Half-Life: Alyx

Half-Life: Alyx

Backyard Resting
15 Comments
vincent_g Jun 23, 2022 @ 11:05am 
Short but sweet - https://youtu.be/xTCmdk23Obw
Travelller Sep 1, 2021 @ 6:45pm 
I finally managed to load your map - certainly "my bad" I always have multiple add-ons active at the same time... :steamfacepalm:

I enjoyed your map :steamthumbsup: thanks for your contribution to the community :steamhappy:
Travelller Jun 7, 2021 @ 6:17pm 
Unfortunately the map's "broken" for me, with only the starting room which is devoid of textures... .
I've played roughly 40 other maps without issues so I'm not sure what's what... :steamsad:
Skummeh Apr 5, 2021 @ 10:44am 
This map is full of clever scripted sequences and a nice mix of enemies to battle. Great work! https://youtu.be/BJNB1DpPUNs
Velique Oct 17, 2020 @ 2:21pm 
Good map, liked the premise of the beginning as combat situations develop. Slightly boxy level design, did encounter a stuck AI situation but there's no reason this could not be fixed. Worth playing, but short.
cr24 Jul 1, 2020 @ 3:20pm 
A bit weird with enemies in areas i';d already been, with no possible reason for them being there, but ambience and combat was challenging and fun
一只三角形的狗哇 Jun 16, 2020 @ 6:18am 
plz make a horror map
Peter Nencompoop Jun 16, 2020 @ 5:08am 
Missed it in this week's vid, but will be in the next one. My bad!
darkXwolf17 Jun 15, 2020 @ 7:27am 
may sound weaird but i only ended up in a dark room with one xen corpse and a locked door
1x1boop2 Jun 14, 2020 @ 5:59am 
This is a Fairly decent mod, on a
scale of one to ten I would give at a 6 for level design (maybe use lights to help players see were they need to go better)
5 for enemy placement (SPAWNING ZOMBIES IN A ROOM YOU ALREADY CLEARED IS A SIN)
11 for hiding a crate full of resen (One direction people almost never look is up)

Mean Mr. Mustard Jun 13, 2020 @ 4:38pm 
Detailing is quite nice but I found the pacing of the checkpoints to be fairly frustrating.
CubicVirtuoso Jun 13, 2020 @ 1:42pm 
Great atmosphere, really good map. Some of the combat experiences could be tightened up a bit. I especially love the contrast between light and dark areas in this map. Here is my run:
https://youtu.be/X9W7xxAORJs
jonoPorter  [author] Jun 12, 2020 @ 12:11pm 
Sorry to hear you had clipping issues.
johnhill Jun 12, 2020 @ 11:59am 
This was really fun, I look forward to more. A couple of times if my headset colided with the wall of the tunnel or the car with the amo box, there was no way to recover.
Red_Go Jun 11, 2020 @ 7:49pm 
There're so many dark mood maps but a very few bright outside. I think the beginning part of this map shows the best quality of outside lighting and environment. And after go into dark area, this map is really intense!