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just don't go in mods windows to activate them because it generate a new map, if you activate mods you will see the button to play writting "generating a new map" go to return generator,
and generate your map, clic next (suivant in French), and don't go in the mod tab.
Your settings are allready saved, so play directly.
(you can activate mods, just after retun to the map generator for regenerating your map)
Sorry if bad English.
outdated mod, other mods incompatibilities... I don't know. (I have other generator installed)
When I lunch the map generated, it have nothing to do with what I wanted. Just the size is good
Alviciototal, you have the "Sandbox mod" for editing stuff.
You are selecting this from the dropdown menu at the top, correct? And not just using the standard Temperate generator, correct?
Is this from your mod?
Greetings
If i may add though, the forests it generates are pretty small even if the slider's put all the way up, might be smoething worth checking into if you're intending on updating it.
https://steamcommunity.com/sharedfiles/filedetails/?id=1958130629
Is it possible to generate cities and industries on different high levels with small valleys in between them?
More the way it was in TF1?
@viranto: Danke für Dein Feedback! Das Problem bezüglich der Ebenen ist mir selbst noch nicht aufgefallen. Der Fehler, den ich in der aktuellen Version behoben haben, könnte aber die Ursache dafür gewesen sein. Inseln sind eine gute Idee. Eventuell schaue ich mir das mal an, kann aber nichts versprechen.
Auf den Ebenen sind oft harte geschwungene Linien. Ähnlich wie bei einer Höhenmap.
Und einige der Seen haben harte Kanten. Als wären sie mit dem Linieal gezogen.
Ansonsten allem in allem ein super Generator. Er macht die Landschaften viel natürlicher.
Schön wäre es wenn vllt noch kleine Inseln entstehen könnten, wenn man eine Gemäßigte Karte mit Ozean macht. So wie bei uns an der Nord/ Ostsee auch. Statt einfach nur noch Wasser. Damit auch der Einsatz von Schiffen etwas mehr Sinn macht.
As for your other points:
- Tree line: it's a bug and should not be that way. I'll include a fix in the next patch.
- The tree slider affects forest density and size. I was able to crash the game when introducing too many trees. So in the end I turned it down a notch. I might look into fine tuning the slider.
- Shallow rivers only appear in the map editor
But when I play around with the settings they seem to not return to their former values. Also after a while a new seed will not create a new map. I find the tree generation to be strange, and it should not put trees above the tree line. If I drag the settings to the right it would be better if it cover the terrain with trees, now it make few lumps here and there, and when dragging the settings to the left it seem the lumps becomes just slightly smaller. As well quite often the rivers will be too shallow.
@cetrix787: Thank you for your effort. I included the fix in the update.
@Pentasis: The mod should now appear in the mod list and should be usable in the map editor.
on line 79 and 80 add a "local":
local a = {}
local b = {}