XCOM 2
[WOTC] CAT6 Sniper
30 Comments
NightNinja54  [author] Apr 9, 2022 @ 7:20am 
@projectmayhem
Ah. Ok ty for reporting!
projectmayhem Mar 31, 2022 @ 2:23pm 
I fixed the issue on mine, the ME3 Cat6 Mercenary pack was the issue, once I disabled it, my enemies are no longer invisable
projectmayhem Mar 31, 2022 @ 12:03pm 
Ive got invisible snipers and specialist , I am not subscribed to the cosmetic mod.
Lovecraft Nov 29, 2020 @ 5:37pm 
All cool mate. Take your time.
NightNinja54  [author] Nov 29, 2020 @ 5:15pm 
@Ceckard Dain
Ok, thank you. I believe there's an unintentional conflict between the cosmetics and the enemy models. I will put it on my to-fix-list, but cannot guarantee a date for update at the moment
Lovecraft Nov 29, 2020 @ 11:40am 
Yes.
NightNinja54  [author] Nov 29, 2020 @ 11:29am 
@Ceckard Dain
Hm, out of curiosity are you also subscribed to the CAT6 cosmetics mod?
Lovecraft Nov 29, 2020 @ 10:54am 
Scrap that. Just fought a mission with invisible heavies as well. So for me, invisible specialist and heavy.
NightNinja54  [author] Nov 29, 2020 @ 10:24am 
@Ceckard Dain
Oh, apologies for misreading - I'll have to investigate the specialists
Lovecraft Nov 29, 2020 @ 10:12am 
As I said I get invisible specialists. Those are so far the only ones invisible.
NightNinja54  [author] Nov 29, 2020 @ 10:05am 
@Ceckard Dain
Yes it should be, but the invisible snipers should have been addressed by this weekends update. The error is still occuring?
Lovecraft Nov 29, 2020 @ 4:20am 
Just a quick question. Is this compatible with "A better advent" mod? Because I'm getting invisible CAT6 Specialists.
NightNinja54  [author] Nov 27, 2020 @ 12:41pm 
@Bunbun
Hi, I just made, tested, and uploaded a bug fix for the invisible unit issue. Should be good to go; let me know if all is well or if further adjustment is required
Bunbun Nov 27, 2020 @ 10:54am 
If you can please fix the issue it would be great. Don't want to unsub this mod but 8/10 times they appear they are invisible with an error image as an avatar and makes every turn take 2 min to load while they are still alive. You can still kill them even though you can't see them. They can't damage you though so at least we can just kill them and make the game continue.
NightNinja54  [author] Nov 24, 2020 @ 6:56am 
@VDW Pre-Edge Master
Confirming I replicated the issue, I'll work on a fix and post here when updated
V.D.W Nov 23, 2020 @ 11:09pm 
@Nightninja54 Menace 1-5, Cat6 Snipers are now invisible and yellow box, what happened?
NightNinja54  [author] Nov 21, 2020 @ 9:50am 
@Argenik, @Omegawolfben, @Bunbun
I released an update today, let me know if issues persist.
Bunbun Nov 18, 2020 @ 11:54pm 
After putting it on different agents, it only seems to turn invisible for males, females it works fine, Also on males it doesn't change the arms and legs.
NightNinja54  [author] Nov 18, 2020 @ 9:23pm 
Thank you for reports, I'll put it on the investigation list.
Bunbun Nov 18, 2020 @ 9:21pm 
Same here. CAT6 armor is invisible
Omegawolfben Oct 12, 2020 @ 5:08am 
Anyone elses CAT6 Snipers invisable cause mine are
Arfenik Oct 10, 2020 @ 1:25pm 
That's weird but this ennemy is invisible in my game
minecraft with gadget Mar 16, 2020 @ 6:00pm 
I'm using ABA with ABC+ and BM+, those two increase vanilla pod sizes, but I checked this one's own pod sizes and they seemed unique. I even tried placing it near the bottom of my load order and well below ABC/BM, and I tweaked the Encounter config to spawn more of them, but they still only appeared in 1-man pods.
NightNinja54  [author] Mar 16, 2020 @ 3:55pm 
@Doom Gnomem,
Hey, thanks for letting me know - that actually shouldn't happen as they should show up with multiple units in their pod. Are you using Diverse Aliens by Force Level or one of the similiar mods?
minecraft with gadget Mar 16, 2020 @ 12:31pm 
These mods are cool but I wish the enemies, like this and the Collectors, were stronger. The Sniper especially is way too easy since he always shows up alone and doesn't have any noteworthy abilities or a lot of damage, and since his pod is self-contained this means instead of a high FL pod of 5+ high-tier enemies you're getting 1 relatively weak guy to replace them all.
Deacon Ivory Mar 16, 2020 @ 7:09am 
Excellent work! They fit in seamlessly. I'll definitely be subbing to all of the Cat6 mods.
NightNinja54  [author] Mar 14, 2020 @ 9:37am 
@tastiger841
:)
November Mar 10, 2020 @ 10:04pm 
You guys are doing the lords work
tastiger841 Mar 10, 2020 @ 2:50am 
Looks like the collectors are coming next: lock your doors, close your windows, and hold your breath ...
endersblade Mar 9, 2020 @ 9:57pm 
I see new enemies, I download.