Arma 3
{9GU} - APOBS & MICLIC System
22 Comments
Josethx Feb 21 @ 7:58am 
?
kolmipilot Oct 17, 2024 @ 1:19pm 
does it work? is it compatible with mp?
KiLl3rZd3LUx3 Jun 30, 2024 @ 12:49pm 
Safe to say this mod is dead. Doesn't work at all. It's a shame too because this would be a GREAT mod if working properly.
nerexis | nmilsim.wordpress.com Jan 7, 2023 @ 8:02am 
The mod is not properly singed and cant be used in multiplayer. Can I repack the mod and sign it?
Orion Nov 7, 2022 @ 6:24pm 
I have a little bit of coding and modding experience in Arma. Do you know how to fix the issue ? If so and if you want I can take a stab at trying to fix it. I think this mod has a ton of potential for gameplay in many milsim units and I would to see it work to its full potential
{9GU}Andrea  [author] Nov 7, 2022 @ 10:29am 
@tundra
I haven't been editing the mod for at least a year. The problem will be given by the update of the vehicle mods. I don't think I'll fix it! I have been out of Arma3 for a long time
Orion Nov 7, 2022 @ 8:40am 
After extensive testing both on and off a server, the MICLIC script does not work properly. It can function in eden editor , or way off a map's normal boundry in MP where there is nothing around it. When ever it is near multiple players or a normal part of any mp map with objects, the script does not properly load after its initial deployment. The bag will spawn in , but when it goes to launch the bag will bug out, disappear , and the rope will just sit at its spawn point. Theory as to the reason for this is that the loading , or time to load , of the script is causing some issue with the bag detaching from its spawn, hooking with the rope and launching.

The APBOS back pack system works with no issue in both eden and MP.
richh773 Mar 18, 2022 @ 10:54pm 
CHARGES DO NOT DESTROY ANYTHING
Wrenchy308 Aug 19, 2021 @ 4:36am 
Its fixed and works! I havent tryed it on a mp server yet but we will see
Wrenchy308 Aug 17, 2021 @ 5:44am 
Is it fixed?
mjc4wilton May 24, 2021 @ 2:40pm 
Hey, currently your mod is not being built correctly into a .pbo so it cannot be signed. Here is a guide on how to build and sign mods using PBOProject: https://community.bistudio.com/wiki/pboProject

If you need any additional help with this I am willing to sit down with you and help walk you through it since I have quite a bit of experience with building and signing addons. Just send me a steam friends request.
Mildly_Interested May 1, 2021 @ 4:43am 
Your mod isn't signed correctly.
SSG M. Jaeger Mar 24, 2021 @ 7:58am 
Any update on this:

{9GU}Andrea [author] Jul 3, 2020 @ 3:47pm
Hi Reaper, as soon as possible I change all the commands in english. Thanks
Mickael Peterson Feb 26, 2021 @ 10:56am 
Is it still working ?
{9GU}Andrea  [author] Sep 1, 2020 @ 5:07am 
@touch my fluffy tall
hi, yes no problem mate. Next time i upped with this vehicles.
Touch My Fluffy Tail Aug 31, 2020 @ 5:21pm 
Hello I wanted to find out if you were willing to add a few vehicles to the list of ones with the MICLIC system, the vehicles are from the Pandur 2 Mod https://steamcommunity.com/sharedfiles/filedetails/?id=864124640 : Class names are Pandur2_E, Pandur2_D, and Pandur2_WD. Our group really likes the MICLIC system you have made as it has added something we were looking for.
Red Dog Aug 21, 2020 @ 3:56am 
I can't seem to get this mod to work on my dedicated server. The APOBS won't fire, and neither will the MICLIC.
{9GU}Andrea  [author] Jul 3, 2020 @ 12:47pm 
Hi Reaper, as soon as possible I change all the commands in english. Thanks
Reaper Jul 3, 2020 @ 7:54am 
I like this. But some of the commands aren't in english so it causes some confusion in my group.
tsmtgdi Apr 9, 2020 @ 12:14pm 
Grazie Andrea!
Shiver Me Timbers Apr 4, 2020 @ 12:03pm 
OOf, shooting it through trees
swiss_wargames Apr 2, 2020 @ 12:09pm 
Great mod