Stellaris

Stellaris

Star Control 2 Empires (complete)
7 Comments
BoogieMan  [author] Oct 28, 2022 @ 8:46pm 
The Shofixti are part of the Yehat as a syncretic species so they are there. I didn't think they were powerful enough to be their own empire and to better covey the close relationship between them and the Yehat.
Kogogarog Oct 28, 2022 @ 6:34pm 
I had started making these for myself when I thought: "Has someone else done this?", behold it is! I think I'll take your selections as inspiration and guidance but I have some tweaks of my own to add in. Such as the Yehat Star Clans I made natural physicists since their ships are among the few with functional shields in SC2. Also: No Shofixti?
BoogieMan  [author] Jan 10, 2022 @ 1:18pm 
Thanks! When I get some time I'll check out the AI personalities and Advanced Start type mods and see if they'd spice things up a bit.
UncleYar Jan 10, 2022 @ 8:40am 
Those are very nice. It's a nice showcase of all the designs you can do in Stellaris, too.
Now all that's needed is matching personalities similar to this: https://steamcommunity.com/sharedfiles/filedetails/?id=701432146 or the more involved https://steamcommunity.com/sharedfiles/filedetails/?id=1445329615 - so we can get Spathi hilarity and other SC2 goodness.
Add a few custom events, and it would just be amazing to play.
Antsan Apr 1, 2020 @ 7:13am 
Okay, yeah, that makes a ton of sense. Also I just realized that you couldn't have the Mycon be fungoids and give them Calamitous Birth.
BoogieMan  [author] Mar 30, 2020 @ 4:08am 
I would have, but it requires the Lithoid pack which I don't have and I was trying to limit the amount of DLC required for the mod.
Antsan Mar 30, 2020 @ 2:16am 
Given that the Mycon use their eggs to populate planets, I'd recommend giving them the "Calamitous Birth" origin.