Sid Meier's Civilization VI

Sid Meier's Civilization VI

Builder Lag Fix
19 Comments
血小板六里桥 Apr 30 @ 5:05am 
GOOD!
VERY0NW33D Jul 25, 2024 @ 12:58pm 
Can't get this to work on a saved game... how do I do that?
Obb Jun 1, 2024 @ 7:45am 
It’s excellent indeed ! Thanks.

I don’t know if anything can be done about it, or if it’s irremediable,
That would be nice if it could spare the tooltip from « Enhanced Heal Tooltip » : https://steamcommunity.com/workshop/filedetails/discussion/2938355811/3814034023686984932/
sigge Dec 8, 2023 @ 4:14am 
Fantastic mod, completely removed the fps drops when selecting workers
Stratos Oct 31, 2023 @ 9:54pm 
Solved my issue. Grateful!
norph Sep 5, 2023 @ 12:13pm 
Thanks for mod, it really helped.
早乙女らんま May 24, 2023 @ 10:31pm 
best MOD ever
matze3 Oct 2, 2022 @ 4:40am 
good works thx
justinjoven Apr 30, 2022 @ 1:34pm 
THANK YOU! This made late-game playable. No more 10-second lags! Other lag fixes I tried either didn't work, or removed some essential component of the game.
pwyll Feb 20, 2022 @ 3:12pm 
you are literally a god thank you so much
Storyless Kingdom Dec 29, 2021 @ 6:07pm 
can this mod be set so that it's closed at the early game and automatically active in the late game (say, >100 turns)?
Tremualin  [author] Apr 1, 2020 @ 4:38pm 
Lol, I didn't understand. then it hit me. Ski resorts. Updated the patch notes.
rsorrell Apr 1, 2020 @ 9:51am 
ooh, I want to see the sky resorts that were fixed :)
Tremualin  [author] Mar 19, 2020 @ 5:00pm 
Yeah, save-game compatible.
HeyNongMer Mar 19, 2020 @ 3:36pm 
Nice job! This can be enabled mid-playthrough I'm assuming
Singemeister Mar 19, 2020 @ 2:09am 
@Tremulain Cheers!
Tremualin  [author] Mar 18, 2020 @ 5:21pm 
Improved the description with more details on what gets disabled
Singemeister Mar 18, 2020 @ 8:40am 
Could you specify what information it specifically disables?
RG Mar 18, 2020 @ 1:26am 
great