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Love your mods!
At least for me the plane did not slow down in a correct way when landing.
Could you try these values in pook_O2A.pbo's config file:
noseDownCoef=0; delete this line.
flapsFrictionCoef=3;
gearsUpFrictionCoef = 3;
draconicForceXCoef = 7.5;
draconicForceYCoef = 1;
draconicForceZCoef = 2.5;
I think that noseDownCoef is not in use.
Increasing flaps and gears frictions values makes the plane land better and more realistic way.
There was not a gears up friction values and draconic xyz forces.
great mod btw
Regards.
O2A had manual rocket sight :
https://images.app.goo.gl/HvBGNDeoPrfrtC6S6
https://www.youtube.com/watch?v=RetNJfY6XBI
A last report (i'm probably wrong) but it seems the brakes don't work for this plane.
Anyone could confirm this ?
Rocket reticle doesn't appear in cockpit like the gun reticle does. Both appear in third person.
Napalm is only effective when getting lucky in a dive, since there's no way to aim them. I understand period correctness and all but added with their minimal blast radius, they're inferior in every way to a rocket pod.
Skymaster fly and land great.
Some feedback :
It's really hard to shoot gun pods or bombs.
In first pesonn there is no door in the aircraft
Thanks for sharing this plane with us