Noita
In-game Stats
12 Comments
Beastly_Zero May 19, 2024 @ 8:40am 
anyone knows a global stats menu mod? i'd like to have a stats like this mod...but in total.
Sp4m Feb 28, 2024 @ 12:37pm 
I love this mod, and I'd like to either expand on it for multi-run statistics tracking, or build my own mod. Can I ask some newbie questions?
digitalbarrito Mar 20, 2023 @ 2:32pm 
Figured it out, for anyone interested, you need to go into the stats.lua file and change "local stats_num = 12" to the desired number of stats you wish to have displayed with your preset.
digitalbarrito Mar 20, 2023 @ 2:20pm 
Update to my previous comment: I can change the position of the stats, and even have duplicate stats no problem, but the second I try to remove any stats, all stats stop displaying. Entirely unsure what I'm doing wrong here as I know I've gotten this to work in the past.
digitalbarrito Mar 20, 2023 @ 2:01pm 
How do you make a preset config again? Back in 2020 I used to have a custom preset that showed 6 stats instead of 12, showing total gold, location and kills on the top row and showing timer, places visited, and damage taken on the bottom row.

Every time I mess with the custom preset section or edit an existing preset, the stats just don't display at all.
Q Pop Jan 23, 2023 @ 5:50pm 
When set to bottom (IE setting 1), it is cutoff on the bottom of my screen with only part of the second line visible.
Kalama (She/Her) Nov 14, 2020 @ 11:13am 
I found the mod. :) thanks for making it.
Kalama (She/Her) Nov 14, 2020 @ 7:01am 
I know you've stopped updating but I'm working on a mod to show custom stats on the death screen. I tried to download the mod to study the code but shomehow it's not showing up in my Noita mods folder even tho it works in-game. Do you have the code on github where I can check it out or could point me towards the file that handles the ingame stats? Thank you
Sorcia Oct 11, 2020 @ 3:51am 
Add poly morphs,after 80 you get stuck.
Spips Mar 16, 2020 @ 5:43am 
Oops, I meant for new game plus and so on. Still, probably for the best.
TooMuchDeezNut  [author] Mar 12, 2020 @ 1:57am 
Uh.. yeah, I have removed the cap for orbs, it's because when I first looked into the game files, there is a variable named MAX_ORBS_COUNT = 12
Spips Mar 11, 2020 @ 3:21pm 
hey uh
the orb counter maybe shouldn't have a cap since... parallel worlds. I mean, you HAVE to grab one or two orbs from a parallel world for the true ending atm.