Stellaris

Stellaris

Escort Drone Swarm
82 Comments
Red-Eyed_Gelynome  [author] May 15 @ 5:21am 
Currently testing for errors. Will try to fix. Thanks.
Schishne Sep 13, 2024 @ 2:07pm 
This mod is prone to crash when you split the fleets or join them while it has drones in it. Sometimes this even happends just because of them merging on a station while you build more. I really like this mod because its pretty realistic in a sci fi setting to have drones and UAV's so please try to fix this mod.
24k小屁孩 Apr 9, 2024 @ 7:47pm 
我真的非常喜欢这个mod,现在一添加入舰队就游戏崩溃(只有这个mod),麻烦更新一下吧!!!!!!!!!!!!!!
24k小屁孩 Apr 9, 2024 @ 7:47pm 
I really like this mod, now a add to join the fleet on the game crash (only this mod), please update it !!!!!!!!!!!!!!
GabeC1997 Dec 10, 2023 @ 12:28pm 
You know, a ship class like that would be perfect for the Juggernaut, especially if it could auto reinforce...
ANIMUS Nov 30, 2023 @ 10:41pm 
this is an amazing mod too
gpa1090 Aug 15, 2023 @ 4:20pm 
Upon loading a save game and with the game still paused, one can transfer all non drone ships from a fleet that contain drones to a new fleet and disband the drones only fleet thout the game crashing, that is one method to continue to play the game.
ANIMUS Aug 11, 2023 @ 6:08am 
splitting the fleet caused game crash, love this mod, its amazing
Lamp Jul 16, 2023 @ 8:22pm 
Welp, I can make the drones but adding more to a fleet makes the came crash. I love this mod, but until it gets updated I can't use it.
Ket'Aradan Jul 3, 2023 @ 4:50pm 
@Karoar @Lowstringer Did either of you ever figure out why it was crashing?
Lowstringer Jun 23, 2023 @ 5:15pm 
@Karoar having the same problem. Troubleshooting was driving me insane it would also crash when I interact or click the fleet of drones in any way even after dismantling fleet manager would still crash, don't know what happened though cause i can interact with other drone fleets just fine it was only the fleet that just finished combat that caused the crash.
Karoar Jun 6, 2023 @ 1:54pm 
Any reason why adding this ship to a fleet in the fleet manager would make stellaris ctd?
agamemnon_b5 Apr 10, 2023 @ 6:15am 
Any chance at getting a stand-alone Whitestar?
greatswizard Nov 26, 2022 @ 6:27am 
they're nice in the early game, but do tend to make my laptop tank in performance after they get a little too numerous. althought I would love the idea of maybe having an ascention perk that unlocks the drones as an alternate hangar component/section. that way they can still remain relevant all the while not burnong your PC.
Red-Eyed_Gelynome  [author] Jun 27, 2022 @ 10:06pm 
Lesovikk: I never allowed the ai to build this on pre 3.4, however, 3.4 changes updated the codes, I still didnt add weight to allow the ai to build this so on 3.4, AI should still no build this.

I dont know why your copy is being build by the AI, that's most like done by another mod who have secretly allowed my drones to be build. (Compatibilty)
Sunconure11 Jun 27, 2022 @ 3:34pm 
Could you reduce the rate at which the AI builds these, if it is still a problem? Last time I played with it deathstacks were common
Red-Eyed_Gelynome  [author] May 16, 2022 @ 11:12am 
Yeah. just prioritizing first the performance mod then all stand alone ships
ZacharyBuilder May 16, 2022 @ 10:07am 
will this be updated to 3.4 Overlord?
n.pedrazalis Nov 17, 2021 @ 9:34pm 
Hello could you uptate for the last version please its appearing outdated on the menu
Red-Eyed_Gelynome  [author] Sep 30, 2021 @ 7:42pm 
I still havent updated any of my stand alone ship mods because i was busy with a part time work. I'll check it and update everything this weekend
Lowstringer Sep 29, 2021 @ 1:14pm 
I am not sure whats wrong, but recently the other ship segments for the Attack Drones no longer show up only the one with 2 small weapon slots I haven't added any new mods that I can think would change this. I run NSC which currently has some problems with my current saves with some modded ship segments not appearing. I have run NSC and your standalone ship mods together for a while with no issue, but could there be some new compatibility issue? I don't use anything else that adds custom ships or segments.
⋆°無音歌°⋆ Aug 14, 2021 @ 11:26pm 
small error the missile + PD comes up as default + PD all the rest are fine
Lamp Jul 12, 2021 @ 1:55pm 
I can adjust the HP and other values with a editor, right?
Red-Eyed_Gelynome  [author] Jul 12, 2021 @ 8:38am 
Updated:
Added the following:
-Point Defense Version = 2xPD
-Default + PD = 1S+1PD
-Missile + PD = 1M+1PD

Adjusted tech requirements for the missles, now require the Missile 1,2,3, swarm 1, and torp 1. (Instead of requiring all 1-5 missile, 1-2,swarm, and 1-3 torp tech)
Adjusted HP to 1050 instead of 1200, increases speed and some other small changes like 0.2 upkeep to 0.15
falhxer Jun 17, 2021 @ 1:07am 
Great mod but its so broken is funny, can easily reach half milion with 140 command limit. Which is wow... If its ok with you, can you make a vanilla friendly version? Hp nerfed a lot as well as combat power, speed and evasion are the strong points of the swarm, but lets face it, they alone can beat anything and evrything. The problem is that they can ba spammed a LOT, which is their biggest problem and biggest strength. Nerfing their dmg and health, heavily should do the job.
TakaraYukari Mar 21, 2021 @ 2:00am 
works like a ultra op missile launcher, and with the big number of this ship, my cpu, 5600x, are over burdened, since i dont even want to use bigger ships:steamfacepalm:
Red-Eyed_Gelynome  [author] Jan 20, 2021 @ 8:04am 
Shameless Plug, Yet another Stand Alone Ship Mod! This time, The Grand Daddy of all Battle Stations:
Death Star Orbital Battle Station
Karoar Dec 16, 2020 @ 10:05pm 
@Red-Eyed_Fairace Whatever you did fixed the issue I was having, I can see the awesome model now :)
Red-Eyed_Gelynome  [author] Dec 15, 2020 @ 9:23pm 
Karoar: ah so that's what it is, I think I know what's the cause of it, one of the mesh file is basically a blank file, a filler but it seems like the game keeps replacing it with that box, Im still not 100% sure but I check into it
Karoar Dec 15, 2020 @ 5:34pm 
Look on my profile if you want to see what I'm talking about
Karoar Dec 15, 2020 @ 2:12pm 
@Red-Eyed_Fairace I get a red box over one of the ships while the other two are hanging out in the back. The ship definitely works, but for some reason the model is having a shit fit on me
Red-Eyed_Gelynome  [author] Dec 15, 2020 @ 5:46am 
Karoar: Should work fine on 2.8. regardless of the ! on the launcher. Also the model is fine, I dont see any problem with it. If you're refering on the ship icon on the Ship designer window, it should appear black or none at all due to the fact the the ship model itself it extremely small.
Karoar Dec 15, 2020 @ 5:14am 
Is this mod dead? I was looking to use these guys as a nice headstart on this acot playthrough but the model is broken like some other people have said in the comments. Author still around?
Lamp Sep 27, 2020 @ 8:46pm 
I have Rapid Response Fleets composed of Strike Cruisers (300+ speed) and lots of drones. Holy fuck I love these drones!
Lamp Aug 21, 2020 @ 1:42pm 
Fucking drones are saving my ass XD love this mod!
Goat Lord Jul 5, 2020 @ 5:34am 
Great mod otherwise, really enjoying it!
Goat Lord Jul 5, 2020 @ 5:08am 
Any change on the broken model?
Lord_Eol Jun 2, 2020 @ 12:50pm 
The AI SHOULD use these, if not it's broken mod. I wouldn't advocate any changes TBH, they are good as is.
Neverminder May 29, 2020 @ 10:20pm 
so i'm assuming the AI can build this
Skitter May 20, 2020 @ 3:06pm 
Yes, I know about the damage penalty, but my most recent war against an imperial hegemony I had to fight THIRTY SEVEN FLEETS of around 100 of these things. This is on Cadet mind you. They wrecked my main doomstack (50 corvettes, 60 drone swarms 30 destroyers, 10 cruisers, 15 battleships) just by spamming fleets of 100 of these things. Gimp their hull to about 40% ish of a corvette (just remove a zero from their base hull and bam, balanced), because now I'm having to put my shipyards and alloy foundries through the runner just to make enough fleets to not get obliterated. The AI building it *might* be from another mod, but these things when kitted out right just annihilate everything. (Hell, I use them as leviathan hunters sometimes.) Even if I found the mod that stops them from spamming these, I could just do the same. PLEASE nerf these for the safety of my space cow people.
Red-Eyed_Gelynome  [author] May 20, 2020 @ 4:36am 
Skitter: Wait what? THE AI USES THIS? I havent played the game since 2.7 due to constant mod updates of every of my mods and I havent read anything about them allowing custom ships to be build, (And I clearly remember I didnt add the file to allow the AI to build this because it will replace 1 file and I dont want that) unless they change it now on 2.7.1. Also, there's already an active -20% weapon modifier on the drones, regardless of what weapon you use.
Skitter May 20, 2020 @ 3:56am 
Corvettes have 300 HP, cost more, and yet drones tend to outclass them in all ways, I would recommend either a hull nerf or a damage nerf, as I keep getting zerged by AI using these
Red-Eyed_Gelynome  [author] May 19, 2020 @ 12:20pm 
Skitter: I think it's a decent hp, instead of the 1500, also they dont get ship sensor as well as they cant use emergency ftl unless you manually click it when avail, but each drone cannot use it automatically (Due to the Combat Dis-engage chance being 0), it's do or die for them. so yeah, I think it's balance overall.

bambambeans: Upload it on your steam and link it here?
Skitter May 18, 2020 @ 8:59pm 
These things are really nice to have around, if a tad bit OP (1.2k hull points on something cheaper than a corvette), and the models are very well detailed.
LachoTalko May 14, 2020 @ 4:36pm 
Red_Eyed_Fairace: How would I get the screenshot to you?
Red-Eyed_Gelynome  [author] May 12, 2020 @ 7:02pm 
bambambeans: Whutt? can you take a screenshot? All of them uses a single texture set. But I'll look into it
LachoTalko May 12, 2020 @ 6:44pm 
The models of the drones are fricked... when I built them for the 1st time what I saw was 2 drones in the back and the 3rd one was a missing texture box
NeinDao May 11, 2020 @ 1:28pm 
it is one that give corvette ships 25% faster attack and all other ships 25% reduced attack.
i looked and most of the stuff mostly buffs corvetts, with build speed and cost reduction etc. my corvets get cheeper then these drones really fast xD
i dont know man, i like these drones but if my corvetts get better and cheeper then its hard to use these drones.
anyways love the idea of these small swarmer ships, even if i end up not useing them xD 555
Red-Eyed_Gelynome  [author] May 11, 2020 @ 1:12pm 
Farsight: Which mod is that? I highly doubt they will nerf this one, this hole mod is a stand alone. it creates its own entity and does not modify any vanilla entity, for that mod to nerf this one, they have to add a compatibility notice. Which I highly doubt.
NeinDao May 11, 2020 @ 12:46pm 
could you release a version that is a corvette?
Im useing another mod that has a tech that increases corvette stats but lowers stats on other ship classes, vanted to add these drones to my fleet but if they are not corvettes then they get nerfed xD