Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
After reading your comment, however, I looked again. This mod has two entirely different options menus and I didn't notice that the first time.
Thank you!
This mod is worth the wait. Despite a landscape of mods that do just about everything under the sun, no other mod does quite what this one does.
i am sick and tired from seeing my pawns with plants 0 getting inspired planting
Don't add it until it actually gets an update though, if you are on version 1.5. It completely breaks the game.
What I've done in the interim, until this mod hopefully gets updated, is remove all of the mod files except the inspiration patch file that raises minimum skill levels for inspirations from 3 to 8. That patch file, I just edited it to delete the whole bottom section (which is specific to this mod), and left in the skill changes.
It's working great to make sure only my appropriately skilled people get the appropriate inspirations.
they keep getting inspired ranching, but no taming
anyone else?
I just started a new colony on brutal naked option. I still have only one colonist. She (my colonist) got inspiration in learning. Which I assume this is thanks to this mod. It should add 3x faster learning. She also has "Fast Learner", "Great memory" and "Jogger" trait. So I decided to train her mining skill since she doesn't have any passion for it and is on low level. Level 2. So during mining granite she didn't get any exp. and after finishing it she got like 3 points only. She has intellectual on level 8 and passion for it (not burning, just regular).
Is this intentional, please? Because if it is, I would like to know then how to make that 3x faster learning showing the difference.
Could not find class InspirationTweaks.Settings while resolving node ModSettings
To fix these errors all you need to do is open the two Inspiration Tweaks mod settings menus within the Rimworld mod options (opening/closing the menus will automatically update the naming in the configuration files, fixing the issue).
Finally my colonists with medical skill 3 won't get inspired surgery!!