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Rapporter et oversættelsesproblem
https://steamcommunity.com/sharedfiles/filedetails/?id=1934302456&searchtext=ultimate+weapon
Will it still work with this?
This was the first mod I've ever made so i never even realised I could tag another mod as required.
Yeah I love NWDM but the NPCs were just so over-tuned it was a bit silly. I personally still don't use the triangle bandits. I have the mod to remove them from the game entirely, but I figured if I am going to tune down the other NPCs I may as well tune the TB down too.
In the end, I think I'm pretty happy with the result. The NPCs now feel a lot more in line with other bosses. Some of the early(ish) game NPCs are now at a reasonable difficulty, and the late game bosses will still provide a good challenge without needing several 100 stat characters to take down.
Nice mod! I really wanted to use New Weapons Dissemination , but not if the Triangle Bandits and other NPCs are so overpowered.
BTW: This mod is a patch, isn't it? Doesn't it require subscribing to and enabling New Weapons Dissemination Mod ? So, why not add that mod to the "Required items" list? On the right hand side of your mod page, you should see a link for "Add/Remove Required Items" , located below "Add/Remove Required DLC" and above "Change Visibility" . As long as you have subscribed to or favorited the New Weapons Dissemination Mod you should be able to add it as a Required Item.