RimWorld

RimWorld

(old) Yayo's Combat 2
47 Comments
Carmello Apr 22, 2023 @ 10:07am 
yayos combat 3 is currently up and runing, adn is 1.4 compatible
ducknamy1972 Nov 6, 2022 @ 7:13am 
1.4?
Videogameplayer Aug 16, 2020 @ 7:33am 
looking forward to the 1.2 update dude - your mod was great in 1.1!
Plz keep us in the loop on plans/progress :)
Jamie ⚧ Aug 14, 2020 @ 2:42pm 
Yeah, I can't wait for the 1.2 update; playing the game without this now feels like all of my guns are shooting bullet bills.
Sirius(吐槽星人) Aug 13, 2020 @ 10:18pm 
1.2?
Mur Derer Apr 15, 2020 @ 11:07pm 
wait a minute, is this mod like a parody on Combat Extended but this time it is compatible with other mods?
Miguel V-DF Apr 12, 2020 @ 7:01pm 
compatible with draw a bead mod?
PremierVader Mar 24, 2020 @ 11:19am 
What is the difference between this and YAYOs Combat 1?? I have the first one, should I replace that with this one?
YAYO  [author] Mar 23, 2020 @ 1:12am 
@KineteMuldaur
Increase your accuracy.
But it is not simple. This calculates accuracy in a different way than vanilla systems. It mainly prevents the bullet from firing so strangely that it sometimes feels irrational.
What does Hongyuan need? Mar 23, 2020 @ 12:59am 
Does this mod increasing accuracy or what?
YAYO  [author] Mar 22, 2020 @ 6:43pm 
@SniperSquirrel0
maybe yes
SniperSquirrel0 Mar 22, 2020 @ 2:27pm 
Is this compatible with targeting modes?
What does Hongyuan need? Mar 20, 2020 @ 5:42am 
Does this mod increasing accuracy or what?
fluffysnowcap Mar 19, 2020 @ 5:46am 
YAYO  [author] Mar 18, 2020 @ 5:40am 
update:
Changes to accuracy algorithm
Added accuracy adjustment value inside option
8faiNt ı♣ı Mar 18, 2020 @ 5:24am 
sick mod
YAYO  [author] Mar 16, 2020 @ 6:35pm 
@Gryfinn
impossible.
 MisterFossil  Mar 16, 2020 @ 11:50am 
Ok, i know that there is the old version of Yayo's combat, but....
Would that be possible to make this mod work with 1.0?
YAYO  [author] Mar 14, 2020 @ 5:18am 
@Yucky_Yak
Yes it is very easy.
Turn off the use advanced accuracy option. Turn it off and everything related to accuracy is set to vanilla.
Only the projectile's speed will work.
Yucky_Yak Mar 14, 2020 @ 5:09am 
I know it can soud weird but can i jsut disable everything that mod has to offer but leave the increased projectile speed?
YAYO  [author] Mar 14, 2020 @ 3:57am 
@Музыкот
In most cases, the effect of this mode will be applied.
Stony Rock Mar 14, 2020 @ 3:51am 
How does it affect weapons from other mods, i.e. Vanilla Weapons Expanded?
Mysticchecker Mar 13, 2020 @ 10:56pm 
Bullet speed 70000000000, Bullets drift faster than light and thus drift backward and kill my pawn, Please make it work. THanks daddy.
Honey Bee Mar 13, 2020 @ 6:42pm 
부족민들 대가리 딱대 ㅋㅋㅋ
No monitor Mar 13, 2020 @ 3:09am 
@Pu Rn Ha NI Thanks mate <3
四重火花 Mar 13, 2020 @ 12:58am 
thanks for everything:bcportalhi:
BluePebble Mar 12, 2020 @ 8:07pm 
@BigYEET
Use smoke grenades. That's Tynan's intention. The new mechanoid turret is designed to have a longer range than a vanilla sniper rifle, so smoke grenades are virtually essential.
Or change the settings in this mode's options. You can exclude turrets from higher accuracy or lower the overall firing level of all turrets.
But smoke grenades are probably the best alternative. It is the intention of the developer.
No monitor Mar 12, 2020 @ 9:39am 
They make it almost impossible to clear out mech clusters. Especially if theres a mortar shield
No monitor Mar 12, 2020 @ 9:38am 
the new mechanoid turret are very op with this mod, they snipe your colonists, doing exstreme amounts of damage even with flak armor. They have ridiculous range.
YAYO  [author] Mar 12, 2020 @ 6:01am 
@OutLaw
Probably. However, it is not 100% guaranteed. Back up the save and try.
OutLaw Mar 11, 2020 @ 11:18pm 
Can i change Yayo combat 1 for 2 midgame?
YAYO  [author] Mar 11, 2020 @ 11:00pm 
Update :
Fixed a bug where missed bullets did not hit enemies at all other than the target.
Physical hit probability has been added to the option.
This is the chance that a missed bullet will do damage if it hits non-target enemies.
YAYO  [author] Mar 11, 2020 @ 5:47pm 
@Zimtrauche
Your test method does not prove that this mod is wrong.
In many tests, no lag has ever occurred. Of the 5,000 users of yayo combat and yayo combat 2, only one has never spoken of lag. Statistically, this mode is correct to see that there is no lag.
The cause of your lag is probably the specific mod you have and the interference between this mod.
Zimtraucher Mar 11, 2020 @ 2:02pm 
Found out, that your mod is causing extreme lag spikes. I deactivated all mods and activated them again, one by one.
Hun Alexander Mar 11, 2020 @ 6:16am 
이 모드가 왜 안뜨는지 몰겠네
Blue North Star Mar 8, 2020 @ 6:54pm 
If i'm reading this right it generally increases accuracy?

Cause i've seen pawns with 20 in shooting, and a gun with stupid accuracy levels still somehow miss their target by 30 feet.
YAYO  [author] Mar 8, 2020 @ 6:51pm 
@Radiant Dawn We will supplement the description.
I don't know compatibility with Draw a Bead mode.
Give it a try and let me know if it helps others.
Dwang Zhongson Mar 8, 2020 @ 2:55pm 
The mod needs more detailed options description. Desperately.

Also, Draw a Bead compatible?
박미광 Mar 8, 2020 @ 2:44pm 
야요에 취한다!
BluePebble Mar 8, 2020 @ 8:45am 
와우, 내가 원하는 기능이 다 들어갔네요! 감사합니다!!!!
YAYO  [author] Mar 8, 2020 @ 1:17am 
Update : Fixed bug where turrets wouldn't attack on certain settings
YAYO  [author] Mar 8, 2020 @ 12:54am 
@TwotoolusFLY LSh.st 버그로 발견되어 수정되었습니다. 세이브 호환문제는 아니였던것 같습니다.
YAYO  [author] Mar 7, 2020 @ 11:19pm 
@TwotoolusFLY LSh.st 새게임에서는 잘되나요?
TwotoolusFLY_LSh.st Mar 7, 2020 @ 11:04pm 
모드 넣고 불러오기 하니
향상 체크되있는 상태에서는 터렛이 공격을 안하네요

새로운 게임할때 사용하는걸로! :hardhat::highlvl:
■■■■■■■■■■ Mar 7, 2020 @ 10:51pm 
야요는 닥구독
YAYO  [author] Mar 7, 2020 @ 10:05pm 
@Ryflamer Yes, it is.
Ryflamer Mar 7, 2020 @ 10:02pm 
What is the main difference between this and the original mod? The settings menu?