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I know that it's simracing sacrilege but I have a CSL Elite (belt) and decided to test ramping up the car specific FFB to 200% and my oh my... now the cars feel like they have weight and you can understand how much you can lean on the tyres and where the grip can take you.
I know that I am losing detail with clipping, but for me it feels much much better.
I might tone it down a bit, to about 175%, but I really believe that it's worthwhile people testing whenever if they don't have a DD wheel capable to run the car specific FFB at the ±60% range.
Right now, under this new scenario, I can only say that it's a BRILLIANT MOD!!!
With a bit more weight on the FFB - ie. a bit more tyre/grip feel, I believe that something otherworldly could be achieved.
Once we have debugged the gt3 we look in the indy both mod
Also was wondering if there will be an update with Hertas car for indy gp, Pigots car for indy gp, Satos car and Ferruccis car?
example "M2009_06"
NOTE: You can check the default skin name if you press the Tuning button when selecting a car. The name is displayed in the Variants field.
In this directory you must place the skin file. There are 2 rules for the skin filename:
- maximum skin filename length is 12 characters (plus extension ".dds")
- there must be "alt" anywhere in the filename (so basically you have 9 characters to name your skin)
example "123456789alt.dds"
you need to use the aeroscreen template and name him alt_wing