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The vehicles can be found in one of the listed required mods, not sure exactly which one.
@william; Thanks! Ill consider making an Iwo Jima scenario :)
@justin; Dont know the issue, just make sure to only have the required mods loaded on start.
Thanks everyone!
Sleaz; see my answer below to gnarle. Make sure you only have the required mods loaded.
gnarle; Make sure to have all of the required mods loaded in the Arma 3 launcher and nothing else. If you already have them loaded, Im sorry I dont know the issue =( Maybe reinstall Arma3.
Komrade Seals; Damn straight!
Thanks guys! Really glad you enjoy it.
Thanks for the mission, I find myself replaying the beginning a lot :)
I agree, the Banzai-part is the weakest. Its a result of "janky" Arma 3 AI and a decision of optimizing overall performance when i created this.
Initially I made the Banzai-charge with 30+ Japs but the unit count in this mission is already around 200+ total which means I had to lower the number of men to make it run with acceptable FPS. And then there is the infamous Arma 3 AI-problem: Im having difficulties making units charge fearlessly into combat, which is why you only noted like 2 japs =) The other ones were on their way or in cover.. Maybe I'll learn some trick or script to fix this in the future.
Thanks for playing and the feedback, might add these suggestions in a future update!
One of the best I have played!
Only complaint would be the Banzai charge only sent 2 guys at me, not really an OH SHIT moment. Just two extra people to kill.
Suggestion would be add a second wave to the landing when the banzai comes and have the banzai destroy the first wave
BUT DANG! Really amazing mission, great cinematic, amazing beach assault, nice cut at the end with the 2 dead.
Really good job. The initial assault feels bad ass!