Sid Meier's Civilization VI

Sid Meier's Civilization VI

Merrick's Tlingit
16 Comments
Rosenthorn  [author] Sep 26, 2024 @ 12:32pm 
Tlingit updated. Fixed issue with Xaa not upgrading to line infantry. Gush X'een's bonus housing and amenity is applied to coastal cities rather then river cities, allowing for better coastal housing and to focus coastal gameplay. Noow can now be built on Floodplains but not any desert.
Cuso Feb 20, 2023 @ 9:05am 
@Laguette Hi! Did you managed to fix the issue or did it solved by itself?
Solarius Scorch Dec 11, 2022 @ 12:15pm 
I'm getting LOC_NAMED_RIVER_MER_TAIYA_RIVER_NAME instead of the river's name. My game version is Polsih, but other non-localized mods have never given me such issues.
RedWillow1917 Oct 12, 2021 @ 2:42pm 
Can you please make Nelson Mandela?
Laguette Dec 10, 2020 @ 6:09am 
@Cuso For me, it's a Leugi's City Style Pack issue I found. There's the City Style pack that this mod and others are based on, as well as the City Styles pack. I don't know if it was a conflict issue but I have found this Palace issue to be resolved personally. Have you? I used to have every single in-game palace spawn a French one INSIDE it XD
Cuso Jun 20, 2020 @ 3:10am 
Hi Merrick! I like your mods, they seem interesting and fun to play with. Unfortunately, every time with your civs, the egyptian classical era palace (not the first, ancient era one but the one specific to egypt) is changed to another one, either the french/austrian one, or the roman/greek/palmyran one. I've seen this happening with Venice, Austria, Palmyra, Bulgaria, Malta, Kievan Rus, Ashanti and this mod. Your other civs I haven't downloaded yet but I imagine they has this same problem as well. I've triend playing a game only with your mods and it is still happening. I have also tested with many other modded civs and no other seems to have this problem, so at least it appears it's not on my end. I have screenshots if you'd like them.

(one last thing about the venetian palace, maybe I should write it there but it could be related to this: It's palace is the same as the french one, rather than the palace it shows in the mod page images.)
Cave Johnson May 30, 2020 @ 10:55am 
I can only repeat, what WeaselWrath said, it is astounding, how much I have learned through Civ and these mods about other cultures. I always look into the civilizations that are in my games, and try to gather some information about them.
And it really fascinates me, how many different ways of life there are in this world.
So yeah, thank you again! :)
Rosenthorn  [author] May 30, 2020 @ 10:07am 
It's part of why i enjoy modding, and i'm glad people get that same enjoyment.
WeaselWrath May 30, 2020 @ 10:06am 
It always makes me happy to see civilizations that are less known to the world. Civilization games have always sparked in me an interest in other cultures, and I'm glad modders like you are continuing to highlight different ones. Whether Native American/First Nation, or less represented European ones, like Bulgaria, the world could use more learning. I really enjoyed reading about the Asante last week. Thanks!
Cave Johnson May 30, 2020 @ 7:05am 
Haha, that's what I thought, I mean, they are main members of the civ roster normally. :D
What bugs me is the fact, that they added the city-state Babylon in Rise&Fall, and not in the base game, like the other city-states, they replaced later. But to be fair, that does not have to mean anything, might as well be short-sightedness.^^
Rosenthorn  [author] May 30, 2020 @ 6:57am 
I've spoken about this with other modders and yes, Civs like Byzantines and Babylon haven't been made because we always expected them to show up.
Cave Johnson May 30, 2020 @ 6:43am 
@Merrick Just to hear your opinion, do you think Babylon will come in the Pass? Because they have always been in civ, and yet there is not a single mod for them, and maybe that's because people assume, Firaxis will put them in later.
Rosenthorn  [author] May 30, 2020 @ 5:01am 
I have a number of civs planned, including some more europeans yes.
maur1an May 30, 2020 @ 2:11am 
@Merrick Good job dude ! It is possible to know if you already planed to make more europeans civ in the future ? Thanks !
cephalopod17 May 29, 2020 @ 5:18pm 
This looks great! I did a research paper on the Tlingit last fall and I'm glad someone added them to Civ. The Tlingit are a really interesting culture with a rich history. Thank you for making this!
Cave Johnson May 29, 2020 @ 9:24am 
Ah, so that's what SeelingCat meant, with another new civ coming out today, haha. :D
You are on a roll, Merrick.