RimWorld

RimWorld

[RH2] V.O.I.D. Storyteller
187 Comments
Airdog20 Aug 17 @ 11:44pm 
the creepy guy back! love this mod. its such amazing end game fighting and using the post mortem mod to get there stuff is great. void will rise again! and again... again... again... why wont you just die! great mod love this
FloppyWaffles Aug 11 @ 12:27pm 
anyone know a fix for the stalker sound breaking bug? i REALLY want to make an army of the hahahaha
Nymeria Aug 6 @ 3:49am 
has this scenario a ending?
Latex Santa Jul 21 @ 9:11am 
The VOID faction is also updated.
Thanks very much, Chicken Plucker!
M2Ferocious Jul 21 @ 5:57am 
thank you!
dobrev1988 Jul 21 @ 5:19am 
ty !!!
Dr.Kotovskiy Jul 20 @ 11:52pm 
thanks
Ike2 Jul 20 @ 7:10pm 
1.6 PPLLLLLLLSSSSSSSSSSSS:steamhappy:
dobrev1988 Jul 20 @ 8:27am 
1.6 plis!!1
GoofyGuy73 Jul 19 @ 12:24pm 
PLEASE UPDATE THIS I LOVE IT SO MUCH!
i am serious this is legitimately more scary than the anomaly dlc this is the best horror mod please update.
GoofyGuy73 Jul 18 @ 2:49pm 
please 1.6
Abune Jul 13 @ 2:28am 
1.6 When, i wanna do the gravship start so im hunted by both void and the mechanoids
cjaustin319 Jul 11 @ 8:20am 
1.6 and Odyssey is out now so is this going to update to 1,6? :steamthis:
cjaustin319 Jul 6 @ 1:18pm 
Well the 1.6 is coming July 11th, 2025. it 5 days way. also the new DLC would come out that time too well 1.6 is free and the DLC is pay.
Sanghelli Lord Jul 4 @ 10:23pm 
any update on this being patched for 1.6?
Yaku May 13 @ 3:24pm 
downloaded this mod, forgot i chose the story teller, got fucked, died a lot
10/10
KILLER 114 Feb 17 @ 4:20am 
мод понравился, если скучно стало можно на фоне поставить :steamthumbsup:
PAC121 Jan 10 @ 6:10pm 
this would make a damn good anolog horror series:steamthumbsup:
Chromium Nov 18, 2024 @ 4:56am 
Ma man
Pasaway Oct 3, 2024 @ 5:00am 
@FrAmed46: Yes. Notice there is no mod dependency listed.
FrAmed46 Sep 16, 2024 @ 8:13am 
Can you use this without the void mod so you can just get fucked but without the void part?
Diamondman0607 Aug 23, 2024 @ 2:22pm 
time to introduce void to senator armstrong
Retro Wolf <#SaveTF2> May 15, 2024 @ 9:49pm 
Between the Void and the Void a tribal Ice Sheet start will be fucked outta life. lmao
TheXenoSenpai May 6, 2024 @ 8:11am 
I assume it works for anomaly and such. I know dumb question.
Not Lancer Mar 23, 2024 @ 7:56am 
There is a solid wall around my colony made entirely from mech clusters.
KΞNTΛR Jan 17, 2024 @ 2:34pm 
Too bad there is no discord related to V.O.I.D to join. Or I'm just not seaching hard enough.
TheGamer Jan 3, 2024 @ 4:46pm 
the person two comments below is true
Spank Daddy Dec 16, 2023 @ 6:27pm 
i come back aftrer 1 year. I spend an hour updating 300 mods. I choose void storyteller for my sanguophage and his slave. around 10 minutes in a stalker comes and eats my injured slave. I send my sanguophage and the stalker eats him too. the end
fallengrace Oct 18, 2023 @ 9:43pm 
@Datboi it still is...is it?
Cool galactic nova Sep 20, 2023 @ 2:35pm 
void is actually a cool guy, you are the villian fr
Jahames Sep 2, 2023 @ 11:03pm 
Voids wants "for death to be countered for order to emerge from chaos"
DICK NUTS Aug 17, 2023 @ 1:43pm 
THE VOID WILL FALL TO THE IMPERIUM OF MAN AND ITS LOYAL SOLDERS GLORY TO MAN DEATH TO THE VOID ZENOS
Datboi Aug 2, 2023 @ 10:20am 
I remember wayy back a couple years ago this was considered the hardest story teller
commanderfire2010 Jul 18, 2023 @ 11:05pm 
are implants craftable?
Flamme Sanabi Jun 26, 2023 @ 1:43am 
How can I let myself be helped?
GIB-DOO May 24, 2023 @ 5:50pm 
good to know were your from. i also enjoy being scorched to death by a planet reaching a close distance to its star
trmplays May 21, 2023 @ 10:23am 
Question sir: Should 2b serum be worth 260k? imo its not even that great i would put a value of 2.6k-5k
JRT May 19, 2023 @ 12:55pm 
@chicken plucker I got your arrest here mod and it works, love the mods man. Thanks
Chicken Plucker  [author] May 15, 2023 @ 3:32pm 
@denko - Yes mate. It's not listed in requirements, that means its not needed.

@Quandale Dingle JRT - Hello mate. Sounds like a mod conflict from what you've described. I need either a full error log or easy steps to replicate the issue

@Kerberos - Not at all mate
denko May 11, 2023 @ 12:11pm 
Can I run this mod without VOID faction?
JRT Apr 30, 2023 @ 9:41pm 
I got a void guy downed and when my warden picks him up to capture he can't and just drops him on the floor, any fixes?
P3nguinza Mar 25, 2023 @ 7:12am 
i now realize i am a dumb fuck
Chicken Plucker  [author] Mar 19, 2023 @ 7:32pm 
@Meanator - I'll put the incompatibility down in the faction mod. Cheers mate. Next time you're reporting an error please do go through those steps just to save me time, especially when I won't have the same mods you have that would cause the bug in the first place.
Meanator Mar 19, 2023 @ 6:06pm 
so I retried several times but errors build up for spawning void enemy when multiplayer is enabled and active
Chicken Plucker  [author] Mar 19, 2023 @ 3:01am 
@Meanator - I need more than that to work with. I need a full error log or ways to replicate the bug. For all I know you may be referring to the feature where they turn neutral or a mod conflict is causing things to happen
Meanator Mar 18, 2023 @ 10:26pm 
nice mod but either this one or the other void mod has a questionable glitch that causes war but no monsters or void colonists to attack.
I am using all vanilla but with multiplayer and this.
P3nguinza Mar 17, 2023 @ 12:23pm 
the sun has risen many times and yet no void faction update. we done killed void
Narlow Feb 24, 2023 @ 6:12pm 
V̶̡̝̘̬̱͙̯̼̪͎̟̫͒̑̋͜Ǫ̴̛̝͍̣͕̟͓̦̳̂̐̉͋̇̈́Ǐ̶̢͍̘̬̠̪̩͚͖͒͐̂̈͛̏̽̈̒͊̓ͅD̴̢̢̜̟̟̟̦̭̺̬̔̐̏̓͜͜͝ ̸̢̗̗̤̭̫̮͙̺̯͓̖̇͋̋̒̌̕
Chicken Plucker  [author] Jan 8, 2023 @ 4:06pm 
@Sloppo the Sassifact - Sounds like a RimWorld issue. There's a point storytellers send less and less incidents as you go along. The mod is coded after Randy with numbers tweaked, it's not as if I included any C# or some other stuff that would just stop working. The mod also uses storyteller cores that the game uses.

I can't really work with much of this report unless you have some kind of error log, I can only guess what the problem is. It's been reported a few times across other storyteller mods I've made and my answer is always vanilla having some limitation as time goes on in your game.