Sid Meier's Civilization V

Sid Meier's Civilization V

Video Game City-States
8 Comments
The GOODMAN  [author] May 27, 2020 @ 6:27pm 
@Vulpes Oddworld is present in the mod, but I did forget to list it in the original workshop description as I was writing it on release day. The description's been updated to fix that error.
Abdulla Babulla May 25, 2020 @ 10:46am 
You put Abe in the thumbnail, and don't have an Oddworld city.
The GOODMAN  [author] May 3, 2020 @ 4:11am 
With that said, I'll look into it to see if it's plausible, but while I think it's a possibility, I believe it requires either removing other current stuff (Civilizations and base game/G&K exclusive city-states, the latter there's only so many I could add) or altering/adjusting the game's core files/creating a DLL mod which is probably a lot more complicated.
The GOODMAN  [author] May 3, 2020 @ 4:11am 
For the latter two (and possibly even the first one if you want to "mix and match"), there should be a workaround where you go into the downloaded mod files and remove specific coding that switches out certain city-states. For example, if you're playing with the CL Vietnam mod (that switches out the Hanoi CS), you could go into the mod file, search for the Hanoi coding, and remove that specifically out of the file and save. That should allow you to use both mods with just one less VG CS. Though if you do this, you should make a backup copy of the original file somewhere in case it doesn't work or you wish to revert it back to normal afterwards.
The GOODMAN  [author] May 3, 2020 @ 4:11am 
@raz. (This is split into 3 comments due to character limits)My guess is you're asking this because another CS mod you wish to play with alongside this one does the same thing (this was the reason I mentioned they may be incompatible in the description above), a different mod does something similar (e.g. a real life /historical civilization mod that replaces a city-state) or if for whatever reason you wanted to play a game where you can have both vanilla and VG city-states.
ra-az Apr 30, 2020 @ 12:18am 
is it possible to add them without removing current city states
The GOODMAN  [author] Apr 24, 2020 @ 12:34am 
@sailormarsfan1701 I don't necessarily take ideas for civs themselves since I usually decide on which civs/mods to make based on my own interests and knowledge, and while I know who both characters are, I'm not familiar enough at this time with Darkstalkers or Mortal Kombat to confidently create a faithful mod on either civ.

I do though listen to ideas for uniques/improvements for a civ (though I'm still somewhat new to the modding scene) that I have made or am planning to make (and as stated above, ideas for future city-states) as well as any errors found in the mods themselves.
sailormarsfan1701 Apr 23, 2020 @ 8:00pm 
not sure if you take ideas for civs or not but id like either a morrigan aensland darkstalker civ or a sub zero lin quei civ