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Also tested this with caravans again, seems to work fine now. Apologies for earlier issues. It seemed to have been an issue with older version. I've set it up correctly now that players on 1.4 can still use the mod.
@tabakista: I haven't tested it myself, but this mod doesn't change much, mostly adds, so there's not a high chance for issues.
Use What's for sale? instead
You are delivering only one assembly for all versions. It looks like the assembly compiled against 1.4 does not work for older versions.
Established settlements have no buttons for sell/buy inventories.
File: https://drive.google.com/drive/folders/1bOEHYrS62cXZc5NpLgXOeolMWb70Wk8i?usp=sharing
@PremierVader Yes, it's totally fine to add it to an existing save game!
Yes, you're right. I apparently didn't set up the default settings properly. I've fixed the issue. Require visit is now enabled by default.
Thank you for updating the translation again! :)
* Added optional comms console requirement
Thanks for both of your feedback! I'll add it in as an option tomorrow.
If you are considering adding a communication console function, I wish you could control it as an option.
Because I pack a caravan and enjoy traveling in person.
Thank you so much! I've added the localization :)
Yes, that's correct. You only need to visit once. The mod can't immediately show it because of a technical limitation unfortunately. I updated the description to make it a bit more clear, thanks!