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- First, when I excluded all mods and used only this mod, Rimworld itself reported a problem and turned off the mod. After checking, it seems that Harmony mod is needed.
- When I use Harmony mod, there is no problem with this mod being forcibly turned off, but there is a problem with the game being forcibly terminated when I start a new game.
- I tested it on seed:59 / 48.04 N, 32.08W.
- When I created a map and inserted a mod later, it was successfully loaded. However, considering the event map, instability is considered a big problem.
this bug
<https://www.reddit.com/r/RimWorld/comments/1i0z3cm/question_color_rendering_of_structure_question/>
My mod list is
https://docs.google.com/spreadsheets/d/1dVyhf_fUPTSJWriWl3oFQhj-usATuO-fzuKAYqPtais/edit?gid=770335789#gid=770335789
I have had this bug this bug for at least 2-3 years
and now I figure out by eliminating mods group by group.
I didn't really expect this mod would cause such thing.
Good idea mod with bad compat issues.
I looked at the Dev error log, and it's so long it actually stops due to too many errors. Here's a pastebin of the log, not sure it will help anyone. Has anyone else been having problems on this mod?
https://pastebin.com/7ckVB4v3
Currently Mixed Stone objects are 80% more beautiful than wood, and even 32% more beautiful than Marble. It also provides a flat offset of +3 beauty, making Mixed Stone walls 300% more beautiful than Marble walls.
I edited the def to suit myself. I recommend 80% beauty and a -1 offset.
Having said all that, THANK YOU for this mod!
I'm on windows btw.
Trying to actually run a game causes a crash.
I suspect it has to do with the Auto Doors bug reported last year, making some changes to the source code (see here [pastebin.com]) stopped the error from showing up (I suspect it's using the source for logging/debugging) however I have no idea how to compile a dll for Rimworld so I don't know if this actually fixes the runtime issues.
I was also testing it more back then, and it still crashed from time to time even with the basic mod list with the harmony tweak enabled. The more I played with that issue, the more I think it may be Linux specific issue or something with Nvidia drivers, as my ArchLinux box is much less stable since some nvidia driver update.
but my pawns dont get XP when the craft mixed Stone Blocks
Still poking at this, it could just be something broken with one of the 1.4 mods in your mod list
Here's the mods config, Player.log and the save, hopefully this will be enough to reproduce: https://drive.google.com/file/d/1qKmPe-5bRxpgX6-cSrL4mfJODBJK4qcW/view?usp=sharing
Here's my Player.log: https://pastebin.com/qMtgrpK7
Also, game works correctly even with my 865 mod list after removing this mod. I would love to get it working back as I have couple of things built with these blocks.
Cheers and thanks for the mod, its great!
Will be looking at Anomaly thing support and VanillaTextures Extended support next
Texture Urn has dimensions of 128 x 128, but its mask has 64 x 64. This is not supported, texture will be excluded from atlas
(Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
After extensive testing of my mod suite, it looks like it only happens when this mod, Vanilla Furniture Expanded and Seamless Embrasures are run at the same time.
Thanks!
https://gist.github.com/HugsLibRecordKeeper/d71a9fcfd20a64031a8e69180212812c
https://zippyimage.com/image/QLDIl