Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD - Double Size Units - No Cap Limit
104 Comments
hgasy Jul 26 @ 4:34pm 
Yeah this ♥♥♥♥ is completely broken
minjog Jan 17 @ 4:16am 
Bro please update please please
dervo Dec 5, 2024 @ 5:48pm 
update it bruh
Thuringwethil_Carcharoth Nov 27, 2024 @ 8:38pm 
does not work
dervo Oct 23, 2024 @ 4:17pm 
YO UPDATE THIS MOD BRO
[13SNC] Dren8973 Oct 1, 2024 @ 12:44pm 
I just hope hes still alive
Mingles Sep 2, 2024 @ 5:05pm 
can you please update your mod, I understand a ton of people have asked, but these ones plus the no population mod are essential
Angel Jun 20, 2024 @ 8:39pm 
Please update when you get the chance and thank you
Mana-100 Jun 15, 2024 @ 3:22pm 
Please update when you have time thank you.
Alesso Apr 2, 2024 @ 1:37pm 
Please update when you get the chance and thank you
Dimka Apr 2, 2024 @ 1:35pm 
Please update when you get the chance and thank you
|Gaza|EGY-SA3KA Mar 30, 2024 @ 8:53am 
the Original mod updated plz update ty for ur time
dani_any1974 Mar 29, 2024 @ 12:52am 
please update
Ahmed_Rashad Mar 26, 2024 @ 11:05am 
The mod is not working any more after the most recent update. Please, consider updating it.
Witherking1257 Jan 16, 2024 @ 7:24am 
does this mod still work?
Witherking1257 Jan 16, 2024 @ 7:22am 
please update
Sp00ky_da_sc@ry Nov 24, 2023 @ 3:54pm 
Any chance for a 3x unit size or even a 4x?
Keyman05 Nov 14, 2023 @ 9:43am 
yeah all the other unit size mods do not work anymore and we will have to wait until someone does make one or they finally update these mods
Ragequit Oct 19, 2023 @ 1:52pm 
it doesn't work anymore. Most of the cavalry have half the units but have a double unit appearing inside the main units, clipping through their armor. Any fix for this?
THE DEEP Oct 3, 2023 @ 12:08pm 
Since author update Medieval Kingdoms 1212 AD Scripts on Jul 2023, do we need an update for this ?
FerdekJanarson May 27, 2023 @ 2:49pm 
Wierd is that the carrison army isnt replenishing.....
Sabahlara_kadar_saksafon Apr 13, 2023 @ 9:09am 
@Stylianos_V can you make a triple version of this? Or at least can you share how to make one?
Kublaioi Mar 5, 2023 @ 7:30pm 
Konstafler and Gewappnete of the Canton von Schwyz are missing their horses.
Cyphon22 Feb 8, 2023 @ 8:21am 
none of these cap limit mods worked itried them all
Stylianos_V  [author] Nov 25, 2022 @ 1:06pm 
above the main mods. after that it should't really matter, but if you are using other mods too, there may be incompatibilities, especially if the other mods change the same units as this one
Meraun Nov 25, 2022 @ 9:04am 
were do i have to put it in the loading order?
roartrex Nov 22, 2022 @ 11:22pm 
@Stylianos_V Oh it works, I didn't read the "Only newly builded unis will be bigger" part. My goofy brain strangely remembered the starting units had a double unit size applied to them
Krothotkin Nov 22, 2022 @ 2:32pm 
I forgot to come back and mention that it was another mod that introduced new units that was not doubling in unit size. So it's not the fault of this mod. This mod doubles the size of regular campaign units, but not those added by other mods.
Stylianos_V  [author] Nov 22, 2022 @ 8:59am 
Do you use any other mods?
roartrex Nov 21, 2022 @ 5:02pm 
for me it works in custom battles but doesnt work in campaign (Doesnt double unit sizes in campaign)
Krothotkin Nov 2, 2022 @ 6:05pm 
It doubles some unit sizes and others stay the default size of 160 for infantry or 80 for cavalry.
Stylianos_V  [author] Aug 6, 2022 @ 8:30am 
@RyBo Never mind. I found the problem and fixed it. If you find any other problems, please tell me!
Stylianos_V  [author] Aug 6, 2022 @ 8:20am 
@RyBo half the men or half the elephants?
RyBo Aug 5, 2022 @ 6:51pm 
Everything is working but Elephants spawn in battles with half the unit missing even though on the campaign and custom battle screen it shows them full strength.
borgar yaga Aug 5, 2022 @ 4:47pm 
Thank you! really appreciate the work that you modders do
Stylianos_V  [author] Aug 5, 2022 @ 12:45pm 
finally found the time and fixed it!
Toe Sucking Simpanzee Aug 2, 2022 @ 10:18am 
not yet, they are working on updating it to the current version of the main mod
Ragequit Aug 1, 2022 @ 8:13pm 
is the mod working?
Fentanyl Floyd Jul 30, 2022 @ 3:08pm 
Templar knights say that they're doubled but on the battle field they're default size
Polski Pogromca W Trumpkach Jul 30, 2022 @ 12:57pm 
I beg you good sir, to update this mod
ElderRadiator61 Jul 29, 2022 @ 10:46pm 
Please update
dani_any1974 Jul 28, 2022 @ 10:07pm 
Help!
I can play with the mod 1212 but this submod not function: ATW don't start.

Those are my order mods and submods:
-Double Size Units - No Cap Limit
-Scripts
-All Settlement Walled - Siege Map Replacer
-Base Pack - Campaign Alpha
-Models Pack 1.V2
-Models Pack 2
-Models Pack 3
-Models Pack 4
-Models Pack 5
-Models Pack 6
-Models Pack 7
-Models Pack 8
-Music
-Medieval Kingdoms 1212 submod: unlimited governors and armies + Max agents

¿any idea?
Shakeit Jul 27, 2022 @ 9:18pm 
Sounds great! thank you Stylianos_V
Stylianos_V  [author] Jul 27, 2022 @ 2:27pm 
There is a small bug that makes the game freeze on startup. I will fix it by tomorrow evening
Chaboiassassins Jul 27, 2022 @ 2:27pm 
are the garrison units double sized
Stylianos_V  [author] Jul 27, 2022 @ 10:01am 
Updated! If you find any bugs, please commend here!
♔Old Dragoon♔ Jul 27, 2022 @ 8:05am 
@ElderRadiator61...There are only a couple and none are updated yet. Just offer up awards, likes, and favorites for the modder, and hopefully as if by magic it gets updated!
leman russ son Jul 26, 2022 @ 7:47am 
please update
Aegon the Conqueror Jul 24, 2022 @ 8:46pm 
update please, just found out this was the mod that was making my attila crash on start up
Mathis Chwalebny Jul 23, 2022 @ 4:34am 
update, please