Cities: Skylines

Cities: Skylines

Continues Junction median V2.7 [Stable] (Direct Connect Roads)
261 Comments
Ethanio May 27 @ 7:26am 
it bugged my game, i spent 3 days fixing it
Drewpy Mar 25 @ 8:16pm 
yeah it's broken, all intersections are bugged with a blue overlay.
Wind of Changes Nov 9, 2024 @ 2:33pm 
It is broken - doesn't work any more
The Good Feb 26, 2024 @ 8:33am 
Pros: When lanes and junction restrictions are generated with TMPE. this mod automatically and accurately applies a concrete median where suitable. The median looks good.

Cons: IMO the mod creates more problems than it solves -- the mod causes a blue graphical glitch in old intersections and reshapes nodes to be triangular, which causes issues with Intersection Marking Tools.

Recommendation: If you want a fast and easy solution which relies on TMPE rules, use this mod. If you want more control, construct medians with IMT by using the filler tool and selecting pavement.
Jet2Holiday Jan 19, 2024 @ 9:09am 
does not work with curb heigh adjuster mod
Sweden_Gaming8416 Sep 22, 2023 @ 9:31am 
Can you make one but for lines? Like if i add a ramp on a highway the lines where the ramp intersects disappears. Can you make a mod for that?
Crunchy Jun 1, 2023 @ 2:53pm 
The direct connect meshes generated by this mod are flickering as I move the camera around. I tested this with and without other mods and confirmed it's this mod causing the issue. I'm using the Linux game if that makes a difference.

The mod also causes other nodes to flicker, for instance the crossing in the middle of the road attached to the Ultra Modern Airport Terminal.
StayHungryStayFoolish May 28, 2023 @ 8:40am 
I confirm the CJM is not acting in the case of elevated roads. It only does on the ground. See here: https://ibb.co/DtP9YKL
Rotiti May 24, 2023 @ 11:41am 
Thanks for LOM2 aka. Skyve, we can enable/disable mods much faster than before.

I still can reproduce the 20mins stuck issue by only enable Harmony, patch Loader Mod, Skyve (the three necessary for Skyve to work), and this mod.

Here is the log file
{LINK REMOVED}
StayHungryStayFoolish May 22, 2023 @ 9:31am 
@Rotiti you have an exception thrown by Klyte.AirplaneLineTool.AirplaneLineToolMod.

You also have EML (temp fix), but you have incompatible mods along with it. Favorite Cims is also questionable, however, I think it is compatible.

Please compare your mods with Hubs & Transport compatible modlist.
Rotiti May 21, 2023 @ 8:44pm 
after test by disable all mods then enable some of them step by step, I found this mod have heavy impact to game loading then un-pause time with a large population save file (38w population), you can see in log it says it use near "20 mins" than the simulation can really start...
https://www.dropbox.com/s/lv9xgw1boqfdhsp/output_log_20mins_230522.zip?dl=0

Here is the save file I used for test
https://steamcommunity.com/sharedfiles/filedetails/?id=646954846
(this is a vanilla save game so I think all people can load it)
和盒盒呵呵 May 19, 2023 @ 3:48am 
what happened recently ,it did not work ,besides i can not find it in setting-mod .the mod looks like disappear:steamsad:
FTLninja May 18, 2023 @ 1:41pm 
Does it work now ?
buda atum May 16, 2023 @ 4:29am 
I thought the blues were all only mine till I'm finding others get them too.

Solultion 2 did not work on my 800k pop map, MJKERR. Saved after then reloaded and blues reappeared. All transport lines temporarily break too on reloads.

Blue node solution in description does not work either. Will now try solution one. Tx
Rotiti May 14, 2023 @ 10:58pm 
in my side, when use this mod with "Curb Height Adjuster"
https://steamcommunity.com/workshop/filedetails?id=2674842365
at the same time will make this mod not working (the median will not continue after TMPE change lane connection).
MJKERR Mar 13, 2023 @ 6:09am 
I have a similar issue with blue clipping on all junctions (intersections) when starting a new map, where it has roads
Solution one is to unsubscribe from this Mod, load the map, save, and then subscribe
Solution two is to use Move It Mod, select ALL Roads, and then Reset Objects
tajhlande Feb 27, 2023 @ 7:31pm 
tried this again today, just to see if anything may have changed... nope, still getting the blue intersections everywhere, plus some sporadic errors. Not sure what Network Detective was supposed to do but I could not get it to work. I guess NCR is the problem, but I don't want to give that up.
CosmicFurFace Jan 19, 2023 @ 9:00pm 
@奇怪le的233君 I mentioned my solution to the same problem about 4 comments back. Also, I've had problems with the game not unpausing for a long time when it was busy at game load (I'm wondering if you gave it enough time to finish updating all roads).
奇怪le的233君 Jan 19, 2023 @ 2:21am 
I met a serious issue: when I just loaded save, almost all nodes are blue void, except those which have Continuous Junction medians (still blue void on both sides). When I tried updating all roads, the blue void disappeared, but THE GAME CANNOT START (cannot change pause status).
anaxagorias Jan 16, 2023 @ 11:44pm 
Network detective works perfect! Hope the build-in option of this mod get's working again in future.
anaxagorias Jan 16, 2023 @ 11:19pm 
Same problem as @Lordenmarious, will try the workaround of @CosmicFurFace
CosmicFurFace Jan 8, 2023 @ 7:01pm 
@Lordenmarious I've had the same problem, subscribed to Network detective (for debuggin mods) and that seems to have resolved it. For now.
Patient Jan 8, 2023 @ 1:16pm 
@Lordenmarious is it by any chance railway junction nodes?
Lordenmarious Jan 8, 2023 @ 7:14am 
The auto refresh option is enabled in my settings but the blue voids won't disappear. I tried moving the nodes and segments to get rid of them and achieved, but when I reload the game it happens again.
StayHungryStayFoolish Jan 3, 2023 @ 8:59am 
This mod is working just fine.
KBX Jan 3, 2023 @ 7:16am 
this mod isn't working at all
Maghuro Dec 9, 2022 @ 1:23pm 
Thanks pal.
kian.zarrin  [author] Dec 9, 2022 @ 1:12pm 
its a NCR issue.
to work around NCR blue void issues you should use update all from network detective mod.
Maghuro Dec 9, 2022 @ 2:17am 
Everytime this mod is updated, my roads start to have blue thingys. Only solution is manualy move all of them with move it mod.
StayHungryStayFoolish Dec 8, 2022 @ 2:55pm 
@kian I just made a nice junction with this mod. Thank you.
kian.zarrin  [author] Dec 8, 2022 @ 1:43pm 
to work around NCR blue void issues you should use update all from network detective mod.
kian.zarrin  [author] Dec 8, 2022 @ 1:34pm 
blue void issue:
might be related to NCR. I need pic.
kian.zarrin  [author] Dec 8, 2022 @ 1:29pm 
Fixed a bug were track meshes were detected as median or were elevated.
KitterickMak Dec 8, 2022 @ 5:00am 
@J.Harrison Weird :steamfacepalm: No AN but problem still exists. Looks like I should try something else :-P
J.Harrison Dec 8, 2022 @ 12:45am 
@KitterickMak After one night's experiment, I finally unsubscribed AN, and the problem was solved:steamhappy:
KitterickMak Dec 7, 2022 @ 10:05am 
@J.Harrison Same problem but haven't got AN. As to Prop Anarchy, I had subscribed a fixed one (now deprecated), but noticing the problem made me unsubscribe it and turn to the stable one (the one you list), and the problem still exists. FYI.
J.Harrison Dec 6, 2022 @ 11:26pm 
Sorry for jump in, I think we can check the MOD after our last normal game.Maybe some other MOD, maybe Conflicting with this MOD sending. Or you guys can share the Recent Updates MOD that is being used. We can find out the problem faster.

Recent Updates and I used after my last normal game.

81 Tiles 2 TESTING
Transfer Manager CE v2.0.32
Adaptive Networks (AN) V3.16 [Stable]
Prop Anarchy 0.7.6
Extended Managers Library 1.0.3
Parking Lot Snapping
Game Anarchy 0.9
Simon Dec 6, 2022 @ 5:35am 
I have the same problem as @maghuro and @j.harrison.

even after manually refreshing they appear blue
Maghuro Dec 5, 2022 @ 12:02pm 
Same problem as @J.Harrison. After December 4th update, my junctions disappeared (blue). I pressed manually on buttons to refresh meshes and everything, and nothing works.
Only by placing by and all of my millions junctions again....
J.Harrison Dec 5, 2022 @ 6:56am 
@kian.zarrin I turned on 'Auto refresh all road junctions on startup', My junctions disappeared.The piers of my metro have also changed. This all happened after the December 2nd update. What's wrong with this, can you help me? Many Thanks!~
kian.zarrin  [author] Dec 4, 2022 @ 12:03pm 
some
CScgy Dec 3, 2022 @ 8:28am 
Is this mod compatible with CSUR series mods?
Tekyo Dec 2, 2022 @ 9:12am 
@LemonsterOG Got it!
LemonsterOG Dec 1, 2022 @ 5:56am 
@Tekyo -- You still have to use the Lane Connector tool in the TM:PE mod.
Tekyo Nov 30, 2022 @ 12:52pm 
I've noticed that buses ignore the medians made by the mod instead of readjusting their rutes. Also if you try to create a new one it'll ignore them too.
Is there any way to fix that? Or I just have to ignore it?
mirnasir Oct 17, 2022 @ 11:12pm 
@kian.zarrin I am guessing the AN bug is what was causing the issues for me as well. re-subscribed and its all resolved. Also helps that the network Anarchy bug was fixed as well so its back to working smoothly now.
kian.zarrin  [author] Oct 16, 2022 @ 5:14am 
otherwise I need logs.
kian.zarrin  [author] Oct 16, 2022 @ 5:14am 
I reverted AN bug so if you download latest AN it should work
mirnasir Oct 16, 2022 @ 3:48am 
yes it seems that it was one of the 4 updates thats causing this Hoping @kian.zarrin could check as all 4 mods were updated by him,

hide tmpe crossings
lom
adaptive networks


another thing i observed was with the flickering and looking at it from a closer angle i would see trees in the air, selecting from move it with only trees would not capture any trees in that area
Samlee860407 Oct 15, 2022 @ 2:44am 
@mirnasir i am facing the same issue with the most recent update too. unsubscribe the mod caused some flickering at all junction created earlier too