RimWorld

RimWorld

ED-Core
23 Comments
Jaxxa  [author] Nov 2, 2022 @ 4:55am 
At this stage It wont be needed going forward.
I might still be needed by some that have not been updated recently, as I have not been modding for a while. But all the 1.4 updates should not need it.
EntarLightning TTV Aug 28, 2022 @ 2:46am 
is this still required for the other ED Mods? i see some of them are marked for the latest version, and this one isn't.
Famous5000 Jan 11, 2022 @ 5:12pm 
Though I can't do that, you'll need to remove the info from the mod thing yourself.
Famous5000 Jan 11, 2022 @ 12:35pm 
Thanks for that update, Jaxxa! I will fix the autosort rule for RimPy.
Kevlar Aug 18, 2021 @ 7:00am 
Welcome back! Thanks for your amazing mods!
PoofyGummy Aug 13, 2021 @ 8:57am 
Either way, excitement!
Jaxxa  [author] Aug 12, 2021 @ 5:07pm 
Took a break for quite a while, but getting back into it now. Although I am thinking that I wont use the "ED-Core" concept going forward and just make each mod stand alone for now.
[OG] CervicalSpear Aug 10, 2021 @ 10:10am 
Pretty sure the modder does not mod anymore
Splatter Panda Aug 7, 2021 @ 1:59pm 
Is it really working in 1.3, though? My people stand inside of the ED-Embrasures and never fire their weapons at anything; the ED-LaserDrill shows on my research tree, but after the research is complete the drill does not show in my "power" menu, or any other architect menu.

I used the developer mode to spawn colonists and several mod items to test, and none of the "ED-" mods are working for me as they did in 1.2.
PoofyGummy Jul 28, 2021 @ 4:18pm 
Working fine is one thing but the error messages!
Caz Jul 28, 2021 @ 3:39pm 
It's working fine in 1.3.
PoofyGummy Jul 27, 2021 @ 2:41am 
I agree! Please 1.3!
JaschaL Jul 25, 2021 @ 6:37am 
1.3 pls
einBetra Jul 23, 2021 @ 1:56pm 
update 1.3 plz <3
Wighar Jul 22, 2021 @ 1:06am 
any chance this will be updated for 1.3?
Proxyer Sep 15, 2020 @ 3:30am 
Thank you for update works!
legoholic Aug 15, 2020 @ 5:27pm 
As of Aug 15 2020, at 20:00 EST, this mod still works correctly in v1.2
Ellrich Mar 19, 2020 @ 5:40am 
I am using mod manager and it is telling me that your laser drill mod requires advanceddevelopment core, which i assume is this. However even when added to the mod list before the laser drilll, it still tells me that ed core is not loaded. Is this not the advanced development core? If not, could you please link to the correct ED core? Thanks.
Neko Boi Nick Mar 5, 2020 @ 9:21am 
@mastergouku2999 well I keep getting an error saying that my local mod, ED-Core and the DLC are unknown mods when trying to sort via RimPy
mastergoku2999 Mar 2, 2020 @ 7:35pm 
i think what @deveagle means about steam links is adding links to the page of the other mods to the description
Neko Boi Nick Mar 2, 2020 @ 9:29am 
-Deleted other comments-
Scratch that, it wasn't the packageId I had fixed it but then unfixed it on my local mod, I will look into why this is. Because I am getting it with one of my own mods, and it complains about it in RimWorld as well.
Jaxxa  [author] Mar 1, 2020 @ 3:09am 
Does RimPy mod manager not use the standard sorting rules in 1.1? I have not used it before so i will have to look into it.

I dont quite understand what you mean by "Please make correct mod files, put the steam link"
But only my "ED-Laser-Drill" is currently needing this core mod.
DevEagle Mar 1, 2020 @ 2:25am 
Please make correct mod files, put the steam link, and mod sorting rule with RimPy mod managger.