Sid Meier's Civilization VI

Sid Meier's Civilization VI

Civilizations Expanded
1,436 Comments
airoxyde Mar 21 @ 10:52am 
update:steamfacepalm:
Saschahi Mar 12 @ 2:28am 
wish this got a update for the leader pass leaders from end of last year
ScWiGe Mar 8 @ 8:21pm 
Yeah I'm not sure what the problem is, tried using JUST this mod, un/re-sub, etc.
JackdawMinuet Mar 7 @ 1:08pm 
works fine, i'm using 100+ mods no conflict. I wish the summary for civs were a little more condensed but everything seems to work as intended.
Clash Feb 27 @ 5:31am 
Same here, went through my load order to confirm that this mod (and even the lite version) somehow broke for me. The game itself hasn't been updated (afaik) and neither has the mod. It's very odd.
ScWiGe Feb 22 @ 1:31pm 
Oddly enough, this mod broke within the last two days with absolutely no discernible reason - nothing updated on my end, no new mods were added, it just failed to load.
Pillowesque Feb 18 @ 10:02pm 
I have narrowed this mod down to failing to load almost any TSL map from YnaMP, not blaming anyone just leaving that info up for anyone else who needs it till this gets updated
B flat Feb 13 @ 8:22am 
@Menegucci Civ 7 sucks balls compared to Civ 6. I'll wait a year or two until they release a few DLCs and modders fix that horrible UI.
Menegucci Feb 13 @ 8:05am 
We got civ 7 before an update :(
B flat Feb 13 @ 7:56am 
Seems to launch just fine and works for the most part, but some of the abilities seem to not work. Khmer food has no bonus from holy sites, India no culture from production, etc. It's only a few civs though.
Eggthief Jan 14 @ 5:51am 
@aeryn By any chance did you happen to reinstall Civ 6 while still subscribed to this item? I had the same issue and then simply unsubscribing and subscribing again worked
Aeryn Jan 10 @ 11:56am 
Alas, I couldn't get a game to start with this mod... tried every other mod before disabling this one, and it turned out this was the only one broken for me. Given I'm not seeing other people complain about it just not working at all, it's probably something specific to my setup, but maybe it just doesn't work well with Linux or something.
理塘の猛虎 Jan 2 @ 4:39am 
非常好的mod,可惜不更新了,游戏中期会崩溃
Emar Jan 2 @ 3:04am 
Julius Casar doesn't work fighing the barbars! He doesn't get 300 gold, not even100 :( Please fix it!!:steamsad:
Emar Jan 2 @ 3:04am 
Julius Casar doesn't work fighing the barbars! He doesn't get 300 gold, not even100 :( Please fix it!!
Falsted Dec 30, 2024 @ 10:03pm 
One day p0kiehl will come back and update this mod...I know it! It might be like a mid life crisis moment, when he turns like 47 or something, mark my words...he'll remember in that moment how much he loved modding Civ 6, and he'll return to update his crowing achievement mod!
Jesusaursrex Dec 27, 2024 @ 7:50pm 
There is a bug when you start on a True Start with Trajan, it wont boot up the map. I did not confirm if it was other leaders
liltoothache Dec 18, 2024 @ 5:59pm 
...
Falsted Nov 16, 2024 @ 9:15pm 
I've never had a problem with it not working, even after all the latest leaders were added; it would just be nice if it was updated to accommodate the last few leaders that were added in the frontier pass - since if you play against the AI and they have one of the newer leaders, then you're way OP compared to them when using the mod etc.
StyxX Nov 8, 2024 @ 3:53am 
Maybe this helps other people. I thought it wasn't working, because it didn't show any of the game play changes on the leader screens. But when I started a game it turned out that all the bonusses of the Civ Expanded mod still applied. So its working fine, it just doesnt show on the leaders screen. At least thats the case for me :)
kishlak Nov 5, 2024 @ 12:16am 
nothing changed. i have all dlc
Falsted Nov 3, 2024 @ 7:48pm 
Aye, an update would be great! :)
storyes3241 Sep 18, 2024 @ 6:13pm 
can somone please make an updated version of this for the leader pass
bubuesfurtocske Aug 26, 2024 @ 12:15pm 
Edit: Sorry for spamming. I have actually found out that it is enough to delete the two rows for Nader Shah from .modinfo. It works for us in multiplayer.
bubuesfurtocske Aug 26, 2024 @ 10:26am 
This is definitely my favorite mod! We found that if you delete all the lines in the .modinfo file that mention 'LeaderPass' (just those, nothing else), it works in multiplayer (credit to neddy). I'm not sure if you need to remove every single one or just some of them—maybe it's something we could test out. By the way, the suggestion to only delete Norway didn't work for us.

I really hope this mod gets fixed soon because it adds so much fun to the game! :)
Nandybear Aug 24, 2024 @ 8:36am 
Sweden's "production from science" is a GA policy, is it possible to change the GA policy for when you're playing as sweden to be a culture bonus ?
CheesyRamen Aug 9, 2024 @ 12:07pm 
@passerby from the sky, there's not even an English version at the moment.
passerby from the sky Aug 9, 2024 @ 4:58am 
Is there a Chinese version?
Everyone's #1 Fangirl Aug 6, 2024 @ 8:06pm 
Has there been any word from any of the developers?
Falsted Jul 24, 2024 @ 4:40pm 
One day....one day it'll happen...!
liltoothache Jul 16, 2024 @ 10:12am 
im upset
chaim shekelsteinbergowitz Jul 5, 2024 @ 8:14am 
lord gave us a small update and dipped
Phoenicia Jul 4, 2024 @ 6:25pm 
can you include ptolemaic cleopatra??
Zed Jun 29, 2024 @ 5:30pm 
Sabum Kibttum should have the same base strength at a minimum if they are gonna replace the warrior fully.
NuDDen Jun 26, 2024 @ 5:46am 
right
Diper (Viper with a D) Jun 25, 2024 @ 4:36pm 
This doesn't auto include the gold deflation right?
neddy Jun 16, 2024 @ 4:13pm 
you just have to go into the .modinfo file and remove the leader pass civs. since i dont have any, it really doesn't bother me.

works in multiplayer
neddy Jun 14, 2024 @ 7:05pm 
@lew i tried your workaround and it did not work. disabled all mods too. any ideas?
Bitterman Jun 8, 2024 @ 2:58am 
Civilization VII will release before this comes out. Mark my words
lew May 28, 2024 @ 12:46pm 
A workaround for multiplayer if anyone needs :)

Edit the `Civilizations Expanded.modinfo` file in the workshop folder.
Remove line 441 (`<File>Core/Base/CX_Norway.sql</File>`) or replace it with

```
<!-- <File>Core/Base/CX_Norway.sql</File> -->
```
to comment it out.

Obviously disables the improvements for Norway, but multiplayer loads fine.

May not work with modded maps
DarknesLso May 23, 2024 @ 2:44pm 
Maybe when he said a couple of days he meant a couple of years :steamsad:
Rampageriley Apr 28, 2024 @ 5:40pm 
Please add text for the Varangian version of Harold's stave church.
Alraune Apr 25, 2024 @ 9:06am 
Hope you're well, angel.
エビス Apr 24, 2024 @ 4:13am 
is the update out? I can't launch a game with this mod
Nandybear Apr 21, 2024 @ 2:15pm 
Germany is missing a description:

('LOC_P0K_GERMANY_ABILITY_HOLY_ROMAN_EMPEROR_DESCRIPTION',
'Great General points equal to 25% of the [ICON_Strength] Combat Strength of the defeated unit.'),
Nandybear Apr 20, 2024 @ 2:28am 
Germany says "trade routes in destination" however looking through the code it's domestic trade routes only - is it a problem with description or code ? Just so I know which to change.

Love this mod btw, it's added SO MUCH to my civ playing time!
Eyjafjallajökull(DoP) Apr 1, 2024 @ 9:20am 
Srsly??? a u okay???? America is ignoring EVERYTHING AREA?! what did u smoke?hello? is somebody here?
Beaned_Benno Mar 23, 2024 @ 6:24pm 
day 349 of peanitz riding p0kiehl because i want to enjoy civ multi player again
Falsted Mar 18, 2024 @ 11:00am 
Any update news?
neddy Mar 1, 2024 @ 4:56pm 
pweeeeeaassee p0kiehl