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Personally I had issues with it as well but Allow Utilities has been flawless thus far.
Also guys progress on the refactor/reprogram is going slow, between essentially doing 2 full time jobs right now at work and dealing with some other stressors im mentally dead when i get home, enough that i barely write a single line of code most nights.
Thank you for your response.
I've got complex jobs tab, pick up and haul, build from inventory, smarter pawns to name some.
Everything else is working perfectly, just I can't load the vents. If you want I can get my full mod list .txt for you.
I've made the sleeping gas vent and the gas, however my colonists won't load it with gas, nor will they do it manually if I click on them.
Is there something I'm missing?
@TTV_Robux_GAMIN umm maybe? try it and let us know.
I assure you, after they tried to leave, they would have summoned an army. you understand why I could not let my priso- raiders go
@Shazbot! thanks for suggestions, Ill probably do my own pipe system i'm not too big on making this mod require other mods, which is why i was resistant towards harmony (plus i hate how "hacky" it feels), I might adapt CE smoke and do that though. however even that doesn't seem to work the same way vanilla gases do. but ill read the code more when i'm not recovery from heat exhaustion
Some new gas types do sound pretty cool, I like the idea of a random break happening, could add some interesting outcomes for raids if they just start wandering or setting fires etc.
I don't overly use the vents myself, I tend to stick to the IED versions, but a pipe system could be handy for those and might make them more useful.
Anyone hate the idea or anyone else love the idea of a pipe system?
Should I consider using harmony to make this mod work with built in gas system and spread more realistically, (does anyone really care besides me? )
or should I consider a separate "advanced" or "harmonized" version of this mod?
Also how does anyone feel about a madness nerve gas that will cause a random break, a coma, or other bad stuff to any biologic
and does anyone have any additional anti mech effects or is it ok the way it is?