全軍破敵:戰鎚2

全軍破敵:戰鎚2

Unit Rank Icons - Rarity Colors
8 則留言
Jesus Christ 2020 年 5 月 12 日 下午 8:23 
Thx mate! I appreciate that. The Greenskin update looks fantastic! Looks alot of fun to play, tho I am quite curious about the Warden mist and capture mechanic aswel.
Llamakazi  [作者] 2020 年 5 月 11 日 下午 7:38 
Cheers for the kind words! I'm planning on playing once the next DLC patch releases so I'll keep an eye on making sure it continues working :happymeat:
Jesus Christ 2020 年 5 月 11 日 下午 5:36 
Alright thx for the reply! I absolutely love this mod, how sublte the change may be. The colors of the upgrades fit extremely well with the Warhammer setting and it is very easy to read on the enemy too to instantly judgge a fight outcome decision. Many thanks!
Llamakazi  [作者] 2020 年 5 月 6 日 下午 7:49 
Shouldn't need an update; I hopped freely back and forth from the Proving Grounds beta to the live patch without any issues/warnings. Also, only image assets are modified; nothing overwrites any scripts or database edits.
Jesus Christ 2020 年 5 月 4 日 下午 2:15 
Will this ever need an update? I am hoping not unless the game gets major changes, because I would like to prevent coop desyncs. Any idea?
Twitchey 2020 年 3 月 20 日 下午 11:58 
Very interesting, thank you for the info, I wonder if the symbol is replaced with an almost entirely transparent image (the equivalent of being invisible, would the rank of the unit still show if you hover the mouse over the area... Either way thanks for the info.
Llamakazi  [作者] 2020 年 3 月 20 日 下午 10:28 
@Twitchey
Thanks! Here's what I was about to find out from poking at the files/database/scripts surrounding unit experience:

The icons themselves are 24 x 24 pixel PNG images, with mostly transparent pixels on the outside. They can be larger than that but will automatically scale down to fit (and look awful in the process).

If you want to make them even smaller, it should be a simple matter of replacing the images with different 24 x 24 px images, but whatever content you want centered in the middle.

I couldn't find a way to move the positioning of it, or it wasn't available with the tools I had. It seems to be necessary to be consistent /w current usage. i.e. the in-game unit cards, the multiplayer unit cards (slightly smaller than in-game), and the unit details card /w XP bar (wider images will make that one look extra squished).
Twitchey 2020 年 3 月 19 日 上午 1:21 
Great idea, good implementation.

I am very curious if the symbols themselves can be severely reduced in size or edited to be a smaller dot or something of the like (or even move the UI of the rank symbol to over the HP bar of the unit (the hp can be seen clearly when clicking on a unit anyway).

Either way just curious about whether you saw anything about changing size and position, or was it just colour?