Ravenfield

Ravenfield

Redemptor Dreadnought
75 Comments
FemBoy TG Jul 23, 2023 @ 11:29pm 
whe realy need a veicle not a equipment. if you will not work on it at least alow someone to update the mod
Microsoft Excel Spreadsheet Jan 4, 2023 @ 10:10am 
problems with it are that only flamers shoot at it, other just ignore it, which makes it boring, like you want to shoot the big green dreadboy who is about to shred you
Innominate inc. Jul 1, 2022 @ 7:26pm 
very good, but very unstable "the game will crash after about 30 min to a hr of use mid game"
WallBug Jun 24, 2022 @ 3:37pm 
I would love to see an updated dread
SpeCt3r1995 Dec 26, 2021 @ 5:46pm 
@Roam25 and @Arma man are y'll equipping the beacon to your loadout, dropping the beacon, and then shooting it to activate it?
Roam25 Nov 29, 2021 @ 1:47am 
it doesnt work for me, i drop the beacon and nothing happens, i have the same problem with the crisis battlesuits
OblivionSoldier Sep 3, 2021 @ 3:15pm 
I wish this thing was more smooth on the movement. Feels jittery...
Aspen S. Jun 13, 2021 @ 1:13pm 
why can't i get the thing to spawn
Neverbeing Mar 31, 2021 @ 6:39am 
@kbarwich66 Whenever I use it.
kbarwich66  [author] Mar 29, 2021 @ 9:36am 
@Neverbeing if you use it yourself or when you order bots to use it?

Neverbeing Mar 27, 2021 @ 6:34am 
Causes the game to crash for me.
The Nether Feb 27, 2021 @ 7:30pm 
This would be sooo cool if it were a vehicle. But I like the throwable aspect of it too tho
bIRDY Feb 6, 2021 @ 5:54pm 
nah u have to shoot it bruh
AdorableSparrow Jan 5, 2021 @ 1:28am 
uh
how to use lol
Kenko Jan 3, 2021 @ 3:22pm 
Apparently it doesn't spawn when I use it, is it the fact that I am using the beta branch?
BinaryCat Dec 20, 2020 @ 3:41am 
would it be possible to also add some titans from, titanfall by any chance?
Fulgrim6524 Dec 5, 2020 @ 4:29am 
Now this just makes me hope for a Contemptor dreadnought
Hotblizzz Sep 28, 2020 @ 10:04pm 
I shot it and sat there for what felt like forever just waiting, and nothing came. I think it may be because of the location that you place the Mech,
UnknownPlayer Sep 12, 2020 @ 8:56am 
it dont spawn in the mech
Karolus40k Sep 4, 2020 @ 8:03pm 
Awesome mod, any chance you could make a Firstborn dreadnought?
Flargmus Sep 1, 2020 @ 1:39pm 
1000 deaths before i yield
FreeJaundice Jul 28, 2020 @ 4:34am 
definitely should make a kx139 tau'nr supremacy suit
dictator putski Jun 8, 2020 @ 2:07am 
Needs more health really, most of the time it will just be 2-shot by ork weapons, which isn't fun for something that's supposed to be powerful
faked858 Jun 3, 2020 @ 10:07pm 
PLEEEAASEEEE MAKE AN IMPERAL KNIGHT!
MaceLupo May 19, 2020 @ 3:03pm 
You are the absolute best.
kbarwich66  [author] May 17, 2020 @ 1:27am 
@Mad Android sadly No
M̶a̶d̷ ̷A̵n̴d̸r̵o̴i̸d May 15, 2020 @ 2:18pm 
can the AI use them?
kbarwich66  [author] May 13, 2020 @ 3:24pm 
@Iller085 what happens when you shoot the spawning tower, or does that not spawn to begin with?

Lastinthecentral May 13, 2020 @ 3:49am 
The deploy tool dosent atleast
Lastinthecentral May 13, 2020 @ 3:49am 
I dont think this works
Chicken Stripps May 11, 2020 @ 4:53pm 
Why did it have to be the Redemptor
16_Billion_Crabs May 11, 2020 @ 9:59am 
can you fix the aiming,or make a clearer redical
kbarwich66  [author] May 3, 2020 @ 11:03pm 
@Raiar_54 hoping for AI Changes aswell, because otherwise massdeployed mechs Like the sentinel don't really make sense
4Ears5Eyes May 3, 2020 @ 11:21am 
Amazing work as always still waiting for ig sentinel tho
and also I hope IA can get in the Dreadnought on their own
kbarwich66  [author] Apr 30, 2020 @ 4:06pm 
@Hamood Habibi Do you get nothing at all? because while this mod adds a vehicle, said vehicle can't be accessed through vehicle select but has to be spawned in by using either the AT or AP Dreadnought pack which is accessible through the weapon selection
Andrew Storm Apr 30, 2020 @ 1:44pm 
I subscribed to it but yet i don't have the mod does anyone know what is happening
ebradley Apr 29, 2020 @ 2:42pm 
And for the at AT you add the AA missile thing?
kbarwich66  [author] Apr 29, 2020 @ 7:50am 
Sorry for that, thats because the only way to get the fist to work at all was through the physics engine, which makes its behaviour pretty unreliabl. The mass of the fist is currently the maximum unity allows for
Ethan Apr 29, 2020 @ 7:45am 
hmm yeah
the melle attack is uneffective with soldiers and vehicles only.
kbarwich66  [author] Apr 29, 2020 @ 4:42am 
Oh, yeah you mean the older Dreadnoughts fair enough.
(KOR)zmfotutm Apr 29, 2020 @ 4:41am 
Apart from that, the mode is a huge super high quality
(KOR)zmfotutm Apr 29, 2020 @ 4:40am 
This meant that the old version 40k dreadnought looked much better than the new version.
kbarwich66  [author] Apr 29, 2020 @ 3:07am 
@(KOR)zmfotutm what do you mean with better in the old days
(KOR)zmfotutm Apr 29, 2020 @ 2:16am 
I've seen it before, but i feel it's better in the old days. Apart from that, it was made very well.
ARTea Apr 28, 2020 @ 12:08am 
FOR THE EMPEROR
Ethan Apr 27, 2020 @ 11:37am 
I was waiting it since so many month and i love it,worth it.
Lordaloa Apr 25, 2020 @ 3:03pm 
@Lagbots are no more, it is pitty but necessary to keep the game from crashing
liberal 24 Apr 25, 2020 @ 10:38am 
This thing is so fun too use, tho i was kinda dissapointed that it couldnt be set to vehicles, i kinda wanted armies of bots duking it out whilst in the suit. Either way great mod.
kbarwich66  [author] Apr 25, 2020 @ 8:29am 
@Hoppo while i could do a normal (castaferrum pattern) Dreadnought, i probably won't in the forseeable future, simple because it's really quite alot of Work and the Bots can't even use it. At some Point i might make on, perhaps If someone makes a better mech script, but i wouldn't expect it any time soon
LegMeat Apr 25, 2020 @ 7:38am 
@kbarwich66 Thank you,
I'm looking forward to it, and hopefully you can make the Space Marine Dreadnought soon

l