RimWorld

RimWorld

Infestations Spawn in Darkness
122 Comments
ferretdabahhh Jul 2 @ 10:41am 
@blitz you weren't kidding about that
blitz Jun 27 @ 12:35pm 
Why everytime I search for this mod on the steam workshop it doesn't show up. I have to search for it in google and subscribe through my browser. Annoying |AF
Gisa Jun 21 @ 5:09am 
1.6 plz?
AzoorFox Jun 4 @ 4:08pm 
Does it work with insectoids 2?
keaventer May 14 @ 11:37am 
Does it work with insectoids 2?
Axxux Feb 8 @ 4:28am 
does it work with ve insectoids 2?
PrinceLestat Dec 16, 2024 @ 1:34pm 
is this still working i would love to implement it
Daemonjax Sep 17, 2024 @ 12:06am 
I love this. I set it to 100%.
Murmur  [author] Aug 15, 2024 @ 11:20am 
@Ferchu, I'm not sure, I've never tried it.
Ferchu Aug 15, 2024 @ 2:39am 
Hi @Murmur, Is it compatible with VFE - Insectoids 2?
Squirbel Jun 1, 2024 @ 3:37pm 
Thank you so much for the mod.
_Frisk May 16, 2024 @ 11:18pm 
Thank you so much!
Murmur  [author] Apr 27, 2024 @ 12:14pm 
yes
Szottyos Mandarin Apr 27, 2024 @ 12:13pm 
Can i add this to an existing save?
Wolf Apr 14, 2024 @ 11:54pm 
nice
Murmur  [author] Apr 9, 2024 @ 12:52pm 
Yeah i'll have a 1.5 update out before 1.5 officially releases. At least that is the plan.
Bosh Apr 9, 2024 @ 8:24am 
1.5?
THE IMPERIAL BOOMERANG Jan 14, 2024 @ 3:02am 
Keep getting infestations in rooms that are fully lit with this mod enabled. It's the only mod i have enabled.
it's there Jul 3, 2023 @ 12:35am 
hero
Svela Apr 19, 2023 @ 7:37pm 
@Murmur Then maybe another mod updated or something. The timing is just coincidental since I installed this mod and had such an interaction soon after. Maybe Alpha Biomes updated with new functionality.
HAZRAD Apr 19, 2023 @ 11:05am 
Very nice mod thank you!
Murmur  [author] Apr 12, 2023 @ 9:52pm 
This mod wouldn't have any effect on that.
Svela Apr 12, 2023 @ 9:34pm 
Just to clarify, the wiki does indeed state that bugs can spawn so long as temperatures are above -17 C. And while Propane Lakes can get as high as 0 C at times, because they are considered an ice sheet it's thus considered impossible outright for them to spawn. Either Alpha Biomes updated their mod to change this, or your mod unlocked the ability for them to spawn. If someone who knows better can correct me then by all means do so.
Svela Apr 12, 2023 @ 9:18pm 
Not entirely sure, but I think this mod has caused me to suddenly encounter an infestation in the Propane Lakes of the Alpha Biomes Mod. Propane Lakes are the equivalent of an Ice Sheet biome, but with unique flora that grows. Infestations aren't supposed to spawn at all in such a biome, and as such I've never encountered an infestation because I tend to play in the Propane Lakes. But while I think it's a bug I don't think it necessarily needs to be fixed. Just adds an extra layer of difficulty, and allows me to finally experience the hell that is infestations. Only thing is, will they be able to survive the -60 C winters like I can? :)
Mauro-.-Bonine Mar 19, 2023 @ 11:50am 
I pray for that thank's
IKM Dec 21, 2022 @ 8:11pm 
Must have mod
EvilNecroid Nov 27, 2022 @ 9:09pm 
omg i always disable infestations but now with this im gonna turn them on and up the spawn chance if i can :p
Myricaulus Oct 23, 2022 @ 1:17pm 
This is one extremly nice mod! Previously i just removed the mountain top via mod to get rid of those bugs in my reactor core room, but this sounds even better!
NotoriousNix Oct 22, 2022 @ 3:50am 
I'd also use this with better infestations if you want to add some challenge back, the infestations that do pop up will be far far worse.
Shinoskay Sep 12, 2022 @ 7:53pm 
Hey murmur, in vanilla I'd agree with you but I went a different rout. Instead, I ramped up the AI and difficulty. raids for me come with animals, raiders that see their buddies hit a trap and they give that path a wide birth, and they will retreat and even grab their buddies that fell so I get less loot.

armor is tougher, raids will split so im hit from multiple sides, and more.

And then I balance this with 'raids go wrong'.
Murmur  [author] Aug 13, 2022 @ 4:15pm 
I hate them because they are tedious. Combat in this game is tedious to begin with. If you can survive a 50 person raid you can survive a 500 person raid, it just takes a lot longer. When I play I massively scale down raid sizes and only use 3 or 4 people to fight. Infestations are a huge pain because when they pop up I have to suddenly micromanage every colonist I have. All the mods I made directly cater to my own playstyle, and I share them in case anyone else feels the same.
Murmur  [author] Aug 13, 2022 @ 4:05pm 
Yeah that is totally doable but I hate these damn bugs so much I wouldn't be the one to do it lol.
cal Aug 4, 2022 @ 11:50am 
thanks mate
Murmur  [author] Aug 4, 2022 @ 10:47am 
Ya it should.
cal Aug 4, 2022 @ 10:24am 
Hi will this mod work if i add it mid game?
Murmur  [author] May 7, 2022 @ 3:19pm 
This mod only effects one specific vanilla incident: the infestation event. If there is any other event that causes insectoids to spawn, this will have absolutely no effect on it.
Jet May 7, 2022 @ 3:15pm 
@murmur what ways are those not affected by this mod? like raids?
kongkim Mar 23, 2022 @ 4:39pm 
Yah its a bit sad they don't work together, both are really good mods to use.
Drewoid Mar 21, 2022 @ 1:35am 
Thank you for the quick response! And thank you for all the work you do on modding, modders truly can make a game unique.
Murmur  [author] Mar 21, 2022 @ 1:12am 
In vanilla there is one main way for the insectoids to show up, and this mod only has an effect on that: the infestation incident. VFE - Insectoids seems to add several new ways for the insectoids to show up, this mod will have no effect on those.
Drewoid Mar 21, 2022 @ 12:26am 
On the FAQ for VFE - Insectiods the author says

"Q: Is this mod compatible with better infestations?
A: Yes, our code doesn’t even touch infestations code!"

Is that just the mod though or infestations vanilla code?
Murmur  [author] Feb 26, 2022 @ 3:23am 
No, VFE completely changes how infestations work.
tw_boring Feb 26, 2022 @ 2:27am 
Yes, don't works with VFE - Insectoids.
Can you support Vanilla Factions Expanded - Insectoids?
Khias Feb 9, 2022 @ 11:51pm 
Guess I could at least give it a try, see what happens.
Murmur  [author] Feb 9, 2022 @ 11:47pm 
I don't think it works. I've never tried it but I assume VFE Insectoids overwrites the default infestation spawning mechanics.
Khias Feb 9, 2022 @ 11:45pm 
Welp. I take it this doesn't work with VFE - Insectoids. Man, this was exactly what I was looking for too, a way to just prevent them from popping up right in the middle of my workshop and destroying all those expensive fabrication benches. Amazing how those little buggers can somehow dig right through through the solid steel flooring in no time at all and proceed to completely wipe the vast array of durable uranium turrets loaded with APHE rounds.
Murmur  [author] Jan 22, 2022 @ 12:01am 
ah yeah that's probably it.
andrius319 Jan 21, 2022 @ 4:00pm 
mhh, well i do have vfe insectoids (and better infestations), it could be the reason.
Murmur  [author] Jan 20, 2022 @ 10:22am 
Hmm that shouldn't happen, I thought I specifically made it so it would not spawn in doors for that exact reason...
andrius319 Jan 20, 2022 @ 9:04am 
Lmao. I made my whole base lit and infestation happened, it spawned in the door XD. The only spot with 0% light.