RimWorld

RimWorld

NamesGalore
100 kommentarer
Zixorty 20. feb. kl. 20:21 
what does "solid name" mean
Holgast 31. juli 2024 kl. 3:29 
I would like to know as well (if I can add a new language) but I don't think so
TealDragonGaming 31. juli 2024 kl. 2:43 
Also what is "NG_RemoveDefaultNamesLabel" in mod options? Is that suppose to blacklist vanilla names or does it have a different function?
TealDragonGaming 30. juli 2024 kl. 21:43 
Will it recognize a "new language" if I make a new folder? Or is the list hardcoded somehow and my only option is to edit/replace existing language folders? I want to add some fantasy names like Westerosi, Sindarin, Elder Scrolls, etc. Maybe even historical like Latin, Medieval Greek or Ancient Celtic.
Side1iner 28. apr. 2024 kl. 10:04 
I've done a local recompile for this mod. As far as I can tell it works without issues.
Lyn the Cookie 28. apr. 2024 kl. 7:34 
From what I saw it seems to be working with 1.5.
Gárulf  [ophavsmand] 3. apr. 2024 kl. 17:27 
No plans sadly. I currently cant even test to see if it still works.

Might be safe to consider this mod deprecated.
Pvc pipe 2. apr. 2024 kl. 0:03 
Will you update this to 1.5 soon?
gonzalo.ca14 11. feb. 2024 kl. 15:21 
wish there was an option for an specific language, I just want to see hispanic and maybe scandinavian colonists in my game
tanyfilina 15. okt. 2023 kl. 22:21 
Hello! The description in GitHub gives a list of languages that are supported. Can you please explain how it works if the chosen language is not English?

Also, I would like to double the question asked by someone: do you know if it is somehow possible to remove the vanilla names? Tribal names are ugly.

And one more question: if I want to have different names for different tribes, I would have to split them into different base factions?
Malnormalulo 25. sep. 2023 kl. 15:04 
I am also seeing exclusively Chinese names after enabling international names.
Hcup 17. maj 2023 kl. 23:37 
Enabling international name make every people on the rim is chinese for me
Dezzy 8. jan. 2023 kl. 12:19 
Can nicknames be disabled? Also, what is a "solid name"?
Holgast 16. dec. 2022 kl. 15:32 
More Ideological Names (I think is the name?) does this
ZeroFrag 16. dec. 2022 kl. 7:12 
Would it be possible to do something similar to add more names into the random generator for various ideologies and their events / fancy items / deities?
Kenpa 15. dec. 2022 kl. 18:59 
Will this still work with 1.3. Got a long standing playthrough I want to finish. That's for the awesome mod.
Lift 14. dec. 2022 kl. 8:58 
holy shit you did it, thank you, was getting sick of the same 5 name-in-games appearing over multiple playthroughs
Gárulf  [ophavsmand] 27. nov. 2022 kl. 16:08 
Updated!

Thank you so much for your work, Dread Pirate Roberts!

@Everyone, we're up!
wilki24 26. nov. 2022 kl. 22:54 
I've done quick update using the original source code. Updated the version number, and fixed a missing reference in the settings helper code. It seems to work okay, so check it out and let me know if something is broken.

https://github.com/wilki24/NamesGalore/releases/tag/v1.3.5
Igor Kool 22. nov. 2022 kl. 4:45 
mod configuration isn't visible on 1.4 ever since the change for mod interface was done by ludeon. please fix as it included commonality of solid names and international names
HIVEMIND 20. nov. 2022 kl. 8:53 
thx
Gárulf  [ophavsmand] 20. nov. 2022 kl. 8:17 
Sadly I'm currently unable to even edit the version.

As with previous versions, the update was simply adding the version to the list. The developer made a simple and well thought out mod, so it shouldn't break anything.

I recommend you guys try to activate the mod and see if any errors pop up.

It's very likely that it'll work without any issues.

Otherwise, please report to me and I'll try to think of something to try and update.
HIVEMIND 20. nov. 2022 kl. 7:20 
wake up samurai
[PBS] Kafka Rambo 23. okt. 2022 kl. 14:52 
1.4?
SunGod 21. okt. 2022 kl. 18:05 
Some people call me.... Tim?
0river0blood0 18. okt. 2022 kl. 10:34 
I really hope this mod gets updated to 1.4. I don't have the creativity to name all my colonists lmao
brucethemoose 7. okt. 2022 kl. 22:15 
1.4?
Axiom 13. juni 2022 kl. 0:35 
Is it ok to use this mod with Pawn Name Variety mod? I'm guessing it will just add even more variety? Not sure.
Holgast 3. maj 2022 kl. 23:34 
I added a couple extra name lists to the feature requests on Git around December, but haven't had a response yet. I wonder if someone would be able to retool the assembly to add extra languages. I was also curious about how single names would work considering many languages don't have a 'first name surname' naming system. I have a couple namelists compiled using those, but that'll need more code. Someone will probably have to entirely remake this system
Yrol Akiyama 16. feb. 2022 kl. 17:37 
Gárulf, do you know of a mod or method to get rid of the VANILLA names?
I find people named like verbs or nouns just silly.
Holgast 14. sep. 2021 kl. 4:51 
oh cool!
Gárulf  [ophavsmand] 11. sep. 2021 kl. 7:44 
@Holgast

From the code in NameInjector.cs it seems that it scans the Language folder for subfolders. You can see that around line 27.

That is only if you set International mode though.
Holgast 2. sep. 2021 kl. 23:09 
Will adding extra language folders to the directory appear in game or do they need to be coded in somehow?
Gárulf  [ophavsmand] 2. sep. 2021 kl. 9:34 
You can maybe open an Issue regarding unisex first names too.
Gárulf  [ophavsmand] 2. sep. 2021 kl. 9:34 
You can check the names available in the files themselves. Navigate to the Languages folder, and select the language you want to check.

Or straight in the github: https://github.com/AaronCRobinson/NamesGalore/tree/master/Languages

To add more names, it's the same. You gotta edit those files. Or you can open an Issue on github with a names database.

Honestly there is a huge amount of names. Adding one or two will probably never be seen in game.

And actually, I was mistaken. There are only unisex nicknames, not names themselves. I think it would be a little hard to curate a list of just unisex names, given the way data is retrieved.

To propose new names, please open a "Name data" issue and attach the related files: "First_Female.txt", "First_Male.txt", "Last.txt", "Nick_Female.txt", "Nick_Male.txt", and "Nick_Unisex.txt". Please only include new names in the file. I will concatenate it with the appropriate language-related files.
Freya 2. sep. 2021 kl. 9:11 
then i guess the next question, where do i find the list of names available? because if theres some i know that arent there id be willing to provide!
Freya 2. sep. 2021 kl. 9:10 
oh thats cool
Gárulf  [ophavsmand] 2. sep. 2021 kl. 9:04 
There are several unisex names.
Freya 2. sep. 2021 kl. 7:41 
maybe some androgynous names that can spawn on both male and female pawns? :d
Gárulf  [ophavsmand] 26. juli 2021 kl. 3:32 
Thanks for the feedback guys. It's "updated".
Gárulf  [ophavsmand] 26. juli 2021 kl. 3:27 
+Kernyx

Order doesn't seem to matter much.
Zaljerem 25. juli 2021 kl. 7:39 
Seconding, seems to be working fine with 1.3/Ideology.
Elentári 24. juli 2021 kl. 22:00 
Does this count as a library and should be near the top, or is it rather a game behaviour change and should be further down in the load order?
Kal 22. juli 2021 kl. 8:09 
1.3 is the baseline game update, no DLC purchase necessary - but for what it's worth,! I've fired it up with version 1.3, Royalty and Ideology both loaded (and this mod) and there are no errors at all. So it should just be a tag update like last time. Cheers :)
Gárulf  [ophavsmand] 19. juli 2021 kl. 14:15 
@Nekro sadly I didn't buy the DLC.

I don't think there should be any issues. From 1.1 to 1.2 there were no issues, and the fix was simply changing the version tag.

If I get confirmation that there are no errors I'll do just that.
Ex Ossibus Fumus 18. juli 2021 kl. 19:05 
Can anyone confirm if this is functional as is for 1.3? just wanna make sure i can still use this with the new DLC
Holgast 7. jan. 2021 kl. 2:20 
I thought there was a bit of a preference for names from the same language list?
Gárulf  [ophavsmand] 6. jan. 2021 kl. 18:42 
@Holgast

Yes! That's quite right. I myself only ever play with the international flag on. What you could maybe do, is to use the international flag and straight up delete the English files, since it's a humongous list.

An idea would be to use the mods we discussed below, "Pawn Name Variety" and "Tribal Pawn Names" which add more than enough names, and remove or edit the English files to add new names to other languages to your heart's content.

I'm pretty sure there aren't any weights to the names the game picks btw. It's just a random pool with all the names added from every mod.
Holgast 6. jan. 2021 kl. 13:33 
the latter part seems to say that if I were to do it myself, it's a language not supported by the game then the international flag needs to be turned on, which seems to indicate that they just get intermixed with all the names and you can't set a preference like the included ones. no big deal though if documentation is going to happen