RimWorld

RimWorld

I Am Hungry(continued)
36 Comments
SMercisk Sep 25 @ 4:44am 
I'd like to try this mod out but these textures just do not pass the bar anymore...
BugWolf Aug 28 @ 10:42pm 
YAAAAY! Thank you for the update! Gonna start a new playthrough just for this!
velcroboy333  [author] Aug 18 @ 10:11pm 
Updated for 1.6. No changes made. Let me know if any bugs pop up.
Cheers.
SIGMA BOI Jul 18 @ 3:47am 
1.6 please
LS_Naix Mar 9 @ 1:37am 
cannot load my save and even start a new game after update.I guess theres something wrong while you add some joy effect to some food.
velcroboy333  [author] Jan 15 @ 1:12pm 
Updated for 1.5 let me know if anything is goofy
Hydromancerx Mar 8, 2023 @ 4:14pm 
Please add Bison meat to the possible Haunch ingredients.
velcroboy333  [author] Oct 22, 2022 @ 3:59pm 
Updated to 1.4

There's a small to medium-ish chance some of the patches may fail with certain mods loaded. I made a small tweak and am not able to test with them all at this time. Please report if you get any messages in startup.
RaptorMother May 19, 2022 @ 12:57pm 
haha that's nice then, although it was amusing to see them "smelt" cheese :p
velcroboy333  [author] May 19, 2022 @ 12:38pm 
Well, that was a weird one for sure but I was able to sort it out, I just sent an update that should fix this.
RaptorMother May 18, 2022 @ 4:14am 
hi sorry, is there a reason why several crafting recipes now require flour or golden cheese? On the top of my mind, I've caught one of my pawns "smelting" 1 flour to make steel from slag, or 30 golden cheese to make a book. What's going on?
velcroboy333  [author] Jan 13, 2022 @ 10:08pm 
There you go. :steamthis:
Stallion Jan 13, 2022 @ 4:48pm 
Needs screenshots.
Betute Jan 13, 2022 @ 4:35pm 
Well, thanks! I'll try it later then
velcroboy333  [author] Jan 13, 2022 @ 11:46am 
@Betute, it is now. I didn't have time to do extensive testing. I just made sure no errors occurred on start up. So, if you notice anything missing, let me know.
Betute Jan 12, 2022 @ 2:49pm 
Very useful mod, it's compatible with medieval overhaul?
velcroboy333  [author] Jul 19, 2021 @ 11:22pm 
Updated for 1.3
velcroboy333  [author] Jul 5, 2021 @ 6:06pm 
Attention: I will absolutely be updating all my mods to 1.3. I want to take the time to look at the new code first in order to make sure the code changes are implemented correctly for the new version, as well as make any balance changes, and to implement any relevant new features into my mods,

The upcoming week is going to be busy for me already as the busy season for my real job is just beginning and goes pretty heavy through the fall and holiday season. But I will try to find the time as soon as I am able. My goal is to have all my mods ready for the official release in a couple weeks.

note I will be maintaining support for 1.2 after the update to 1.3 but I a have already moved on from 1.1 or older, so, those versions will not be maintained unless they are naturally compatible.

Thanks for your patience.
DisKorruptd Mar 6, 2021 @ 3:43pm 
Much appreciation! That was causing inconveniences regarding Deep Storage mods
velcroboy333  [author] Mar 6, 2021 @ 8:32am 
Moved I Am Hungry's meals to the Meals category.
velcroboy333  [author] Feb 11, 2021 @ 9:08pm 
Sorry, I finished the patch a few days ago but kept forgetting to upload. Should be good to go now though.
DisKorruptd Feb 8, 2021 @ 7:52pm 
https://steamcommunity.com/workshop/filedetails/?id=2383686530
I've also noticed that the RF Fishing Rework isn't supported (probably some of the defs he rewrote)
velcroboy333  [author] Dec 25, 2020 @ 3:01pm 
I can see the issue. I'm hoping to have some extra time next week to look at this and the other patches.
DisKorruptd Dec 25, 2020 @ 2:52pm 
I've found that if you're simultaneously using RF Fishing and Vanilla Fishing Expanded, it seems to only allow one of the two mods' ingredients
DisKorruptd Dec 1, 2020 @ 8:19pm 
Okay, no worries, take your time, appreciate it lots, I just tend to need some form of acknowledgement and apologize for how annoying that can be
velcroboy333  [author] Dec 1, 2020 @ 7:36pm 
Sure, I will take a look at it but I have a couple other things I need to do first.
DisKorruptd Dec 1, 2020 @ 7:34pm 
are there any plans to add Vanilla Cooking Expanded support? or no?
DisKorruptd Nov 26, 2020 @ 9:11pm 
Oh, another mod that could do with compats is Vanilla Food Expanded, it's and yours seem to be using different flour types, it would be appreciated if I only needed to use one type of flour
velcroboy333  [author] Nov 26, 2020 @ 5:21pm 
Ok, so basically any time a mod changes its name it breaks any patches that are using it. So, sometimes authors change the version number or when they are updated by other modders such as the Mlie (continued) mods the patch needs to be changed to reflect the new names.

Several patches actually needed to be fixed. I updated them all and also went ahead and added support for Vanilla Fishing Expanded. You should be good to go bow. Let me know if you see any other issues.
DisKorruptd Nov 26, 2020 @ 3:24pm 
if it makes any difference, it may be possible I had them in the wrong order before building the campfire that this is happening with
velcroboy333  [author] Nov 26, 2020 @ 2:33pm 
If I get some time tonight, I'll look,see if I can reproduce the issue.
DisKorruptd Nov 26, 2020 @ 2:26pm 
yeah, it is after RF Fishing meant to put that I have This near the end, not using Gloomy
velcroboy333  [author] Nov 26, 2020 @ 9:32am 
Hmm, Gloomy shouldn't affect that. This mod should be after Gloomy to patch the benches. And After [RF]Fishing to patch the recipes.
DisKorruptd Nov 26, 2020 @ 1:40am 
hey,I've got Gloomy nearly at the very end of my mod list, and the recipes for the seafood and shrimp are still asking for Boom creature meat in spite of having [RF]Fishing installed, should this change the recipe?
velcroboy333  [author] May 15, 2020 @ 8:16am 
I just tested it and it worked fine on my end. I was able to make all the meals. Maybe move it down in your load order. If you have any other mods that add meals/foods, or mods that patch/add cooking stations. Move it below them.
Errant_Gunner May 15, 2020 @ 4:04am 
So far the haunch and knuckle won't cook. I have pork in my stockpile, it shows up in the detail view for the bill, but then when someone tries to cook (Rclick) I get the 'No usable material' message.