Stellaris

Stellaris

Alternative Fallen Empire Buildings
20 Comments
Dryus Dec 5, 2021 @ 6:14am 
個人用に作ったものですが、3.2.2に対応させました。
良かったらどうぞ。
I made it for personal use, but I made it compatible with 3.2.2.
If you like, please.

◆Alternative Fallen Empire Buildings 3.2.2 Patch
   https://steamcommunity.com/workshop/filedetails/?id=2514002401
GuardianForce Sep 26, 2021 @ 11:59am 
can you update for 3.1 lem
Dryus Jul 3, 2021 @ 11:29pm 
This is a patch for 3.0.3.
Please try it if you like.

■Alternative Fallen Empire Buildings 3.0.3 Patch
  https://steamcommunity.com/workshop/filedetails/?id=2514002401
GriffinIsHere May 10, 2021 @ 12:10am 
Yes, its also outdated along with this mod. Unsure why modder updated the others but not this one.
OverlandObject May 7, 2021 @ 5:10pm 
Is there a ZotFE patch?
GriffinIsHere May 5, 2021 @ 10:39pm 
update?
CabooseDaReaper Feb 2, 2021 @ 2:59pm 
Sweet mod! Any plans on an ACoT patch as well? I've been trying to make it work on Irony (very limited experience) but can't, to no surprise, figure it out.
Dawid Dec 28, 2020 @ 4:27pm 
this is nice
Adoris_FadAiRao Jul 27, 2020 @ 2:15am 
Not all buildings have been changed. Is the patch planned?
土豆神 Jul 3, 2020 @ 9:48pm 
are there Chinese version?
Sam_  [author] Apr 27, 2020 @ 7:10pm 
Pretty much
Trabber Shir Apr 27, 2020 @ 7:08pm 
So, is this a graphics only mod that due to Paradox's weird scripting system is not achievement compatible?
Journeyman Prime Apr 23, 2020 @ 8:13am 
You are awesome
Timirald Apr 23, 2020 @ 4:52am 
Could there be an ACoT version in the future?
Sam_  [author] Apr 17, 2020 @ 11:39am 
All of this would not be an issue is Paradox implemented a better scripting system that allowed people to edit parts of definitions.
NHunter Apr 17, 2020 @ 11:36am 
hm... lazy PDX >_>
Sam_  [author] Apr 17, 2020 @ 9:31am 
Most of the fallen empire building definitions have picture = "example.png"

Which is typically a vanilla building that I can't just override. The only way to give it a different icon is to override the vanilla definition.
NHunter Apr 17, 2020 @ 9:28am 
wouldn't it have been easier to just modify graphical resources directly instead of modifying buildings in common/ ? yes, you would be modifying 9 files instead of 1 - though, you add your graphics anyway - but since the buildings definitions won't be changed, you will not need any compat patches.
Sam_  [author] Apr 17, 2020 @ 8:03am 
I've made a patch, check the description. Let me know how it goes.
Armok Apr 17, 2020 @ 6:40am 
It'd be really nice to see compat with this mod here: https://steamcommunity.com/sharedfiles/filedetails/?id=2062797756&searchtext=