Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
@Nim Yeah, they're evil bastards. Hermit crabs were not really intended to be so tough, but it's funny so I kept it in :D
Also Hermit crabs are deceptively tough.
After the Pathfinding Framework version update,BrokenIsles,BiomesIslands_BorealArchipelago,BiomesIslands_DesertArchipelago,BiomesIslands_TundraArchipelago,BiomesIslands_TropicalArchipelago, I haven't seen these Archipelagos before when generating maps. Can a regulator be added to the map generation interface to adjust the probability of Archipelagos generation? Just like the Caverns generation probability regulator in 'Biomes! Caverns'
Location of every file that's broken (and thus every mod that is fully compatible with the following)
steamapps/workshop/content/294100/2038001322/1.5/Mod/{Mod Name}/Patches/*
Alpha Bees
Vanilla Factions Expanded
Vanilla Furniture Expanded - Core
Vanilla Furniture Expanded - Architect
Disappointing because the dude clearly knows something about it since this mod is compatible with PokeWorld, Vanilla Plants Expanded, Vanilla Animals Expanded, Vanilla Fishing Expanded, Fish Industry, Alpha Mythology, Alpha Animals, and Giddy Up 2.
I'm still piecing it together and might come back to edit this to try and provide people with instructions on how to get this to work with those mods.
The sanity check I need is mainly to see if this is something other people have had to deal with.