are out and about the base station looks retextured but when they are recalled it turns into the old texture, the load order is right. How do i fix this?
Gorb Sep 8, 2020 @ 2:19am 
My Cleaning Bot waits most of the time. few days ago it cleaned really good. now it wont even go into the next room.

Warning says:

TryMakePreToilReservations() returned false for a non-queued job right after StartJob(). This should have been checked before. curJob=Clean (Job_324179)
Verse.Log:Warning(String, Boolean)
Verse.AI.Pawn_JobTracker:StartJob(Job, JobCondition, ThinkNode, Boolean, Boolean, ThinkTreeDef, Nullable`1, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:TryFindAndStartJob()
Verse.AI.Pawn_JobTracker:Verse.AI.Pawn_JobTracker.EndCurrentJob_Patch0(Pawn_JobTracker, JobCondition, Boolean, Boolean)
Verse.AI.Pawn_JobTracker:JobTrackerTick()
Verse.Pawn:Tick()
AIRobot.X2_AIRobot:Tick()
Verse.TickList:Verse.TickList.Tick_Patch2(TickList)
Verse.TickManager:Verse.TickManager.DoSingleTick_Patch1(TickManager)
Verse.TickManager:TickManagerUpdate()
Verse.Game:Verse.Game.UpdatePlay_Patch2(Game)
Verse.Root_Play:Update()

Any Idea whats happening ?
億KiotheCloud四 Sep 6, 2020 @ 1:59am 
@Paolini you could always use the def files to change their level lower like lvl 10 at most so they can only craft basic stuff like components and mediocre stuff that makes colonist still worth it since they can get to lvl 20
Paolini Sep 2, 2020 @ 1:56am 
Shame that the Craftable Robots are so game breaking (lv20 and cost less than a turret)
Rk Aug 25, 2020 @ 5:18pm 
The textures appear really small and disappear when I zoom out. Any idea why this is happening?
JP Aug 16, 2020 @ 2:31am 
Hi~ Love the retextures! I hope you working hard! I just wanted to throw my 2 cents in, Im thinking have the bots smaller (Give it that tad futuristic vibe), but its just a pitch. Hope you doing well!
Alexander Aug 15, 2020 @ 3:16am 
1.2
Azcaal Aug 14, 2020 @ 11:27pm 
I'd just be happy for an update :) ~ pretty Please!
mxdanger Aug 13, 2020 @ 11:01pm 
I know retextures work fine with 1.2 but It would be nice if this mod updated its About.xml supportedVersions for both 1.1 and 1.2. Adding auto sort information would also be nice.
brokolilikek Jul 25, 2020 @ 1:27pm 
Hello, can you make it compatible with Misc. Robots++ (the original)? It has multiple textures IIRC but you can replace all of them with the same texture i guess.
NoNameWorks Jul 24, 2020 @ 7:43pm 
This fixes my one and only issue with misc. robots, the textures which didn't match the base game. Thank you.
Unrecognized User Jul 12, 2020 @ 4:37am 
bug? The haulingbot mines
Killer Tamashi Jul 11, 2020 @ 5:29pm 
They're fabricated now instead of machined for some reason
hop11 Jul 8, 2020 @ 8:54pm 
The bots *are* still spawnable in devmode, however.
hop11 Jul 8, 2020 @ 8:48pm 
Tried moving them to the top, the bottom, and only the base and craftable but none of those worked
hop11 Jul 8, 2020 @ 8:39pm 
I'm having trouble getting this mod to work, not even getting the bots in crafting, is there anything specific about where it should be in your mod list top to bottom?
Neko Boi Nick Jul 5, 2020 @ 12:55am 
@Thetaprime if you have misc. robots++ (w/ eazymode) you may have the issue of the textures not loading, thats what happened to me at least.
Thetaprime Jul 3, 2020 @ 7:46pm 
How come not all of my bits are getting the retexture?