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And whatever mods that are changing same table entries, will now have to deal with my TRIPPLE exclamation marks.
i found out that i was subbed to a mod called "brutal battles 2" and it was overriding the speed of the rogue idols (didn't check out giants, i was more interested in rogue idol stuff)
so i updated "brutal battles 2" through PFM with this mod's stats and all is gewd
ty for this mod!
Maybe, not sure, because they are still kinda not the best, especially with how AI handles them. I might change them to cavalry class, don't know.
I might make a slower version as another person suggested, and add them missile protection, but then their armor\hp has to be reworked to compensate.
I'll do another campaign with greenskins, I want to buff orc's next and do another round of edits on Giant and Idol, and then balance them. Giant's at this point are fun for me, while I feel like orc units - useless. So maybe I'll do buffed orc's mod - then balanced greenskins mod.
If some other mod changes them then there will be no difference because it will overwrite my changes.
If you go into custom battle and look at the unit card it should have speed over 100. If it's not - then it got overwritten by some other mod.
Only Giant that did not get any buffs is Boss Giant from Greenskins, let me know if it also should be buffed because I don't even know what that is.