ARK: Survival Evolved

ARK: Survival Evolved

420 Pub Alien Plants Ark Mod
125 Comments
NekoKnG Apr 7 @ 7:06pm 
does the mod work on fjordur?
Puppy Feb 21, 2024 @ 1:13pm 
What is the GFI cheat code for the seeds?
sgtpappybigs  [author] Feb 4, 2024 @ 1:34pm 
https://www.curseforge.com/ark-survival-ascended/mods/alien-plants

THE DAY IS HERE!!!!!!!!! Huge thank you to @KPInc425 for doing all the heavy lifting to get this up and running in ASA but it is done, see you all over there, please like, share, support, and as always, stay lit! -Ugh
Texasaurus Rex Jan 17, 2024 @ 8:45am 
Please bring the mod to Ascended. It is missed greatly.
KungFuKenny93 Dec 14, 2023 @ 3:20pm 
the doobie roller does not work for me
Arnath Nov 23, 2023 @ 12:54am 
can u make this mod also for ARK ASCENDED pls ? and also something like this and even better then for ark 2 pls :)
Puppy Oct 29, 2023 @ 12:06pm 
What is the Cheat GFI code???
Puppy Oct 28, 2023 @ 8:39pm 
So where do I find the seeds?
Puppy Oct 8, 2023 @ 7:16pm 
Where can I find the seeds on caballus?
sgtpappybigs  [author] Aug 6, 2023 @ 8:38am 
We have re-released!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Please let us know if you find anything behaving poorly or you have ideas for what we build next. Stay awesome, stay lit, -Ugh
sgtpappybigs  [author] Jul 9, 2023 @ 5:22pm 
I am excited to share that KP and I have managed to put the project back together and are leaning forward in preparation for 1.5 and 2.0! Bring those ideas forward to help fill a steady flow of content. Cheers! -bigs
sgtpappybigs  [author] Mar 25, 2023 @ 5:23pm 
sgtpappybigs  [author] Mar 25, 2023 @ 5:22pm 
@DrMunchiez it is my bad but the last production push I forgot the wild plants on "dev" setting, so, they are all concentrated in the middle of the map!
DrMunchiez Aug 8, 2022 @ 8:29pm 
where do we get seeds i added to server but cant find them????
Drey412 Mar 3, 2022 @ 4:49am 
sorry to ask but can you provide the .ini codes of the engrams so I can lock them in my server so people dont craft the hut and roller
sgtpappybigs  [author] Oct 14, 2021 @ 3:50am 
@ToxxicG, you throw it into the tobacco drying hut with a little spark powder ;)
sgtpappybigs  [author] Oct 14, 2021 @ 3:50am 
@SibleSuji, omg how tragic I never even considered! When I stubbed in the hair feature my goal was to simply "unlock" a random hair-style and apply it at full length. But yea, I see how some logic around male-vs-female toons would have made a ton of sense! I can also see the challenge with checking to see if the weight is already > 1,200.

Covid messed all this progress up! Fingers crossed I will get a chance over the end-beginning of this year to get a nice fresh release of all things out, to include a nice configuration file.

Super appreciate the feedback!
ToxxicG Sep 25, 2021 @ 3:03pm 
How do you get the dried leaf?
Qushkitti Sep 15, 2021 @ 6:26pm 
So, found out for myself... it does just set my weight to 1200. I didn't care for that since my weight's at 8k. I'm also not a fan of the goatee and fro... I like the hair I picked for my character. Would love it if it was just a blunt prop that burns and nothing else, tho.
Qushkitti Sep 13, 2021 @ 5:49am 
Thanks for this mod. :) Two questions in regards to using the consumable: 1) Is there an option with no hair effects? I'd like to use this for RP and the random fro doesn't fit our characters or story. 2) When it changes weight, does it set it to 1200 regardless of current weight stat or does it increase it by some percentage? My character currently has about 8k in weight and I'd prefer to keep that the way it is.
sgtpappybigs  [author] Jun 17, 2021 @ 2:48pm 
Hahha, love it. Its in the works.
Grubgrub Jun 12, 2021 @ 1:05am 
Hey LOVE this mod and the road map looks great but missing one important thing! Where are the heat lamps. How we going to grow indoors without them??
sgtpappybigs  [author] May 22, 2021 @ 6:47am 
Thank you for your post DragonWolf, I have added your link to the description of the mod, for the win. Cheers! - Ugh
sgtpappybigs  [author] May 22, 2021 @ 6:46am 
Happy day to you my Weener! I am working on externalizing a config file, but it will be a bit, super glad you are able to cope for now, more to follow! Stay lit, stay positive, -Ugh
Weener65 May 12, 2021 @ 8:56am 
Is there a way to deactivate the auto-crafting feature for the Tobacco Hut and the Roller?
having an auto output of 2 dry leaf to 1 nugget bothers me considering the requirements for a doobie. (1 leaf for 3 nuggets)
Apart from that, Great mod, easy to install and play with it.

(I've been running the mod for 2 weeks on a private server with friends, Extinction map)
DragonWolf5775 Apr 15, 2021 @ 4:14pm 
@saintskinny111 and everyone else who wants to know ... The getitem codes are here ....

https://steamcommunity.com/workshop/filedetails/discussion/2080517690/2268069450212735477/
DragonWolf5775 Apr 15, 2021 @ 3:09pm 
Yes, I am looking for the same thing as @saintskinny111 . What are (or where can we find) the summon/giveitem/GFI codes? Thanks!!
saintskinny111 Apr 15, 2021 @ 10:11am 
Is there a GFI code for any of these items? I'd like to spawn a few seeds to try it out as I haven't come across any plants in the wild yet.
Azazel Mar 17, 2021 @ 3:34pm 
Awesome thanks for the news!
Skaul289 Mar 13, 2021 @ 7:40am 
This is my most favorite mod ever. Ark is the only game i play, been here since scorched earth... thank you so much for this!!!
sgtpappybigs  [author] Mar 12, 2021 @ 11:01am 
I completed the testing as I said I would, and ...

I AM SO SORRY!!!! Ya'll tried to tell me, but no, I wouldn't listen!

Seems the last time I did a production deployment of the mod, I failed to update one production setting... It is the one that tells my development world to only spawn plants in the area of 40,40,40,40 so I don't have to look all over the world when developing and testing.... Ugh! So sorry, will get a push out in the next few weeks. Until then, ya'll are right, plants are hard to find, unless you start at 50,50 and begin looking about.

More awesome coming soon! Stay lit, -Ugh
sgtpappybigs  [author] Mar 5, 2021 @ 1:34pm 
Hey Zephir, 2080517690, I have updated the home page to reflect the same, thanks for the nudge.
Zephir1991 Mar 1, 2021 @ 4:43am 
does anybody know the mod id for this so i can add it to my server :)
Azazel Feb 25, 2021 @ 9:38am 
sgtpappybigs i wasn't at the time but i joined today thanks. I ended up due to some other issues with another mod doing the verify files trick for the game and it found some issues it corrected. I noticed recently largely in the snow area but also at random here and there plants now out in the open so not sure if that fixed that. Still have no revisted the roller thing to see why that was not working for me but will revisit that and if i have more issues i will reach out on discord. Thanks
sgtpappybigs  [author] Feb 21, 2021 @ 5:40am 
Et' all, over the next 2 weeks I am committed to going back and re-checking each map that exists to ensure the plants are spawning. I will offer a few ways to setup "dense" coordinates per map, as right now the plants look for a spot to grow that is not water, not rocks, not trees, and withing the 95%x95% radius of the entire map. 420 plants across your entire map can be hard to find. I made a decision early to not decay and re-spawn once spawned so if you have a nice one outside your home, and you don't fully break it, it will heal. I will add some of these thoughts to a proposed .ini and begin to share it out for feedback. (HINT: I did during the last update add a tiny hint of green sparkle and emissions to the top of the plants. Try hunting at night to see if you can find them a bit easier).
sgtpappybigs  [author] Feb 21, 2021 @ 5:36am 
Azazel, are you on our Discord? Much of what you are asking should be fine, reach out! https://discord.gg/8HA5ugpefm
sgtpappybigs  [author] Feb 21, 2021 @ 5:34am 
Happy Sunday all. Have begun fresh with a new package based on loads of .ini configurations, additional 420 items such as humidor, grow-lamps, seed splicing (v3) and more and and feedback from everyone. Stay awesome, stay lit and keep the ideas coming!
Vince Feb 18, 2021 @ 6:26pm 
Hi, is it possible to change time of effect ?
Azazel Dec 31, 2020 @ 6:47am 
3 nugs will make one doobie inside the hut by itself
Azazel Dec 31, 2020 @ 6:46am 
update* so i am assuming the roller is pointless and does not work. IT appears as long as you have sparkpowder. dried leaves and oil inside of the tobacco hut i will create the nugs and automatically roll a doobie inside the hut.
Azazel Dec 31, 2020 @ 6:44am 
How does the roller work? I have crafted it and placed the nug and dried leaves in it. It wont let place the paper in it although the paper is actually the roller it appears that is placed down. All i see if access inventory but no way to get it to roll
Azazel Dec 30, 2020 @ 4:08pm 
Guessing we are gonna have to chalk this one up as no longer spawns in the wild. Been all over on multiple different harvesters and on foot for hours and hours and not a single plant to get a seed from to put into the planters :-(
Azazel Dec 29, 2020 @ 11:57am 
anyone found a good spot for the plants to spawn on rag? been checking all over and haven't found any plants yet. Got the stuff made just need seeds!
Humphr3y Dec 27, 2020 @ 5:17pm 
also tek versions of the hut and roller would be amazing also s+ varients
Humphr3y Dec 27, 2020 @ 3:55pm 
is there a way to prevent spoiling of blunts?
Humphr3y Dec 27, 2020 @ 11:12am 
Mod ID for anyone looking is 2080517690
Gank Dec 18, 2020 @ 3:57pm 
haha love it its a clear like from me, Great work plz keep it up!
BakaFett 1775 Dec 6, 2020 @ 11:11pm 
Ts is The Way
Aoshi Kearun Nov 28, 2020 @ 8:18am 
This is a very nice mod. But I'd love to make some adjustments to it. Some ini settings would go a LONG way.