XCOM 2
[WOTC] Cerberus Guardian
33 Comments
NightNinja54  [author] Sep 12, 2023 @ 4:47pm 
@Swanky
Ah, ok - sorry for the issue then
Swanky Sep 11, 2023 @ 8:56am 
I am already subbed to that.
NightNinja54  [author] Sep 11, 2023 @ 8:45am 
Swanky Sep 11, 2023 @ 5:23am 
I'm running this with Raider Faction Cerberus so Cerberus is its own faction, yet I run into the Guardians consistently when doing Leviathan or Chosen Strongholds. Probably an oversight in one of the encounter lists.
NightNinja54  [author] Jun 22, 2022 @ 9:21am 
@aegis
No plans, sorry

@kingofthesdwarves
Generally no, sorry

@Magos Hudson
You can adjust how many armors you can build in the configuration file
aegis Jul 17, 2020 @ 8:30am 
and change the voices to the standered ADVENT trooper
aegis Jul 17, 2020 @ 6:25am 
anyway to change them so they have hybrid coloured blood and not human blood?
KingoftheDwarves May 4, 2020 @ 11:59am 
ok so this looks awesome and gives the gave some more variety to the armors, however do you take some mod suggestions, cause i was wanting to have a 'nerdy' character, in my playthrough, cause you know, some nerds want that juicy alien booty
Magos Hudson Apr 27, 2020 @ 4:37pm 
Im confused by this mod so far, iv killed plenty of them but only ever got one piece of armor out of it. I want my whole team wearing cerberus armors
NightNinja54  [author] Mar 29, 2020 @ 7:22pm 
@Saximaphone
Hey, I feel you. I learned by pulling apart existing mods as well. Shoot me a friend request and I can try to review a few things with you.
saximaphone Mar 29, 2020 @ 3:50pm 
Hello. I am currently attempting to create a very basic starting enemy mod. Basically just adding a lower-stat andromedon to practice modding.
However I am having major problems finding resources online and pulling apart pre-existing mods is getting me a bit lost and confused. Would you happen to have resources someplace about making/modifying enemies that I can take a look at?
tastiger841 Mar 24, 2020 @ 4:58am 
Since all the ME masters are here and Iridar just released another new mod, may I "toss" a small idea: visual replacer of Mark 14 grenade from ME?
NightNinja54  [author] Mar 23, 2020 @ 3:18pm 
@M0ntS4intM1chel

If you would like the Cerberus Guardian to replace the Advent Shieldbearer, subscribe to https://steamcommunity.com/sharedfiles/filedetails/?id=2028639590
M0ntS4intM1chel Mar 23, 2020 @ 2:39pm 
Does this replace any existing units?
Kexx Mar 20, 2020 @ 8:30pm 
I have to admit myself, Miranda, Tali, Wrex and Garrus a ridiculous amount of screentime throughout my campaigns, hahaaha. Here's to hoping we eventually reach that dream!!!
tastiger841 Mar 20, 2020 @ 5:06pm 
There is an Avatar Ruler mod which you could learn from? EDI/Kai is not that urgent, any chance we could have Vorcha/Batarian in the future?
NightNinja54  [author] Mar 20, 2020 @ 4:48pm 
@Kexx,
My friend, my sincerest thanks back to you. Honestly, I remember seeing your character mods and thinking that was probably the coolest thing in the world. I've basically used those exclusively since they've come out and continue to. These mods alongside folks like Cavily and Lord Poncho are something I'm happy to contribute to and hope to continue. Thanks again :)
And definitely, looking forward to using those assets as well since you're cool with it!
Kexx Mar 20, 2020 @ 3:28pm 
Also btw, if you want, please feel free to use my Marauder assets from the Palaven Update mod, if you ever feel like wanting to make an enemy mod for them. :)
Kexx Mar 20, 2020 @ 3:27pm 
I look back to almost 4 yrs ago, when I had no idea how to mod games, and my wish was to see someone make a ME total conversion mod. Time passed and no one was really doing anything except voice packs.

So I took it upon myself to learn how to make mods, and I remember thinking to myself when I saw the overwhelming positive response to my first mod, my Tali Squadmate mod: "Dear God, people like this. They're really liking this! Maybe, one day, more knowledgeable people will join the cause, and we'll see the ME conversion happen."

This is yet another beautiful step closer towards that goal. And for that, you have my most sincere thanks!!
NightNinja54  [author] Mar 20, 2020 @ 11:40am 
@Scrnbles, Daemon, Jill
Replacer released:
https://steamcommunity.com/sharedfiles/filedetails/?id=2028639590

@tastiger841
Agreed, adding new things to a balanced environment will inevitably cause imbalance. I like to offer a few different methods to help alleviate this via: standalone units, replacers, or raider factions. Up to users to select their most preferred option :)

I like the EDI/Kai ideas. I am unfamiliar with the ruler system but hope to learn more about it.

tastiger841 Mar 20, 2020 @ 4:09am 
Ideas, ideas, one more idea and this one is going to self-claim the Idea-master, lol

A temp fix is to use console to give you the corpses; IMO the raider factions serve their purposes, because you can never fully ME/WH40k/SW this game. We need to imagine the aliens are the ones "give" us the technology in order to travel far into the space and discover other parties, who are at least 100's years away.

The best option is to have more than 1 option: I am about to start a ME1 campaign with the default squadmates and weapons, without the collectors and CAT-6; then add them (hopefully more stuff will be added by then) when I play ME2 campaign and so on.

May I suggest that we add Eva Coré and Kai Leng as rulers, so they can escape like in the story? Once killed, we can research EDI and Kai's armor (which gives stealth and mobility).
NightNinja54  [author] Mar 19, 2020 @ 7:59pm 
@Scrnbles, Daemon, Jill
Sounds good! You’ve made a solid case here so I’m happy to oblige.


@Dr. I Scourge
I share the excitement :)
Dr. I Scourge Mar 19, 2020 @ 2:46pm 
I love you. Really.
Jill Sandwich Mar 19, 2020 @ 9:11am 
@NightNinja54
another awesome mod! thank you so much. one step closer.

i agree with ScrmblesThDethDealr, the replacer mod for guardian is definitely wanted and desired. i can't speak for everyone else, and different people want different things. but for me personally my most looking forward to type of mods are the replacer mods. don't get me wrong, i love all your mods and new standalone enemies are nice. in order to solve the problem of them flooding the enemy pool therefore reduce essential drops for research and development, all new standalone enemies are now in raider factions. but raider faction don't always show up in game to be fought consistently ( even with help of other mods ) . so it's all about what mods that cause the desired ( mass effect ) units to consistently show up in game. ie replacers.

cheers ! once again, thank you so much for the awesome work! :D
daemon Mar 19, 2020 @ 8:53am 
Yes, I second the request for a replacer!
gitrekt Mar 19, 2020 @ 6:49am 
thanks...that just leave the aliens now that all the advent soldiers are covered.
NightNinja54  [author] Mar 19, 2020 @ 5:55am 
@VertigoJockey
Yes, you're right. The animations on this unit were tricky due to the shield and such. Since primary pistols aren't immediately supported by the base XCOM game, additional adjustments are required. I wanted to at least get this mod released as its been some time before tackling animations associated with pistols. :)

@Sweeps
Yes, I've updated the Cerberus Raider Faction to support the new guardian unit

@ScrmblesThDethDealr
Currently standalone unit - 'Replacer' on the way if desired

@tastiger841
Sure
VertigoJockey Mar 19, 2020 @ 5:36am 
Silly question but wasn't the Guardian's weapon the Talon Shotgun Pistol? I remember that was released as part of the modpack the shield came from.
Sweeps Mar 19, 2020 @ 4:54am 
Will this work with the Cerberus Faction mod?
gitrekt Mar 18, 2020 @ 7:28pm 
He looks great...He replace the shieldbreaker or is that one on its way as well?
tastiger841 Mar 18, 2020 @ 6:27pm 
Is it possible I could talk to your privately, like add you as a friend or something? Don't wanna spoil the fun, lol
NightNinja54  [author] Mar 18, 2020 @ 6:04pm 
@tastiger841
Potentially, what's the idea?
tastiger841 Mar 18, 2020 @ 5:13pm 
First :steamhappy:

I was thinking about the missing unit, this one reads Master Ninja's mind?

Just wondering if you are interested in doing a small mod, which is for a coming special day?