RimWorld

RimWorld

Rimbrellas!
256 Comments
fantasia5thsymphony Nov 13 @ 7:30pm 
Having an issue where short horns from biotech render on top of the parasol.
Smicer Oct 31 @ 4:55pm 
Nice, thanks. We will try it out soon and let you know if it works again!
battlemage64  [author] Oct 31 @ 4:41pm 
@Smicer hm thanks for letting me know. Looks like I accidentally overwrote the 1.5 DLL. Just restored it.
battlemage64  [author] Oct 31 @ 12:54pm 
@BugWolf RimWorld modding is a big part of how I learned to code as well! Nice to see that the tradition continues, and I’m glad you appreciate the silly lil mod I banged out in high school because I got frustrated with my colonists complaining about rain haha
kayleighgf Oct 29 @ 7:52pm 
YAY! I am SO glad this mod is back! Thank you so much for continuing to work on it!
Smicer Oct 28 @ 6:11am 
Yo, cool that you updated to 1.6. Just for your information, its now not working with 1.5 anymore.
We still use 1.5. to be able to play multiplayer and it only works when we disable rimbrellas, otherwise the game starts with a blackscreen and after that all mods are gone
BugWolf Oct 26 @ 3:10am 
OMG! OMG! OMG! I just saw the update notification in RimPy and couldn't believe it. Thank you, thank you, thank you! I've just learned mod programming for this game and I can totally appreciate and admire all the work you must have put updating this to 1.6. This mod is unique, awesome, incredible, and I'd venture to say, essential to me. Again. thank you for keeping it up to date. This version of Rimworld is so much better optimized that I find it impossible to go back to previous versions, and yours was a mod that I really wanted to keep in my list. God bless you, @battlemage64
battlemage64  [author] Oct 25 @ 3:57pm 
Yay thank you! I'm glad to hear it, it means a lot that people enjoy the things I make :)
nana_the_ninja Oct 25 @ 2:33pm 
@battlemage64 Tested it just now and it works perfectly! Thank you so much!! This is one of my favorite mods :D
battlemage64  [author] Oct 25 @ 12:54pm 
Hello everybody! At long, long last, I've fixed the Harmony mod issue, and Rimbrellas is now updated to 1.6! Please report any issues you encounter with it, in case the update broke anything else.
cucumpear Aug 24 @ 3:11am 
I appreciate your work, anything beyond basic XML is HARD and I'm sure you have plenty real life things that should always come first!
nana_the_ninja Aug 20 @ 6:11pm 
@battlemage64 Thanks for letting us know! :)
battlemage64  [author] Aug 18 @ 7:15pm 
I'm doing my best to update this mod to 1.6, but I'm getting errors building any mod that uses Harmony... hopefully I can figure it out soon. Rest assured I have not forgotten about this mod and I want to update it!
MissCarbonheart Aug 18 @ 3:44am 
1.6 update please! My pawns get so moody when it rains T_T
KimchiMan Jul 27 @ 4:27am 
1.6 plz
Scionin Jul 15 @ 4:37pm 
1.6?
idreamofgeni Jul 11 @ 9:31am 
Will there be a 1.6 update? I played with this mod in the 1.6 unstable branch and found that pawns will still get wet from rain when using an umbrella in 1.6. Had no other clothing mods at the time. Don't know about sun sensitivity, since I didn't play with any pawns with that. It also throws an error, which I don't have space in this comment to paste all of, but the first part says:
Error while instantiating a mod of type Umbrellas.RimbrellasMod: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> HarmonyLib.HarmonyException: Patching exception in method null ---> System.ArgumentException: Undefined target method for patch method static System.Boolean Umbrellas.RBMindStatePrefix::Prefix(Verse.AI.Pawn_MindState __instance)
battlemage64  [author] Mar 7 @ 1:39pm 
Hmm... quite possibly lol. If there are other mods that affect the clothing system, especially how clothes are rendered, it might cause this.
Deadlock Cochabamba Mar 2 @ 5:21pm 
Hi, great mod! I'm guessing that by the lack of comments about this it could be a compatibility issue with another mod, but my pawns are wearing the umbrellas a little oddly [ibb.co]...
Epic_Tobey Nov 30, 2024 @ 4:02am 
Can confirm, doesn't remove the mood debuff from intense UV sensitivity. Don't know about normal UV sensitivity tho
battlemage64  [author] Oct 31, 2024 @ 9:37am 
It should already, is it not working for you?
copperdroppermc Oct 31, 2024 @ 1:10am 
plz make the umbrella protect sangueophages from sun
battlemage64  [author] Aug 8, 2024 @ 1:53pm 
I think they already do, no? If not then that's a bug I can look into
VulpineVandal Aug 6, 2024 @ 5:54pm 
I am curious... is it possible to make fold-able umbrellas that protect vamps from the sun?
battlemage64  [author] Jun 21, 2024 @ 2:10am 
No, not currently. I don't have the DLC so wouldn't be able to test it. Might be a good thing to add in the future, if I can figure out how the DLC's code works without actually having it.
Zekundes Jun 20, 2024 @ 10:59pm 
Does it prevent the blood rain frenzy effect from the Anomaly DLC?
ozfresh May 8, 2024 @ 1:19pm 
Have an award for such a necessary mod!
battlemage64  [author] May 8, 2024 @ 11:25am 
I'm honestly so relieved that I could fix it this quickly, I thought it would take way longer lol
battlemage64  [author] May 8, 2024 @ 11:25am 
Thank you for the support <3
ozfresh May 8, 2024 @ 8:11am 
@battlemage64 Lovely lovely lovely!! Thank you!
battlemage64  [author] May 8, 2024 @ 7:04am 
Excited to announce that foldable umbrella invisibility is now fixed!
Vermillion Cardinal May 3, 2024 @ 8:02pm 
Thanks for the update; looking forward to the fashionable Revia raids on my base returning to the Rim.
Proxyer May 3, 2024 @ 4:03pm 
Oh... Thank you for update!
battlemage64  [author] May 3, 2024 @ 2:55pm 
Update on this: So, turns out the 1.5 update totally changed how apparel is rendered. This is breaking the code that makes the foldable umbrellas disappear when not needed. I've updated everything else, but this will take some further work.

TL;DR updated to 1.5 but foldable umbrellas won't disappear for now
battlemage64  [author] May 2, 2024 @ 2:34pm 
Hey guys, working on updating this mod to 1.5 but running into some difficulties. Hoping to have everything resolved soon. Update is coming!
ozfresh Apr 25, 2024 @ 10:39pm 
Update Pleeease?
ozfresh Apr 19, 2024 @ 7:17pm 
This is such a necessary mod, as it should just be included in the game.
battlemage64  [author] Apr 15, 2024 @ 11:16am 
Coming eventually, hopefully within the week. Just depends on when I have time, which I can't predict unfortunately.
Tommy Gray x Land Raider Apr 15, 2024 @ 7:59am 
update for 1.5?
geronimo1120 Dec 9, 2023 @ 3:35pm 
Hi, there seems to be a conflict with Nature's Pretty Sweet (sorry I don't know how to link it, but it should come up when searched). Pawns still get wet in rain and snow from the mod. Would you consider making a compatibility patch if you have time?
battlemage64  [author] Aug 12, 2023 @ 10:20am 
It would definitely be better, but I'm not sure there's a way to do that. I'll look into it though.
拳鸡高手泰深 Aug 9, 2023 @ 12:42am 
It would be better if an extra slot is added for umbrella, or by other means to make it not to occupy the main slots. In reality, a people can wear a helmet or hat and meanwhile carry an umbrella. If the umbrella take the hat's position, there will be a dilemma when choosing what to equip in head wear slot.
battlemage64  [author] Jul 26, 2023 @ 4:30pm 
I can look into this, but it may not be fixable since umbrellas have to count as apparel for colonists to be able to equip them.
Vermillion Cardinal Jul 26, 2023 @ 12:35am 
While I don't run any nudist colonies, I've noticed while checking item info panels that the umbrellas are considered clothing for nudists. Might be an oversight.
battlemage64  [author] Jul 4, 2023 @ 10:20am 
@Shampooh Are you still experiencing this issue? I've been trying to reproduce it but haven't been able to. I tested it with the "hide apparel indoors" option enabled -- is that what you meant, or something else?
battlemage64  [author] Mar 30, 2023 @ 10:26pm 
I'll look into it, thank you!
Shampooh Mar 30, 2023 @ 9:17pm 
There appears to be a conflict with the "hide clothing" settings from Dub's Apparel Tweaks that is causing equipment to flicker on a pawn carrying an umbrella, even with what I would expect to be the relevant "hide/show under x circumstances" settings all disabled.
battlemage64  [author] Nov 28, 2022 @ 7:22am 
Sounds good!
Svela Nov 28, 2022 @ 12:27am 
I've recompiled my mods a bit for 1.4, so I'll give this mod a shot again and see whether or not my colonists still get wet. Sitrep will be provided when available.