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[IRI_Rider_GTS_BerserkerRage X2SoldierAbilityUnlockTemplate]
[IRI_Rider_GTS_MartialArts X2SoldierAbilityUnlockTemplate]
[IRI_Rider_GTS_PoweredShields X2SoldierAbilityUnlockTemplate]
[IRI_Rider_GTS_RollingThunder X2SoldierAbilityUnlockTemplate]
The fastest way I've found to hardlock a tactical session is to set your full colonel SR to "rout" at turns end. Then a full Lost pod spawns in range. Whups.
The game doesn't crash, but you never get out of the "soft-lock" and have to restart the turn. I've played with this multiple times from different angles and turn saves just to make sure, and yeah. soft/HARD lock city every time. No CTD and you can escape and get the menu, but the game never recovers from the combination.
I love this class, and use it all the time...but that issue was something I hadn't seen/run into before.
Stormrider[Stormrider] AND Stormrider[LWS_Stormrider].
For some reason, this didn't happen to akimbo class and I just have one called Akimbo[Akimbo].
I also have a new class called keeper class now which I've never had before. The issue is probably from Kiruka's mods.
TLDR where is ini with modded class maybe there is such . Thanks :)
Only that once I find that I'm done and happy.
That being case gotta say = LOAD of SHIET . This class is so insanely rare that I may have entire campaings without having one.
Please tell me how to make it trainable from GTS - his poor description that I got xcomclassdata.ini and change numdeck to 1 doesnt work. As in there is no stormrider class listed only basegame. I have it 100% and it works ... had once Stormrider like 2 years ago. Please someone tell me what to change and where to find it. I'm getting little frustrated after promoting countless rookies to never see that class - I love concept of shield / sword , double sword ...
If the Coil Sword is used for riposte then the Blade does not extend like a whip.
https://steamcommunity.com/workshop/filedetails/discussion/2042813766/2140840224659670348
Unitl the start of your next turn, Intercept all enemy movement within your line of sight and 1 AP move distance.